#define need_GL_ARB_texture_compression
#define need_GL_ARB_vertex_buffer_object
#define need_GL_ARB_vertex_program
+#define need_GL_ATI_fragment_shader
#define need_GL_EXT_blend_minmax
#define need_GL_EXT_fog_coord
#define need_GL_EXT_secondary_color
#define need_GL_NV_vertex_program
#include "extension_helper.h"
-#define DRIVER_DATE "20041207"
+#define DRIVER_DATE "20050831"
#include "vblank.h"
#include "utils.h"
/* Extension strings exported by the R200 driver.
*/
-static const struct dri_extension card_extensions[] =
+const struct dri_extension card_extensions[] =
{
{ "GL_ARB_multisample", GL_ARB_multisample_functions },
{ "GL_ARB_multitexture", NULL },
{ "GL_ARB_texture_env_add", NULL },
{ "GL_ARB_texture_env_combine", NULL },
{ "GL_ARB_texture_env_dot3", NULL },
+ { "GL_ARB_texture_env_crossbar", NULL },
{ "GL_ARB_texture_mirrored_repeat", NULL },
{ "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions },
{ "GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions },
{ NULL, NULL }
};
-static const struct dri_extension blend_extensions[] = {
+const struct dri_extension blend_extensions[] = {
{ "GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions },
{ "GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions },
{ NULL, NULL }
};
-static const struct dri_extension ARB_vp_extension[] = {
+const struct dri_extension ARB_vp_extension[] = {
{ "GL_ARB_vertex_program", GL_ARB_vertex_program_functions }
};
-static const struct dri_extension NV_vp_extension[] = {
+const struct dri_extension NV_vp_extension[] = {
{ "GL_NV_vertex_program", GL_NV_vertex_program_functions }
};
+const struct dri_extension ATI_fs_extension[] = {
+ { "GL_ATI_fragment_shader", GL_ATI_fragment_shader_functions }
+};
+
extern const struct tnl_pipeline_stage _r200_render_stage;
extern const struct tnl_pipeline_stage _r200_tcl_stage;
&_tnl_fog_coordinate_stage,
&_tnl_texgen_stage,
&_tnl_texture_transform_stage,
+ &_tnl_arb_vertex_program_stage,
&_tnl_vertex_program_stage,
/* Try again to go to tcl?
};
-static int
-get_ust_nop( int64_t * ust )
-{
- *ust = 1;
- return 0;
-}
-
-
/* Create the device specific rendering context.
*/
GLboolean r200CreateContext( const __GLcontextModes *glVisual,
ctx->Const.MaxTextureMaxAnisotropy = 16.0;
- /* No wide points.
+ /* No wide AA points.
*/
ctx->Const.MinPointSize = 1.0;
ctx->Const.MinPointSizeAA = 1.0;
- ctx->Const.MaxPointSize = 1.0;
ctx->Const.MaxPointSizeAA = 1.0;
+ ctx->Const.PointSizeGranularity = 0.0625;
+ if (rmesa->r200Screen->drmSupportsPointSprites)
+ ctx->Const.MaxPointSize = 2047.0;
+ else
+ ctx->Const.MaxPointSize = 1.0;
+
+ /* mesa initialization problem - _mesa_init_point was already called */
+ ctx->Point.MaxSize = ctx->Const.MaxPointSize;
ctx->Const.MinLineWidth = 1.0;
ctx->Const.MinLineWidthAA = 1.0;
if(driQueryOptionb(&rmesa->optionCache, "nv_vertex_program"))
driInitSingleExtension( ctx, NV_vp_extension );
+ if ((ctx->Const.MaxTextureUnits == 6) && rmesa->r200Screen->drmSupportsFragShader)
+ driInitSingleExtension( ctx, ATI_fs_extension );
#if 0
r200InitDriverFuncs( ctx );
r200InitIoctlFuncs( ctx );
rmesa->prefer_gart_client_texturing =
(getenv("R200_GART_CLIENT_TEXTURES") != 0);
- rmesa->get_ust = (PFNGLXGETUSTPROC) glXGetProcAddress( (const GLubyte *) "__glXGetUST" );
- if ( rmesa->get_ust == NULL ) {
- rmesa->get_ust = get_ust_nop;
- }
- (*rmesa->get_ust)( & rmesa->swap_ust );
+ (*dri_interface->getUST)( & rmesa->swap_ust );
#if DO_DEBUG
}
TCL_FALLBACK(rmesa->glCtx, R200_TCL_FALLBACK_TCL_DISABLE, 1);
}
+
if (rmesa->r200Screen->chipset & R200_CHIPSET_TCL) {
- if (tcl_mode >= DRI_CONF_TCL_VTXFMT && !getenv("R200_NO_VTXFMT")) {
+ if (tcl_mode >= DRI_CONF_TCL_VTXFMT)
r200VtxfmtInit( ctx, tcl_mode >= DRI_CONF_TCL_CODEGEN );
- }
+
_tnl_need_dlist_norm_lengths( ctx, GL_FALSE );
}
return GL_TRUE;