#include "r128_version.h"
#include "r128_drm.h"
-
-/* ?? HACK - for now, put this here... */
-/* ?? Alpha - this may need to be a variable to handle UP1x00 vs TITAN */
-#if defined(__alpha__)
-# define DRM_PAGE_SIZE 8192
-#elif defined(__ia64__)
-# define DRM_PAGE_SIZE getpagesize()
-#else
-# define DRM_PAGE_SIZE 4096
-#endif
-
-/**
- * \brief Establish the set of modes available for the display.
- *
- * \param ctx display handle.
- * \param numModes will receive the number of supported modes.
- * \param modes will point to the list of supported modes.
- *
- * \return one on success, or zero on failure.
- *
- * Allocates a single visual and fills it with information according to the
- * display bit depth. Supports only 16 and 32 bpp bit depths, aborting
- * otherwise.
- */
-const __GLcontextModes __glModes[] = {
-
- /* 32 bit, RGBA Depth=24 Stencil=8 */
- {.rgbMode = GL_TRUE, .colorIndexMode = GL_FALSE, .doubleBufferMode = GL_TRUE, .stereoMode = GL_FALSE,
- .haveAccumBuffer = GL_FALSE, .haveDepthBuffer = GL_TRUE, .haveStencilBuffer = GL_TRUE,
- .redBits = 8, .greenBits = 8, .blueBits = 8, .alphaBits = 8,
- .redMask = 0xff0000, .greenMask = 0xff00, .blueMask = 0xff, .alphaMask = 0xff000000,
- .rgbBits = 32, .indexBits = 0,
- .accumRedBits = 0, .accumGreenBits = 0, .accumBlueBits = 0, .accumAlphaBits = 0,
- .depthBits = 24, .stencilBits = 8,
- .numAuxBuffers= 0, .level = 0, .pixmapMode = GL_FALSE, },
-
- /* 16 bit, RGB Depth=16 */
- {.rgbMode = GL_TRUE, .colorIndexMode = GL_FALSE, .doubleBufferMode = GL_TRUE, .stereoMode = GL_FALSE,
- .haveAccumBuffer = GL_FALSE, .haveDepthBuffer = GL_TRUE, .haveStencilBuffer = GL_FALSE,
- .redBits = 5, .greenBits = 6, .blueBits = 5, .alphaBits = 0,
- .redMask = 0xf800, .greenMask = 0x07e0, .blueMask = 0x001f, .alphaMask = 0x0,
- .rgbBits = 16, .indexBits = 0,
- .accumRedBits = 0, .accumGreenBits = 0, .accumBlueBits = 0, .accumAlphaBits = 0,
- .depthBits = 16, .stencilBits = 0,
- .numAuxBuffers= 0, .level = 0, .pixmapMode = GL_FALSE, },
-};
-static int R128InitContextModes( const DRIDriverContext *ctx,
- int *numModes, const __GLcontextModes **modes)
-{
- *numModes = sizeof(__glModes)/sizeof(__GLcontextModes *);
- *modes = &__glModes[0];
- return 1;
-}
+static size_t r128_drm_page_size;
/* Compute log base 2 of val. */
static int R128MinBits(int val)
/* Initialize the CCE ring buffer data */
info->ringStart = info->agpOffset;
- info->ringMapSize = info->ringSize*1024*1024 + DRM_PAGE_SIZE;
+ info->ringMapSize = info->ringSize*1024*1024 + r128_drm_page_size;
info->ringSizeLog2QW = R128MinBits(info->ringSize*1024*1024/8) - 1;
info->ringReadOffset = info->ringStart + info->ringMapSize;
- info->ringReadMapSize = DRM_PAGE_SIZE;
+ info->ringReadMapSize = r128_drm_page_size;
/* Reserve space for vertex/indirect buffers */
info->bufStart = info->ringReadOffset + info->ringReadMapSize;
/* Initialize the CCE ring buffer data */
info->ringStart = info->agpOffset;
- info->ringMapSize = info->ringSize*1024*1024 + DRM_PAGE_SIZE;
+ info->ringMapSize = info->ringSize*1024*1024 + r128_drm_page_size;
info->ringSizeLog2QW = R128MinBits(info->ringSize*1024*1024/8) - 1;
info->ringReadOffset = info->ringStart + info->ringMapSize;
- info->ringReadMapSize = DRM_PAGE_SIZE;
+ info->ringReadMapSize = r128_drm_page_size;
/* Reserve space for vertex/indirect buffers */
info->bufStart = info->ringReadOffset + info->ringReadMapSize;
case 32:
break;
}
-
+ r128_drm_page_size = getpagesize();
+
info->registerSize = ctx->MMIOSize;
- ctx->shared.SAREASize = DRM_PAGE_SIZE;
+ ctx->shared.SAREASize = SAREA_MAX;
/* Note that drmOpen will try to load the kernel module, if needed. */
ctx->drmFD = drmOpen("r128", NULL );
/* Need to AddMap the framebuffer and mmio regions here:
*/
if (drmAddMap( ctx->drmFD,
- (drmHandle)ctx->FBStart,
+ (drm_handle_t)ctx->FBStart,
ctx->FBSize,
DRM_FRAME_BUFFER,
0,
* \sa DRIDriverRec.
*/
const struct DRIDriverRec __driDriver = {
- R128InitContextModes,
R128ValidateMode,
R128PostValidateMode,
R128InitFBDev,