-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_context.c,v 1.3 2003/05/06 23:52:08 daenzer Exp $ */
/*
Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
#include "imports.h"
#include "matrix.h"
#include "extensions.h"
+#include "framebuffer.h"
#include "state.h"
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "tnl/tnl.h"
#include "tnl/t_pipeline.h"
#include "r200_tex.h"
#include "r200_swtcl.h"
#include "r200_tcl.h"
-#include "r200_vtxfmt.h"
#include "r200_maos.h"
-
-#define DRIVER_DATE "20030328"
+#include "r200_vertprog.h"
+
+#define need_GL_ARB_multisample
+#define need_GL_ARB_texture_compression
+#define need_GL_ARB_vertex_buffer_object
+#define need_GL_ARB_vertex_program
+#define need_GL_ATI_fragment_shader
+#define need_GL_EXT_blend_minmax
+#define need_GL_EXT_fog_coord
+#define need_GL_EXT_secondary_color
+#define need_GL_EXT_blend_equation_separate
+#define need_GL_EXT_blend_func_separate
+#define need_GL_NV_vertex_program
+#define need_GL_ARB_point_parameters
+#include "extension_helper.h"
+
+#define DRIVER_DATE "20060602"
#include "vblank.h"
#include "utils.h"
int R200_DEBUG = (0);
#endif
-
-/* Return the width and height of the given buffer.
- */
-static void r200GetBufferSize( GLframebuffer *buffer,
- GLuint *width, GLuint *height )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- LOCK_HARDWARE( rmesa );
- *width = rmesa->dri.drawable->w;
- *height = rmesa->dri.drawable->h;
- UNLOCK_HARDWARE( rmesa );
-}
-
/* Return various strings for glGetString().
*/
static const GLubyte *r200GetString( GLcontext *ctx, GLenum name )
r200ContextPtr rmesa = R200_CONTEXT(ctx);
static char buffer[128];
unsigned offset;
- GLuint agp_mode = rmesa->r200Screen->IsPCI ? 0 :
+ GLuint agp_mode = (rmesa->r200Screen->card_type == RADEON_CARD_PCI)? 0 :
rmesa->r200Screen->AGPMode;
switch ( name ) {
/* Extension strings exported by the R200 driver.
*/
-static const char * const card_extensions[] =
+const struct dri_extension card_extensions[] =
{
- "GL_ARB_multisample",
- "GL_ARB_multitexture",
- "GL_ARB_texture_border_clamp",
- "GL_ARB_texture_compression",
- "GL_ARB_texture_env_add",
- "GL_ARB_texture_env_combine",
- "GL_ARB_texture_env_dot3",
- "GL_ARB_texture_mirrored_repeat",
- "GL_ARB_vertex_buffer_object",
- "GL_EXT_blend_logic_op",
- "GL_EXT_blend_minmax",
- "GL_EXT_blend_subtract",
- "GL_EXT_secondary_color",
- "GL_EXT_stencil_wrap",
- "GL_EXT_texture_edge_clamp",
- "GL_EXT_texture_env_combine",
- "GL_EXT_texture_env_dot3",
- "GL_EXT_texture_filter_anisotropic",
- "GL_EXT_texture_lod_bias",
- "GL_EXT_texture_mirror_clamp",
- "GL_EXT_texture_rectangle",
- "GL_ATI_texture_env_combine3",
- "GL_ATI_texture_mirror_once",
- "GL_MESA_pack_invert",
- "GL_MESA_ycbcr_texture",
- "GL_NV_blend_square",
- "GL_SGIS_generate_mipmap",
- NULL
+ { "GL_ARB_multisample", GL_ARB_multisample_functions },
+ { "GL_ARB_multitexture", NULL },
+ { "GL_ARB_texture_border_clamp", NULL },
+ { "GL_ARB_texture_compression", GL_ARB_texture_compression_functions },
+ { "GL_ARB_texture_env_add", NULL },
+ { "GL_ARB_texture_env_combine", NULL },
+ { "GL_ARB_texture_env_dot3", NULL },
+ { "GL_ARB_texture_env_crossbar", NULL },
