/* =============================================================
* State initialization
*/
-
-void r200PrintDirty( r200ContextPtr rmesa, const char *msg )
-{
- struct radeon_state_atom *l;
-
- fprintf(stderr, msg);
- fprintf(stderr, ": ");
-
- foreach(l, &rmesa->radeon.hw.atomlist) {
- if (l->dirty || rmesa->radeon.hw.all_dirty)
- fprintf(stderr, "%s, ", l->name);
- }
-
- fprintf(stderr, "\n");
-}
-
static int cmdpkt( r200ContextPtr rmesa, int id )
{
drm_radeon_cmd_header_t h;
OUT_BATCH_TABLE((data), h.vectors.count); \
} while(0)
-#define OUT_VECLINEAR(hdr, data) do { \
- drm_radeon_cmd_header_t h; \
- uint32_t _start = h.veclinear.addr_lo | (h.veclinear.addr_hi << 8); \
- uint32_t _sz = h.veclinear.count * 4; \
+#define OUT_VECLINEAR(hdr, data) do { \
+ drm_radeon_cmd_header_t h; \
+ uint32_t _start, _sz; \
h.i = hdr; \
+ _start = h.veclinear.addr_lo | (h.veclinear.addr_hi << 8); \
+ _sz = h.veclinear.count * 4; \
+ if (r200->radeon.radeonScreen->kernel_mm && _sz) { \
+ BEGIN_BATCH_NO_AUTOSTATE(dwords); \
OUT_BATCH(CP_PACKET0(RADEON_SE_TCL_STATE_FLUSH, 0)); \
OUT_BATCH(0); \
OUT_BATCH(CP_PACKET0(R200_SE_TCL_VECTOR_INDX_REG, 0)); \
OUT_BATCH(_start | (1 << RADEON_VEC_INDX_OCTWORD_STRIDE_SHIFT)); \
OUT_BATCH(CP_PACKET0_ONE(R200_SE_TCL_VECTOR_DATA_REG, _sz - 1)); \
OUT_BATCH_TABLE((data), _sz); \
+ END_BATCH(); \
+ } \
} while(0)
#define OUT_SCL(hdr, data) do { \
BATCH_LOCALS(&r200->radeon);
uint32_t dwords = atom->cmd_size;
+ dwords += 6;
BEGIN_BATCH_NO_AUTOSTATE(dwords);
OUT_VEC(atom->cmd[MTL_CMD_0], (atom->cmd+1));
OUT_SCL2(atom->cmd[MTL_CMD_1], (atom->cmd + 18));
BATCH_LOCALS(&r200->radeon);
uint32_t dwords = atom->cmd_size;
+ dwords += 8;
BEGIN_BATCH_NO_AUTOSTATE(dwords);
OUT_VEC(atom->cmd[LIT_CMD_0], atom->cmd+1);
OUT_VEC(atom->cmd[LIT_CMD_1], atom->cmd+LIT_CMD_1+1);
BATCH_LOCALS(&r200->radeon);
uint32_t dwords = atom->cmd_size;
+ dwords += 8;
BEGIN_BATCH_NO_AUTOSTATE(dwords);
OUT_VEC(atom->cmd[PTP_CMD_0], atom->cmd+1);
OUT_VEC(atom->cmd[PTP_CMD_1], atom->cmd+PTP_CMD_1+1);
BATCH_LOCALS(&r200->radeon);
uint32_t dwords = atom->cmd_size;
- BEGIN_BATCH_NO_AUTOSTATE(dwords);
+ dwords += 4;
OUT_VECLINEAR(atom->cmd[0], atom->cmd+1);
- END_BATCH();
}
static void scl_emit(GLcontext *ctx, struct radeon_state_atom *atom)
BATCH_LOCALS(&r200->radeon);
uint32_t dwords = atom->cmd_size;
+ dwords += 2;
BEGIN_BATCH_NO_AUTOSTATE(dwords);
OUT_SCL(atom->cmd[0], atom->cmd+1);
END_BATCH();
BATCH_LOCALS(&r200->radeon);
uint32_t dwords = atom->cmd_size;
+ dwords += 4;
BEGIN_BATCH_NO_AUTOSTATE(dwords);
OUT_VEC(atom->cmd[0], atom->cmd+1);
END_BATCH();
BATCH_LOCALS(&r200->radeon);
