i965/fs: Add a little whitespace between shader dumping debug.
[mesa.git] / src / mesa / drivers / dri / r200 / r200_state_init.c
index f6afb90d595cb01709c5222f8dbbec4338155401..e173cce0860b69de5f7844146d7e783e62870329 100644 (file)
@@ -587,7 +587,7 @@ static void ctx_emit_cs(struct gl_context *ctx, struct radeon_state_atom *atom)
 
    if (rrb) {
      OUT_BATCH(CP_PACKET0(RADEON_RB3D_COLOROFFSET, 0));
-     OUT_BATCH_RELOC(0, rrb->bo, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
+     OUT_BATCH_RELOC(rrb->draw_offset, rrb->bo, rrb->draw_offset, 0, RADEON_GEM_DOMAIN_VRAM, 0);
 
      OUT_BATCH(CP_PACKET0(RADEON_RB3D_COLORPITCH, 0));
      OUT_BATCH_RELOC(cbpitch, rrb->bo, cbpitch, 0, RADEON_GEM_DOMAIN_VRAM, 0);