+ { "GL_ARB_texture_mirrored_repeat", NULL },
+ { "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions },
+ { "GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions },
+ { "GL_EXT_blend_subtract", NULL },
+ { "GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
+ { "GL_EXT_secondary_color", GL_EXT_secondary_color_functions },
+ { "GL_EXT_stencil_wrap", NULL },
+ { "GL_EXT_texture_edge_clamp", NULL },
+ { "GL_EXT_texture_env_combine", NULL },
+ { "GL_EXT_texture_env_dot3", NULL },
+ { "GL_EXT_texture_filter_anisotropic", NULL },
+ { "GL_EXT_texture_lod_bias", NULL },
+ { "GL_EXT_texture_mirror_clamp", NULL },
+ { "GL_EXT_texture_rectangle", NULL },
+ { "GL_ATI_texture_env_combine3", NULL },
+ { "GL_ATI_texture_mirror_once", NULL },
+ { "GL_MESA_pack_invert", NULL },
+ { "GL_NV_blend_square", NULL },
+ { "GL_SGIS_generate_mipmap", NULL },
+ { NULL, NULL }
+};
+
+const struct dri_extension blend_extensions[] = {
+ { "GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions },
+ { "GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions },
+ { NULL, NULL }
+};
+
+const struct dri_extension ARB_vp_extension[] = {
+ { "GL_ARB_vertex_program", GL_ARB_vertex_program_functions }
+};
+
+const struct dri_extension NV_vp_extension[] = {
+ { "GL_NV_vertex_program", GL_NV_vertex_program_functions }
+};
+
+const struct dri_extension ATI_fs_extension[] = {
+ { "GL_ATI_fragment_shader", GL_ATI_fragment_shader_functions }
+};
+
+const struct dri_extension point_extensions[] = {
+ { "GL_ARB_point_sprite", NULL },
+ { "GL_ARB_point_parameters", GL_ARB_point_parameters_functions },
+ { NULL, NULL }
};
extern const struct tnl_pipeline_stage _r200_render_stage;
&_tnl_fog_coordinate_stage,
&_tnl_texgen_stage,
&_tnl_texture_transform_stage,
-
+ &_tnl_point_attenuation_stage,
+ &_tnl_vertex_program_stage,
/* Try again to go to tcl?
* - no good for asymmetric-twoside (do with multipass)
* - no good for asymmetric-unfilled (do with multipass)
*/
/* &_r200_render_stage, */ /* FIXME: bugs with ut2003 */
&_tnl_render_stage, /* FALLBACK: */
- 0,
+ NULL,
};
*/
static void r200InitDriverFuncs( struct dd_function_table *functions )
{
- functions->GetBufferSize = r200GetBufferSize;
- functions->ResizeBuffers = _swrast_alloc_buffers;
+ functions->GetBufferSize = NULL; /* OBSOLETE */
functions->GetString = r200GetString;
-
- functions->Error = NULL;
- functions->DrawPixels = NULL;
- functions->Bitmap = NULL;
}
static const struct dri_debug_control debug_control[] =
};
-static int
-get_ust_nop( int64_t * ust )
-{
- *ust = 1;
- return 0;
-}
-
-
/* Create the device specific rendering context.
*/
GLboolean r200CreateContext( const __GLcontextModes *glVisual,
void *sharedContextPrivate)
{
__DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
- r200ScreenPtr screen = (r200ScreenPtr)(sPriv->private);
+ radeonScreenPtr screen = (radeonScreenPtr)(sPriv->private);
struct dd_function_table functions;
r200ContextPtr rmesa;
GLcontext *ctx, *shareCtx;
rmesa = (r200ContextPtr) CALLOC( sizeof(*rmesa) );
if ( !rmesa )
return GL_FALSE;
+
+ /* init exp fog table data */
+ r200InitStaticFogData();
/* Parse configuration files.