struct radeon_renderbuffer *rrb;
uint32_t cbpitch;
- uint32_t zbpitch;
+ uint32_t zbpitch, depth_fmt;
uint32_t dwords = atom->cmd_size;
- GLframebuffer *fb = r200->radeon.dri.drawable->driverPrivate;
/* output the first 7 bytes of context */
BEGIN_BATCH_NO_AUTOSTATE(dwords+2+2);
OUT_BATCH_TABLE(atom->cmd, 5);
- rrb = r200->radeon.state.depth.rrb;
+ rrb = radeon_get_depthbuffer(&r200->radeon);
if (!rrb) {
OUT_BATCH(0);
OUT_BATCH(0);
} else {
zbpitch = (rrb->pitch / rrb->cpp);
+ if (r200->using_hyperz)
+ zbpitch |= RADEON_DEPTH_HYPERZ;
OUT_BATCH_RELOC(0, rrb->bo, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
OUT_BATCH(zbpitch);
+ if (rrb->cpp == 4)
+ depth_fmt = RADEON_DEPTH_FORMAT_24BIT_INT_Z;
+ else
+ depth_fmt = RADEON_DEPTH_FORMAT_16BIT_INT_Z;
+ atom->cmd[CTX_RB3D_ZSTENCILCNTL] &= ~RADEON_DEPTH_FORMAT_MASK;
+ atom->cmd[CTX_RB3D_ZSTENCILCNTL] |= depth_fmt;
}
OUT_BATCH(atom->cmd[CTX_RB3D_ZSTENCILCNTL]);
OUT_BATCH(atom->cmd[CTX_CMD_1]);
OUT_BATCH(atom->cmd[CTX_PP_CNTL]);
- OUT_BATCH(atom->cmd[CTX_RB3D_CNTL]);
- rrb = r200->radeon.state.color.rrb;
- if (r200->radeon.radeonScreen->driScreen->dri2.enabled) {
- rrb = (struct radeon_renderbuffer *)fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer;
- }
+ rrb = radeon_get_colorbuffer(&r200->radeon);
if (!rrb || !rrb->bo) {
+ OUT_BATCH(atom->cmd[CTX_RB3D_CNTL]);
OUT_BATCH(atom->cmd[CTX_RB3D_COLOROFFSET]);
} else {
+ atom->cmd[CTX_RB3D_CNTL] &= ~(0xf << 10);
+ if (rrb->cpp == 4)
+ atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_ARGB8888;
+ else
+ atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_RGB565;
+
+ OUT_BATCH(atom->cmd[CTX_RB3D_CNTL]);
OUT_BATCH_RELOC(0, rrb->bo, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
}
OUT_BATCH(atom->cmd[CTX_RB3D_COLORPITCH]);
} else {
cbpitch = (rrb->pitch / rrb->cpp);
- if (rrb->cpp == 4)
- ;
- else
- ;
- if (r200->radeon.sarea->tiling_enabled)
+ if (rrb->bo->flags & RADEON_BO_FLAGS_MACRO_TILE)
cbpitch |= R200_COLOR_TILE_ENABLE;
OUT_BATCH(cbpitch);
}
uint32_t cbpitch = 0;
uint32_t zbpitch = 0;
uint32_t dwords = atom->cmd_size;
- GLframebuffer *fb = r200->radeon.dri.drawable->driverPrivate;
+ uint32_t depth_fmt;
- rrb = r200->radeon.state.color.rrb;
- if (r200->radeon.radeonScreen->driScreen->dri2.enabled) {
- rrb = (struct radeon_renderbuffer *)fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer;
+ rrb = radeon_get_colorbuffer(&r200->radeon);
+ if (!rrb || !rrb->bo) {
+ return;
}
- if (rrb) {
- assert(rrb->bo != NULL);
- cbpitch = (rrb->pitch / rrb->cpp);
- if (r200->radeon.sarea->tiling_enabled)
+
+ atom->cmd[CTX_RB3D_CNTL] &= ~(0xf << 10);
+ if (rrb->cpp == 4)
+ atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_ARGB8888;
+ else switch (rrb->base._ActualFormat) {
+ case GL_RGB5:
+ atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_RGB565;
+ break;
+ case GL_RGBA4:
+ atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_ARGB4444;
+ break;
+ case GL_RGB5_A1:
+ atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_ARGB1555;
+ break;
+ }
+
+ cbpitch = (rrb->pitch / rrb->cpp);
+ if (rrb->bo->flags & RADEON_BO_FLAGS_MACRO_TILE)
cbpitch |= R200_COLOR_TILE_ENABLE;
+
+ drb = radeon_get_depthbuffer(&r200->radeon);
+ if (drb) {
+ zbpitch = (drb->pitch / drb->cpp);
+ if (drb->cpp == 4)
+ depth_fmt = RADEON_DEPTH_FORMAT_24BIT_INT_Z;
+ else
+ depth_fmt = RADEON_DEPTH_FORMAT_16BIT_INT_Z;
+ atom->cmd[CTX_RB3D_ZSTENCILCNTL] &= ~RADEON_DEPTH_FORMAT_MASK;
+ atom->cmd[CTX_RB3D_ZSTENCILCNTL] |= depth_fmt;
}
- drb = r200->radeon.state.depth.rrb;
+ dwords = 10;
if (drb)
- zbpitch = (drb->pitch / drb->cpp);
+ dwords += 6;
+ if (rrb)
+ dwords += 8;
+ if (atom->cmd_size == CTX_STATE_SIZE_NEWDRM)
+ dwords += 4;
/* output the first 7 bytes of context */
BEGIN_BATCH_NO_AUTOSTATE(dwords);
if (drb) {
OUT_BATCH(CP_PACKET0(RADEON_RB3D_DEPTHOFFSET, 0));
- OUT_BATCH_RELOC(0, rrb->bo, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
+ OUT_BATCH_RELOC(0, drb->bo, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
OUT_BATCH(CP_PACKET0(RADEON_RB3D_DEPTHPITCH, 0));
OUT_BATCH(zbpitch);
if (rrb) {
OUT_BATCH(CP_PACKET0(RADEON_RB3D_COLOROFFSET, 0));
OUT_BATCH_RELOC(0, rrb->bo, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
- }
- if (rrb) {
- if (rrb->cpp == 4)
- ;
- else
- ;
OUT_BATCH(CP_PACKET0(RADEON_RB3D_COLORPITCH, 0));
- OUT_BATCH(cbpitch);
+ OUT_BATCH_RELOC(cbpitch, rrb->bo, cbpitch, 0, RADEON_GEM_DOMAIN_VRAM, 0);
}
if (atom->cmd_size == CTX_STATE_SIZE_NEWDRM) {
int i = atom->idx;
radeonTexObj *t = r200->state.texture.unit[i].texobj;
+ if (t && t->mt && !t->image_override)
+ dwords += 2;
BEGIN_BATCH_NO_AUTOSTATE(dwords);
+ /* is this ok even with drm older than 1.18? */
OUT_BATCH_TABLE(atom->cmd, 10);
- if (t && !t->image_override) {
+
+ if (t && t->mt && !t->image_override) {
OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, 0,
- RADEON_GEM_DOMAIN_VRAM, 0, 0);
+ RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
} else if (!t) {
-
- OUT_BATCH(atom->cmd[10]);
+ /* workaround for old CS mechanism */
+ OUT_BATCH(r200->radeon.radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP]);
+ } else {
+ OUT_BATCH(t->override_offset);
}
END_BATCH();
}
-static void cube_emit(GLcontext *ctx, struct radeon_state_atom *atom)
