Drop GLcontext typedef and use struct gl_context instead
[mesa.git] / src / mesa / drivers / dri / r128 / r128_span.c
index dd177e0def5cceef049858cb7d5f454a02079393..307de56ee13d3f7d55907cd0de672dc7bc509447 100644 (file)
@@ -35,9 +35,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
 
 #include "r128_context.h"
 #include "r128_ioctl.h"
-#include "r128_state.h"
 #include "r128_span.h"
-#include "r128_tex.h"
 
 #include "swrast/swrast.h"
 
@@ -50,8 +48,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
 
 #define LOCAL_VARS                                                     \
    r128ContextPtr rmesa = R128_CONTEXT(ctx);                           \
-   __DRIscreenPrivate *sPriv = rmesa->driScreen;                       \
-   __DRIdrawablePrivate *dPriv = rmesa->driDrawable;                   \
+   __DRIscreen *sPriv = rmesa->driScreen;                      \
+   __DRIdrawable *dPriv = rmesa->driDrawable;                  \
    driRenderbuffer *drb = (driRenderbuffer *) rb;                      \
    GLuint height = dPriv->h;                                           \
    GLuint p;                                                           \
@@ -60,8 +58,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define LOCAL_DEPTH_VARS                                               \
    r128ContextPtr rmesa = R128_CONTEXT(ctx);                           \
    r128ScreenPtr r128scrn = rmesa->r128Screen;                         \
-   __DRIscreenPrivate *sPriv = rmesa->driScreen;                       \
-   __DRIdrawablePrivate *dPriv = rmesa->driDrawable;                   \
+   __DRIscreen *sPriv = rmesa->driScreen;                      \
+   __DRIdrawable *dPriv = rmesa->driDrawable;                  \
    GLuint height = dPriv->h;                                           \
    (void) r128scrn; (void) sPriv; (void) height
 
@@ -402,7 +400,7 @@ do {                                                                        \
 #include "stenciltmp.h"
 
 static void
-r128SpanRenderStart( GLcontext *ctx )
+r128SpanRenderStart( struct gl_context *ctx )
 {
    r128ContextPtr rmesa = R128_CONTEXT(ctx);
    FLUSH_BATCH(rmesa);
@@ -411,7 +409,7 @@ r128SpanRenderStart( GLcontext *ctx )
 }
 
 static void
-r128SpanRenderFinish( GLcontext *ctx )
+r128SpanRenderFinish( struct gl_context *ctx )
 {
    r128ContextPtr rmesa = R128_CONTEXT(ctx);
    _swrast_flush( ctx );
@@ -419,7 +417,7 @@ r128SpanRenderFinish( GLcontext *ctx )
    UNLOCK_HARDWARE( rmesa );
 }
 
-void r128DDInitSpanFuncs( GLcontext *ctx )
+void r128DDInitSpanFuncs( struct gl_context *ctx )
 {
    struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference(ctx);
    swdd->SpanRenderStart       = r128SpanRenderStart;
@@ -431,23 +429,21 @@ void r128DDInitSpanFuncs( GLcontext *ctx )
  * Plug in the Get/Put routines for the given driRenderbuffer.
  */
 void
-r128SetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis)
+r128SetSpanFunctions(driRenderbuffer *drb, const struct gl_config *vis)
 {
-   if (drb->Base.InternalFormat == GL_RGBA) {
-      if (vis->redBits == 5 && vis->greenBits == 6 && vis->blueBits == 5) {
-         r128InitPointers_RGB565(&drb->Base);
-      }
-      else {
-         r128InitPointers_ARGB8888(&drb->Base);
-      }
+   if (drb->Base.Format == MESA_FORMAT_RGB565) {
+      r128InitPointers_RGB565(&drb->Base);
    }
-   else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT16) {
+   else if (drb->Base.Format == MESA_FORMAT_ARGB8888) {
+      r128InitPointers_ARGB8888(&drb->Base);
+   }
+   else if (drb->Base.Format == MESA_FORMAT_Z16) {
       r128InitDepthPointers_z16(&drb->Base);
    }
-   else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT24) {
+   else if (drb->Base.Format == MESA_FORMAT_S8_Z24) {
       r128InitDepthPointers_z24_s8(&drb->Base);
    }
-   else if (drb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT) {
+   else if (drb->Base.Format == MESA_FORMAT_S8) {
       radeonInitStencilPointers_z24_s8(&drb->Base);
    }
 }