* Do this here so that initialMaxAnisotropy is set before we create
rmesa->initialMaxAnisotropy = driQueryOptionf(&rmesa->optionCache,
"def_max_anisotropy");
+ if ( driQueryOptionb( &rmesa->optionCache, "hyperz" ) ) {
+ if ( sPriv->drmMinor < 13 )
+ fprintf( stderr, "DRM version 1.%d too old to support HyperZ, "
+ "disabling.\n",sPriv->drmMinor );
+ else
+ rmesa->using_hyperz = GL_TRUE;
+ }
+
+ if ( sPriv->drmMinor >= 15 )
+ rmesa->texmicrotile = GL_TRUE;
+
/* Init default driver functions then plug in our R200-specific functions
* (the texture functions are especially important)
*/
r200InitIoctlFuncs(&functions);
r200InitStateFuncs(&functions);
r200InitTextureFuncs(&functions);
+ r200InitShaderFuncs(&functions);
/* Allocate and initialize the Mesa context */
if (sharedContextPrivate)
make_empty_list( & rmesa->swapped );
rmesa->nr_heaps = 1 /* screen->numTexHeaps */ ;
- assert(rmesa->nr_heaps < R200_NR_TEX_HEAPS);
+ assert(rmesa->nr_heaps < RADEON_NR_TEX_HEAPS);
for ( i = 0 ; i < rmesa->nr_heaps ; i++ ) {
rmesa->texture_heaps[i] = driCreateTextureHeap( i, rmesa,
screen->texSize[i],
DRI_CONF_TEXTURE_DEPTH_32 : DRI_CONF_TEXTURE_DEPTH_16;
rmesa->swtcl.RenderIndex = ~0;
- rmesa->lost_context = 1;
+ rmesa->hw.all_dirty = 1;
/* Set the maximum texture size small enough that we can guarentee that
- * all texture units can bind a maximal texture and have them both in
- * texturable memory at once.
+ * all texture units can bind a maximal texture and have all of them in
+ * texturable memory at once. Depending on the allow_large_textures driconf
+ * setting allow larger textures.
*/
ctx = rmesa->glCtx;
- ctx->Const.MaxTextureUnits = 2;
- ctx->Const.MaxTextureImageUnits = 2;
- ctx->Const.MaxTextureCoordUnits = 2;
+ ctx->Const.MaxTextureUnits = driQueryOptioni (&rmesa->optionCache,
+ "texture_units");
+ ctx->Const.MaxTextureImageUnits = ctx->Const.MaxTextureUnits;
+ ctx->Const.MaxTextureCoordUnits = ctx->Const.MaxTextureUnits;
+
+ i = driQueryOptioni( &rmesa->optionCache, "allow_large_textures");
driCalculateMaxTextureLevels( rmesa->texture_heaps,
rmesa->nr_heaps,
11, /* max cube texture size is 2048x2048 */
11, /* max texture rectangle size is 2048x2048 */
12,
- GL_FALSE );
+ GL_FALSE,
+ i );
ctx->Const.MaxTextureMaxAnisotropy = 16.0;
- /* No wide points.
+ /* No wide AA points.
*/
ctx->Const.MinPointSize = 1.0;
ctx->Const.MinPointSizeAA = 1.0;
- ctx->Const.MaxPointSize = 1.0;
ctx->Const.MaxPointSizeAA = 1.0;
+ ctx->Const.PointSizeGranularity = 0.0625;
+ if (rmesa->r200Screen->drmSupportsPointSprites)
+ ctx->Const.MaxPointSize = 2047.0;
+ else
+ ctx->Const.MaxPointSize = 1.0;
+
+ /* mesa initialization problem - _mesa_init_point was already called */
+ ctx->Point.MaxSize = ctx->Const.MaxPointSize;
ctx->Const.MinLineWidth = 1.0;
ctx->Const.MinLineWidthAA = 1.0;
ctx->Const.MaxLineWidthAA = 10.0;
ctx->Const.LineWidthGranularity = 0.0625;
+ ctx->Const.VertexProgram.MaxNativeInstructions = R200_VSF_MAX_INST;
+ ctx->Const.VertexProgram.MaxNativeAttribs = 12;
+ ctx->Const.VertexProgram.MaxNativeTemps = R200_VSF_MAX_TEMPS;
+ ctx->Const.VertexProgram.MaxNativeParameters = R200_VSF_MAX_PARAM;
+ ctx->Const.VertexProgram.MaxNativeAddressRegs = 1;
+
/* Initialize the software rasterizer and helper modules.