+static void tex_emit_cs(GLcontext *ctx, struct radeon_state_atom *atom)
{
r200ContextPtr r200 = R200_CONTEXT(ctx);
BATCH_LOCALS(&r200->radeon);
uint32_t dwords = atom->cmd_size;
int i = atom->idx;
radeonTexObj *t = r200->state.texture.unit[i].texobj;
- GLuint size;
+ int hastexture = 1;
+ if (!r200->state.texture.unit[i].unitneeded)
+ hastexture = 0;
+ if (!t)
+ hastexture = 0;
+ else {
+ if (!t->mt && !t->bo)
+ hastexture = 0;
+ }
+
+ if (hastexture)
+ dwords += 2;
+ else
+ dwords -= 2;
BEGIN_BATCH_NO_AUTOSTATE(dwords);
- OUT_BATCH_TABLE(atom->cmd, 3);
- fprintf(stderr,"total size is %d\n", t->mt->totalsize);
+ OUT_BATCH(CP_PACKET0(R200_PP_TXFILTER_0 + (32 * i), 7));
+ OUT_BATCH_TABLE((atom->cmd + 1), 8);
+
+ if (hastexture) {
+ OUT_BATCH(CP_PACKET0(R200_PP_TXOFFSET_0 + (24 * i), 0));
+ if (t->mt && !t->image_override) {
+ OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, 0,
+ RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
+ } else {
+ if (t->bo)
+ OUT_BATCH_RELOC(t->tile_bits, t->bo, 0,
+ RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
+ }
+ }
+ END_BATCH();
+}
+
+
+static void cube_emit(GLcontext *ctx, struct radeon_state_atom *atom)
+{
+ r200ContextPtr r200 = R200_CONTEXT(ctx);
+ BATCH_LOCALS(&r200->radeon);
+ uint32_t dwords = 3;
+ int i = atom->idx, j;
+ radeonTexObj *t = r200->state.texture.unit[i].texobj;
+ radeon_mipmap_level *lvl;
+
+ BEGIN_BATCH_NO_AUTOSTATE(dwords + (3 * 5));
+ /* XXX that size won't really match with image_override... */
+ OUT_BATCH_TABLE(atom->cmd, 2);
+
+ if (t && !t->image_override) {
+ lvl = &t->mt->levels[0];
+ OUT_BATCH_TABLE((atom->cmd + 2), 1);
+ for (j = 1; j <= 5; j++) {
+ OUT_BATCH_RELOC(lvl->faces[j].offset, t->mt->bo, lvl->faces[j].offset,
+ RADEON_GEM_DOMAIN_VRAM, 0, 0);
+ }
+ }
+ END_BATCH();
+}
+
+static void cube_emit_cs(GLcontext *ctx, struct radeon_state_atom *atom)
+{
+ r200ContextPtr r200 = R200_CONTEXT(ctx);
+ BATCH_LOCALS(&r200->radeon);
+ uint32_t dwords = 2;
+ int i = atom->idx, j;
+ radeonTexObj *t = r200->state.texture.unit[i].texobj;
+ radeon_mipmap_level *lvl;
+
+ BEGIN_BATCH_NO_AUTOSTATE(dwords + (4 * 5));
+ OUT_BATCH_TABLE(atom->cmd, 2);
+
if (t && !t->image_override) {
- size = t->mt->totalsize / 6;
- OUT_BATCH_RELOC(0, t->mt->bo, size, RADEON_GEM_DOMAIN_VRAM, 0, 0);
- OUT_BATCH_RELOC(0, t->mt->bo, size * 2, RADEON_GEM_DOMAIN_VRAM, 0, 0);
- OUT_BATCH_RELOC(0, t->mt->bo, size * 3, RADEON_GEM_DOMAIN_VRAM, 0, 0);
- OUT_BATCH_RELOC(0, t->mt->bo, size * 4, RADEON_GEM_DOMAIN_VRAM, 0, 0);
- OUT_BATCH_RELOC(0, t->mt->bo, size * 5, RADEON_GEM_DOMAIN_VRAM, 0, 0);
+ lvl = &t->mt->levels[0];
+ for (j = 1; j <= 5; j++) {
