#ifndef __R200_STATE_H__
#define __R200_STATE_H__
-#ifdef GLX_DIRECT_RENDERING
-
#include "r200_context.h"
extern void r200InitState( r200ContextPtr rmesa );
extern void r200RecalcScissorRects( r200ContextPtr rmesa );
extern void r200UpdateViewportOffset( GLcontext *ctx );
extern void r200UpdateWindow( GLcontext *ctx );
+extern void r200UpdateDrawBuffer(GLcontext *ctx);
extern void r200ValidateState( GLcontext *ctx );
extern void r200LightingSpaceChange( GLcontext *ctx );
#endif
-#endif