#include "r200_context.h"
extern void r200InitState( r200ContextPtr rmesa );
-extern void r200InitStateFuncs( struct dd_function_table *functions );
+extern void r200InitStateFuncs( struct dd_function_table *functions, GLboolean dri2 );
extern void r200InitTnlFuncs( GLcontext *ctx );
extern void r200UpdateMaterial( GLcontext *ctx );
extern void r200UpdateWindow( GLcontext *ctx );
extern void r200UpdateDrawBuffer(GLcontext *ctx);
-extern void r200ValidateState( GLcontext *ctx );
-
-extern void r200PrintDirty( r200ContextPtr rmesa,
- const char *msg );
+extern GLboolean r200ValidateState( GLcontext *ctx );
+extern void r200_vtbl_update_scissor( GLcontext *ctx );
extern void r200Fallback( GLcontext *ctx, GLuint bit, GLboolean mode );
#define FALLBACK( rmesa, bit, mode ) do { \