+ OUT_BATCH(CP_PACKET0(R200_PP_CUBIC_OFFSET_F1_0 + (24*i) + (4 * (j-1)), 0));
+ OUT_BATCH_RELOC(lvl->faces[j].offset, t->mt->bo, lvl->faces[j].offset,
+ RADEON_GEM_DOMAIN_VRAM, 0, 0);
+ }
}
END_BATCH();
}
void r200InitState( r200ContextPtr rmesa )
{
GLcontext *ctx = rmesa->radeon.glCtx;
- GLuint color_fmt, depth_fmt, i;
- GLint drawPitch, drawOffset;
-
- switch ( rmesa->radeon.radeonScreen->cpp ) {
- case 2:
- color_fmt = R200_COLOR_FORMAT_RGB565;
- break;
- case 4:
- color_fmt = R200_COLOR_FORMAT_ARGB8888;
- break;
- default:
- fprintf( stderr, "Error: Unsupported pixel depth... exiting\n" );
- exit( -1 );
- }
+ GLuint i;
rmesa->radeon.state.color.clear = 0x00000000;
switch ( ctx->Visual.depthBits ) {
case 16:
rmesa->radeon.state.depth.clear = 0x0000ffff;
- rmesa->radeon.state.depth.scale = 1.0 / (GLfloat)0xffff;
- depth_fmt = R200_DEPTH_FORMAT_16BIT_INT_Z;
rmesa->radeon.state.stencil.clear = 0x00000000;
break;
case 24:
+ default:
rmesa->radeon.state.depth.clear = 0x00ffffff;
- rmesa->radeon.state.depth.scale = 1.0 / (GLfloat)0xffffff;
- depth_fmt = R200_DEPTH_FORMAT_24BIT_INT_Z;
rmesa->radeon.state.stencil.clear = 0xffff0000;
break;
- default:
- fprintf( stderr, "Error: Unsupported depth %d... exiting\n",
- ctx->Visual.depthBits );
- exit( -1 );
}
- /* Only have hw stencil when depth buffer is 24 bits deep */
- rmesa->radeon.state.stencil.hwBuffer = ( ctx->Visual.stencilBits > 0 &&
- ctx->Visual.depthBits == 24 );
-
rmesa->radeon.Fallback = 0;
- if ( ctx->Visual.doubleBufferMode && rmesa->radeon.sarea->pfCurrentPage == 0 ) {
- drawOffset = rmesa->radeon.radeonScreen->backOffset;
- drawPitch = rmesa->radeon.radeonScreen->backPitch;
- } else {
- drawOffset = rmesa->radeon.radeonScreen->frontOffset;
- drawPitch = rmesa->radeon.radeonScreen->frontPitch;
- }
-#if 000
- if ( ctx->Visual.doubleBufferMode && rmesa->sarea->pfCurrentPage == 0 ) {
- rmesa->radeon.state.color.drawOffset = rmesa->radeon.radeonScreen->backOffset;
- rmesa->radeon.state.color.drawPitch = rmesa->radeon.radeonScreen->backPitch;
- } else {
- rmesa->radeon.state.color.drawOffset = rmesa->radeon.radeonScreen->frontOffset;
- rmesa->radeon.state.color.drawPitch = rmesa->radeon.radeonScreen->frontPitch;
- }
-
- rmesa->state.pixel.readOffset = rmesa->radeon.state.color.drawOffset;
- rmesa->state.pixel.readPitch = rmesa->radeon.state.color.drawPitch;
-#endif
-
rmesa->radeon.hw.max_state_size = 0;
#define ALLOC_STATE( ATOM, CHK, SZ, NM, IDX ) \
ALLOC_STATE( afs[1], never, AFS_STATE_SIZE, "AFS/afsinst-1", 1 );
}
- for (i = 0; i < 5; i++)
- rmesa->hw.tex[i].emit = tex_emit;
+ for (i = 0; i < 6; i++)
