-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_span.c,v 1.1 2002/10/30 12:51:52 alanh Exp $ */
/*
Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
* Keith Whitwell <keith@tungstengraphics.com>
*/
-#include "glheader.h"
-#include "imports.h"
+#include "main/glheader.h"
+#include "main/imports.h"
+#include "main/colormac.h"
#include "swrast/swrast.h"
-#include "colormac.h"
#include "r200_context.h"
#include "r200_ioctl.h"
#define DBG 0
-#define LOCAL_VARS \
- r200ContextPtr rmesa = R200_CONTEXT(ctx); \
- __DRIscreenPrivate *sPriv = rmesa->dri.screen; \
- __DRIdrawablePrivate *dPriv = rmesa->dri.drawable; \
- driRenderbuffer *drb = (driRenderbuffer *) rb; \
- GLuint height = dPriv->h; \
- GLuint p; \
+/*
+ * Note that all information needed to access pixels in a renderbuffer
+ * should be obtained through the gl_renderbuffer parameter, not per-context
+ * information.
+ */
+#define LOCAL_VARS \
+ driRenderbuffer *drb = (driRenderbuffer *) rb; \
+ const __DRIdrawablePrivate *dPriv = drb->dPriv; \
+ const GLuint bottom = dPriv->h - 1; \
+ GLubyte *buf = (GLubyte *) drb->flippedData \
+ + (dPriv->y * drb->flippedPitch + dPriv->x) * drb->cpp; \
+ GLuint p; \
(void) p;
-#define LOCAL_DEPTH_VARS \
- r200ContextPtr rmesa = R200_CONTEXT(ctx); \
- __DRIscreenPrivate *sPriv = rmesa->dri.screen; \
- __DRIdrawablePrivate *dPriv = rmesa->dri.drawable; \
- driRenderbuffer *drb = (driRenderbuffer *) rb; \
- GLuint height = dPriv->h; \
- GLuint xo = dPriv->x; \
- GLuint yo = dPriv->y; \
- char *buf = (char *)(sPriv->pFB + drb->offset);
+#define LOCAL_DEPTH_VARS \
+ driRenderbuffer *drb = (driRenderbuffer *) rb; \
+ const __DRIdrawablePrivate *dPriv = drb->dPriv; \
+ const GLuint bottom = dPriv->h - 1; \
+ GLuint xo = dPriv->x; \
+ GLuint yo = dPriv->y; \
+ GLubyte *buf = (GLubyte *) drb->Base.Data;
-#define LOCAL_STENCIL_VARS LOCAL_DEPTH_VARS
+#define LOCAL_STENCIL_VARS LOCAL_DEPTH_VARS
-#define Y_FLIP( _y ) (height - _y - 1)
+#define Y_FLIP(Y) (bottom - (Y))
#define HW_LOCK()
#define TAG(x) r200##x##_RGB565
#define TAG2(x,y) r200##x##_RGB565##y
-#define GET_PTR(X,Y) (sPriv->pFB + drb->flippedOffset \
- + ((dPriv->y + (Y)) * drb->flippedPitch + (dPriv->x + (X))) * drb->cpp)
+#define GET_PTR(X,Y) (buf + ((Y) * drb->flippedPitch + (X)) * 2)
#include "spantmp2.h"
/* 32 bit, ARGB8888 color spanline and pixel functions
#define TAG(x) r200##x##_ARGB8888
#define TAG2(x,y) r200##x##_ARGB8888##y
-#define GET_PTR(X,Y) (sPriv->pFB + drb->flippedOffset \
- + ((dPriv->y + (Y)) * drb->flippedPitch + (dPriv->x + (X))) * drb->cpp)
+#define GET_PTR(X,Y) (buf + ((Y) * drb->flippedPitch + (X)) * 4)
#include "spantmp2.h"
/* 16-bit depth buffer functions
*/
+#define VALUE_TYPE GLushort
#define WRITE_DEPTH( _x, _y, d ) \
*(GLushort *)(buf + r200_mba_z16( drb, _x + xo, _y + yo )) = d;
/* 24 bit depth, 8 bit stencil depthbuffer functions
*/
+#define VALUE_TYPE GLuint
#define WRITE_DEPTH( _x, _y, d ) \
do { \
{
int p;
driRenderbuffer *drb =
- (driRenderbuffer *) ctx->WinSysDrawBuffer->_ColorDrawBuffers[0][0];
+ (driRenderbuffer *) ctx->WinSysDrawBuffer->_ColorDrawBuffers[0];
volatile int *buf =
(volatile int *)(rmesa->dri.screen->pFB + drb->offset);
p = *buf;
* Plug in the Get/Put routines for the given driRenderbuffer.
*/
void
-r200SetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis)
+radeonSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis)
{
if (drb->Base.InternalFormat == GL_RGBA) {
if (vis->redBits == 5 && vis->greenBits == 6 && vis->blueBits == 5) {