*/
_swrast_CreateContext( ctx );
- _ac_CreateContext( ctx );
+ _vbo_CreateContext( ctx );
_tnl_CreateContext( ctx );
_swsetup_CreateContext( ctx );
_ae_create_context( ctx );
*/
_tnl_destroy_pipeline( ctx );
_tnl_install_pipeline( ctx, r200_pipeline );
- ctx->Driver.FlushVertices = r200FlushVertices;
/* Try and keep materials and vertices separate:
*/
- _tnl_isolate_materials( ctx, GL_TRUE );
+/* _tnl_isolate_materials( ctx, GL_TRUE ); */
/* Configure swrast and TNL to match hardware characteristics:
_tnl_allow_vertex_fog( ctx, GL_TRUE );
- _math_matrix_ctr( &rmesa->TexGenMatrix[0] );
- _math_matrix_ctr( &rmesa->TexGenMatrix[1] );
+ for ( i = 0 ; i < R200_MAX_TEXTURE_UNITS ; i++ ) {
+ _math_matrix_ctr( &rmesa->TexGenMatrix[i] );
+ _math_matrix_set_identity( &rmesa->TexGenMatrix[i] );
+ }
_math_matrix_ctr( &rmesa->tmpmat );
- _math_matrix_set_identity( &rmesa->TexGenMatrix[0] );
- _math_matrix_set_identity( &rmesa->TexGenMatrix[1] );
_math_matrix_set_identity( &rmesa->tmpmat );
driInitExtensions( ctx, card_extensions, GL_TRUE );
- if (rmesa->r200Screen->drmSupportsCubeMaps)
- _mesa_enable_extension( ctx, "GL_ARB_texture_cube_map" );
+ if (!(rmesa->r200Screen->chip_flags & R200_CHIPSET_YCBCR_BROKEN)) {
+ /* yuv textures don't work with some chips - R200 / rv280 okay so far
+ others get the bit ordering right but don't actually do YUV-RGB conversion */
+ _mesa_enable_extension( ctx, "GL_MESA_ycbcr_texture" );
+ }
+ if (rmesa->glCtx->Mesa_DXTn) {
+ _mesa_enable_extension( ctx, "GL_EXT_texture_compression_s3tc" );
+ _mesa_enable_extension( ctx, "GL_S3_s3tc" );
+ }
+ else if (driQueryOptionb (&rmesa->optionCache, "force_s3tc_enable")) {
+ _mesa_enable_extension( ctx, "GL_EXT_texture_compression_s3tc" );
+ }
+ if (rmesa->r200Screen->drmSupportsCubeMapsR200)
+ _mesa_enable_extension( ctx, "GL_ARB_texture_cube_map" );
+ if (rmesa->r200Screen->drmSupportsBlendColor) {
+ driInitExtensions( ctx, blend_extensions, GL_FALSE );
+ }
+ if(rmesa->r200Screen->drmSupportsVertexProgram)
+ driInitSingleExtension( ctx, ARB_vp_extension );
+ if(driQueryOptionb(&rmesa->optionCache, "nv_vertex_program"))
+ driInitSingleExtension( ctx, NV_vp_extension );
+
+ if ((ctx->Const.MaxTextureUnits == 6) && rmesa->r200Screen->drmSupportsFragShader)
+ driInitSingleExtension( ctx, ATI_fs_extension );
+ if (rmesa->r200Screen->drmSupportsPointSprites)
+ driInitExtensions( ctx, point_extensions, GL_FALSE );
#if 0
r200InitDriverFuncs( ctx );
r200InitIoctlFuncs( ctx );
fthrottle_mode = driQueryOptioni(&rmesa->optionCache, "fthrottle_mode");
rmesa->iw.irq_seq = -1;
rmesa->irqsEmitted = 0;
- rmesa->do_irqs = (rmesa->dri.drmMinor >= 6 &&
- fthrottle_mode == DRI_CONF_FTHROTTLE_IRQS &&