+ if (rmesa->radeon.radeonScreen->kernel_mm)
+ rmesa->hw.tex[i].emit = tex_emit_cs;
+ else
+ rmesa->hw.tex[i].emit = tex_emit;
if (rmesa->radeon.radeonScreen->drmSupportsCubeMapsR200) {
ALLOC_STATE( cube[0], tex_cube, CUBE_STATE_SIZE, "CUBE/tex-0", 0 );
ALLOC_STATE( cube[1], tex_cube, CUBE_STATE_SIZE, "CUBE/tex-1", 1 );
ALLOC_STATE( cube[3], tex_cube, CUBE_STATE_SIZE, "CUBE/tex-3", 3 );
ALLOC_STATE( cube[4], tex_cube, CUBE_STATE_SIZE, "CUBE/tex-4", 4 );
ALLOC_STATE( cube[5], tex_cube, CUBE_STATE_SIZE, "CUBE/tex-5", 5 );
- for (i = 0; i < 5; i++)
- rmesa->hw.cube[i].emit = cube_emit;
+ for (i = 0; i < 6; i++)
+ if (rmesa->radeon.radeonScreen->kernel_mm)
+ rmesa->hw.cube[i].emit = cube_emit_cs;
+ else
+ rmesa->hw.cube[i].emit = cube_emit;
}
else {
ALLOC_STATE( cube[0], never, CUBE_STATE_SIZE, "CUBE/tex-0", 0 );
if (rmesa->using_hyperz)
rmesa->hw.ctx.cmd[CTX_RB3D_DEPTHPITCH] |= R200_DEPTH_HYPERZ;
- rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] = (depth_fmt |
- R200_Z_TEST_LESS |
+ rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] = (R200_Z_TEST_LESS |
R200_STENCIL_TEST_ALWAYS |
R200_STENCIL_FAIL_KEEP |
R200_STENCIL_ZPASS_KEEP |
rmesa->hw.ctx.cmd[CTX_PP_CNTL] = (R200_ANTI_ALIAS_NONE
| R200_TEX_BLEND_0_ENABLE);
- rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] = color_fmt;
switch ( driQueryOptioni( &rmesa->radeon.optionCache, "dither_mode" ) ) {
case DRI_CONF_DITHER_XERRORDIFFRESET:
rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= R200_DITHER_INIT;
else
rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= rmesa->radeon.state.color.roundEnable;
-#if 000
- rmesa->hw.ctx.cmd[CTX_RB3D_COLOROFFSET] = ((rmesa->radeon.state.color.drawOffset +
- rmesa->radeon.radeonScreen->fbLocation)
- & R200_COLOROFFSET_MASK);
-
- rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] = ((rmesa->radeon.state.color.drawPitch &
- R200_COLORPITCH_MASK) |
- R200_COLOR_ENDIAN_NO_SWAP);
-#else
- rmesa->hw.ctx.cmd[CTX_RB3D_COLOROFFSET] = ((drawOffset +
- rmesa->radeon.radeonScreen->fbLocation)
- & R200_COLOROFFSET_MASK);
-
- rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] = ((drawPitch &
- R200_COLORPITCH_MASK) |
- R200_COLOR_ENDIAN_NO_SWAP);
-#endif
- /* (fixed size) sarea is initialized to zero afaics so can omit version check. Phew! */
- if (rmesa->radeon.sarea->tiling_enabled) {
- rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] |= R200_COLOR_TILE_ENABLE;
- }
-
rmesa->hw.prf.cmd[PRF_PP_TRI_PERF] = R200_TRI_CUTOFF_MASK - R200_TRI_CUTOFF_MASK *
driQueryOptionf (&rmesa->radeon.optionCache,"texture_blend_quality");
rmesa->hw.prf.cmd[PRF_PP_PERF_CNTL] = 0;