* Authors:
* Keith Whitwell <keith@tungstengraphics.com>
*/
-#include <string.h>
#include "r200_context.h"
#include "r200_lock.h"
#include "r200_state.h"
#include "r200_ioctl.h"
+#include "drirenderbuffer.h"
+
+
#if DEBUG_LOCKING
char *prevLockFile = NULL;
int prevLockLine = 0;
static void
r200UpdatePageFlipping( r200ContextPtr rmesa )
{
- int use_back;
rmesa->doPageFlip = rmesa->sarea->pfState;
-
- use_back = (rmesa->glCtx->Color._DrawDestMask[0] == DD_BACK_LEFT_BIT);
- use_back ^= (rmesa->sarea->pfCurrentPage == 1);
-
- if (use_back) {
- rmesa->state.color.drawOffset = rmesa->r200Screen->backOffset;
- rmesa->state.color.drawPitch = rmesa->r200Screen->backPitch;
- } else {
- rmesa->state.color.drawOffset = rmesa->r200Screen->frontOffset;
- rmesa->state.color.drawPitch = rmesa->r200Screen->frontPitch;
- }
-
- R200_STATECHANGE( rmesa, ctx );
- rmesa->hw.ctx.cmd[CTX_RB3D_COLOROFFSET] = rmesa->state.color.drawOffset
- + rmesa->r200Screen->fbLocation;
- rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] = rmesa->state.color.drawPitch;
+ driFlipRenderbuffers(rmesa->glCtx->WinSysDrawBuffer,
+ rmesa->sarea->pfCurrentPage);
}
if ( rmesa->lastStamp != dPriv->lastStamp ) {
r200UpdatePageFlipping( rmesa );
- if (rmesa->glCtx->Color._DrawDestMask[0] == DD_BACK_LEFT_BIT)
+ if (rmesa->glCtx->DrawBuffer->_ColorDrawBufferMask[0] == BUFFER_BIT_BACK_LEFT)
r200SetCliprects( rmesa, GL_BACK_LEFT );
else
r200SetCliprects( rmesa, GL_FRONT_LEFT );
r200UpdateViewportOffset( rmesa->glCtx );
+ driUpdateFramebufferSize(rmesa->glCtx, dPriv);
rmesa->lastStamp = dPriv->lastStamp;
}
+ R200_STATECHANGE( rmesa, ctx );
+ if (rmesa->sarea->tiling_enabled) {
+ rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] |= R200_COLOR_TILE_ENABLE;
+ }
+ else rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] &= ~R200_COLOR_TILE_ENABLE;
+
if ( sarea->ctx_owner != rmesa->dri.hwContext ) {
sarea->ctx_owner = rmesa->dri.hwContext;
}