+ rmesa->do_irqs = (fthrottle_mode == DRI_CONF_FTHROTTLE_IRQS &&
rmesa->r200Screen->irq);
rmesa->do_usleeps = (fthrottle_mode == DRI_CONF_FTHROTTLE_USLEEPS);
if (!rmesa->do_irqs)
fprintf(stderr,
- "IRQ's not enabled, falling back to %s: %d %d %d\n",
+ "IRQ's not enabled, falling back to %s: %d %d\n",
rmesa->do_usleeps ? "usleeps" : "busy waits",
- rmesa->dri.drmMinor,
fthrottle_mode,
rmesa->r200Screen->irq);
rmesa->prefer_gart_client_texturing =
(getenv("R200_GART_CLIENT_TEXTURES") != 0);
-#ifndef _SOLO
- rmesa->get_ust = (PFNGLXGETUSTPROC) glXGetProcAddress( (const GLubyte *) "__glXGetUST" );
- if ( rmesa->get_ust == NULL ) {
- rmesa->get_ust = get_ust_nop;
- }
-#else
- rmesa->get_ust = get_ust_nop;
-#endif
- (*rmesa->get_ust)( & rmesa->swap_ust );
+
+ (*dri_interface->getUST)( & rmesa->swap_ust );
#if DO_DEBUG
FALLBACK(rmesa, R200_FALLBACK_DISABLE, 1);
}
else if (tcl_mode == DRI_CONF_TCL_SW || getenv("R200_NO_TCL") ||
- !(rmesa->r200Screen->chipset & R200_CHIPSET_TCL)) {
- if (rmesa->r200Screen->chipset & R200_CHIPSET_TCL) {
- rmesa->r200Screen->chipset &= ~R200_CHIPSET_TCL;
+ !(rmesa->r200Screen->chip_flags & RADEON_CHIPSET_TCL)) {
+ if (rmesa->r200Screen->chip_flags & RADEON_CHIPSET_TCL) {
+ rmesa->r200Screen->chip_flags &= ~RADEON_CHIPSET_TCL;
fprintf(stderr, "Disabling HW TCL support\n");
}
TCL_FALLBACK(rmesa->glCtx, R200_TCL_FALLBACK_TCL_DISABLE, 1);
}
- if (rmesa->r200Screen->chipset & R200_CHIPSET_TCL) {
- if (tcl_mode >= DRI_CONF_TCL_VTXFMT && !getenv("R200_NO_VTXFMT")) {
- r200VtxfmtInit( ctx, tcl_mode >= DRI_CONF_TCL_CODEGEN );
- }
- _tnl_need_dlist_norm_lengths( ctx, GL_FALSE );
- }
+
return GL_TRUE;
}
/* check if we're deleting the currently bound context */
if (rmesa == current) {
R200_FIREVERTICES( rmesa );
- _mesa_make_current2(NULL, NULL, NULL);
+ _mesa_make_current(NULL, NULL, NULL);
}
/* Free r200 context resources */
release_texture_heaps = (rmesa->glCtx->Shared->RefCount == 1);
_swsetup_DestroyContext( rmesa->glCtx );
_tnl_DestroyContext( rmesa->glCtx );
- _ac_DestroyContext( rmesa->glCtx );
+ _vbo_DestroyContext( rmesa->glCtx );
_swrast_DestroyContext( rmesa->glCtx );
r200DestroySwtcl( rmesa->glCtx );
r200FlushCmdBuf( rmesa, __FUNCTION__ );
}
- if (!(rmesa->TclFallback & R200_TCL_FALLBACK_TCL_DISABLE)) {
- int tcl_mode = driQueryOptioni(&rmesa->optionCache, "tcl_mode");
- if (tcl_mode >= DRI_CONF_TCL_VTXFMT)
- r200VtxfmtDestroy( rmesa->glCtx );
- }
-
- /* free the Mesa context */
- rmesa->glCtx->DriverCtx = NULL;
- _mesa_destroy_context( rmesa->glCtx );
-
if (rmesa->state.scissor.pClipRects) {
FREE(rmesa->state.scissor.pClipRects);
- rmesa->state.scissor.pClipRects = 0;
+ rmesa->state.scissor.pClipRects = NULL;
}
if ( release_texture_heaps ) {
assert( is_empty_list( & rmesa->swapped ) );
}
+ /* free the Mesa context */
+ rmesa->glCtx->DriverCtx = NULL;
+ _mesa_destroy_context( rmesa->glCtx );
+
/* free the option cache */
driDestroyOptionCache (&rmesa->optionCache);
r200PageFlip( dPriv );
}
else {
- r200CopyBuffer( dPriv );
+ r200CopyBuffer( dPriv, NULL );
}
}
}
}
}
+void
+r200CopySubBuffer( __DRIdrawablePrivate *dPriv,
+ int x, int y, int w, int h )
+{
+ if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
+ r200ContextPtr rmesa;
+ GLcontext *ctx;
+ rmesa = (r200ContextPtr) dPriv->driContextPriv->driverPrivate;
+ ctx = rmesa->glCtx;
+ if (ctx->Visual.doubleBufferMode) {
+ drm_clip_rect_t rect;
+ rect.x1 = x + dPriv->x;
+ rect.y1 = (dPriv->h - y - h) + dPriv->y;
+ rect.x2 = rect.x1 + w;
+ rect.y2 = rect.y1 + h;
+ _mesa_notifySwapBuffers( ctx ); /* flush pending rendering comands */
+ r200CopyBuffer( dPriv, &rect );
+ }
+ }
+ else {
+ /* XXX this shouldn't be an error but we can't handle it for now */
+ _mesa_problem(NULL, "%s: drawable has no context!", __FUNCTION__);
+ }
+}
/* Force the context `c' to be the current context and associate with it
* buffer `b'.
fprintf(stderr, "%s ctx %p\n", __FUNCTION__, (void *)newCtx->glCtx);
if ( newCtx->dri.drawable != driDrawPriv ) {
- driDrawableInitVBlank( driDrawPriv, newCtx->vblank_flags );
- newCtx->dri.drawable = driDrawPriv;
- r200UpdateWindow( newCtx->glCtx );
- r200UpdateViewportOffset( newCtx->glCtx );
+ driDrawableInitVBlank( driDrawPriv, newCtx->vblank_flags,
+ &newCtx->vbl_seq );
}
- _mesa_make_current2( newCtx->glCtx,
- (GLframebuffer *) driDrawPriv->driverPrivate,
- (GLframebuffer *) driReadPriv->driverPrivate );
+ newCtx->dri.readable = driReadPriv;
+
+ if ( newCtx->dri.drawable != driDrawPriv ||
+ newCtx->lastStamp != driDrawPriv->lastStamp ) {
+ newCtx->dri.drawable = driDrawPriv;
- if ( !newCtx->glCtx->Viewport.Width ) {
- _mesa_set_viewport( newCtx->glCtx, 0, 0,
- driDrawPriv->w, driDrawPriv->h );
+ r200SetCliprects(newCtx);
+ r200UpdateViewportOffset( newCtx->glCtx );
}
- if (newCtx->vb.enabled)
- r200VtxfmtMakeCurrent( newCtx->glCtx );
+ _mesa_make_current( newCtx->glCtx,
+ (GLframebuffer *) driDrawPriv->driverPrivate,
+ (GLframebuffer *) driReadPriv->driverPrivate );
_mesa_update_state( newCtx->glCtx );
r200ValidateState( newCtx->glCtx );
} else {
if (R200_DEBUG & DEBUG_DRI)
fprintf(stderr, "%s ctx is null\n", __FUNCTION__);
- _mesa_make_current( 0, 0 );
+ _mesa_make_current( NULL, NULL, NULL );
}
if (R200_DEBUG & DEBUG_DRI)
if (R200_DEBUG & DEBUG_DRI)
fprintf(stderr, "%s ctx %p\n", __FUNCTION__, (void *)rmesa->glCtx);
- r200VtxfmtUnbindContext( rmesa->glCtx );
return GL_TRUE;
}