#define HAVE_ELTS 1
-#define HW_POINTS ((ctx->_TriangleCaps & DD_POINT_SIZE) ? \
+#define HW_POINTS ((ctx->Point.PointSprite || \
+ ((ctx->_TriangleCaps & (DD_POINT_SIZE | DD_POINT_ATTEN)) && \
+ !(ctx->_TriangleCaps & (DD_POINT_SMOOTH)))) ? \
R200_VF_PRIM_POINT_SPRITES : R200_VF_PRIM_POINTS)
#define HW_LINES R200_VF_PRIM_LINES
#define HW_LINE_LOOP 0
if (newprim != rmesa->tcl.hw_primitive ||
!discrete_prim[hw_prim&0xf]) {
+ /* need to disable perspective-correct texturing for point sprites */
+ if ((prim & PRIM_MODE_MASK) == GL_POINTS && ctx->Point.PointSprite) {
+ if (rmesa->hw.set.cmd[SET_RE_CNTL] & R200_PERSPECTIVE_ENABLE) {
+ R200_STATECHANGE( rmesa, set );
+ rmesa->hw.set.cmd[SET_RE_CNTL] &= ~R200_PERSPECTIVE_ENABLE;
+ }
+ }
+ else if (!(rmesa->hw.set.cmd[SET_RE_CNTL] & R200_PERSPECTIVE_ENABLE)) {
+ R200_STATECHANGE( rmesa, set );
+ rmesa->hw.set.cmd[SET_RE_CNTL] |= R200_PERSPECTIVE_ENABLE;
+ }
R200_NEWPRIM( rmesa );
rmesa->tcl.hw_primitive = newprim;
}
}
}
else {
- GLuint out_vtxfmt0 = 0;
- GLuint out_vtxfmt1 = 0;
+ /* vtx_tcl_output_vtxfmt_0/1 need to match configuration of "fragment
+ part", since using some vertex interpolator later which is not in
+ out_vtxfmt0/1 will lock up. It seems to be ok to write in vertex
+ prog to a not enabled output however, so just don't mess with it.
+ We only need to change compsel. */
GLuint out_compsel = 0;
GLuint vp_out = rmesa->curr_vp_hw->mesa_program.Base.OutputsWritten;
+#if 0
/* can't handle other inputs, generic attribs etc. currently - should never arrive here */
assert ((rmesa->curr_vp_hw->mesa_program.Base.InputsRead &
~(VERT_BIT_POS | VERT_BIT_NORMAL | VERT_BIT_COLOR0 | VERT_BIT_COLOR1 |
VERT_BIT_FOG | VERT_BIT_TEX0 | VERT_BIT_TEX1 | VERT_BIT_TEX2 |
VERT_BIT_TEX3 | VERT_BIT_TEX4 | VERT_BIT_TEX5)) == 0);
+#endif
inputs |= rmesa->curr_vp_hw->mesa_program.Base.InputsRead;
- /* FIXME: this is a mess. Not really sure how to set up TCL_OUTPUT_VTXFMT
- in "undefined" cases (e.g. output needed later but not written by vertex program or vice versa)
- - however misconfiguration here will almost certainly lock up the chip.
- I think at the very least we need to enable tcl outputs which we write to. Maybe even need to
- fix up a vertex program so an output needed later always gets written?
- For now just set the compsel and output_vtxfmt to the outputs written.
- However, for simplicity we assume always all 4 values are written which may not be correct
- (but I don't know if it could lead to lockups). */
assert(vp_out & (1 << VERT_RESULT_HPOS));
- out_vtxfmt0 = R200_VTX_XY | R200_VTX_Z0 | R200_VTX_W0;
- /* FIXME: need to always enable color_0 otherwise doom3's shadow vp (?) will lock up (?) */
- out_vtxfmt0 |= R200_VTX_FP_RGBA << R200_VTX_COLOR_0_SHIFT;
out_compsel = R200_OUTPUT_XYZW;
if (vp_out & (1 << VERT_RESULT_COL0)) {
- out_vtxfmt0 |= R200_VTX_FP_RGBA << R200_VTX_COLOR_0_SHIFT;
out_compsel |= R200_OUTPUT_COLOR_0;
}
if (vp_out & (1 << VERT_RESULT_COL1)) {
- out_vtxfmt0 |= R200_VTX_FP_RGBA << R200_VTX_COLOR_1_SHIFT;
out_compsel |= R200_OUTPUT_COLOR_1;
}
- /* FIXME: probably not everything is set up for fogc and psiz to work correctly */
if (vp_out & (1 << VERT_RESULT_FOGC)) {
- out_vtxfmt0 |= R200_VTX_DISCRETE_FOG;
out_compsel |= R200_OUTPUT_DISCRETE_FOG;
}
if (vp_out & (1 << VERT_RESULT_PSIZ)) {
- out_vtxfmt0 |= R200_VTX_POINT_SIZE;
out_compsel |= R200_OUTPUT_PT_SIZE;
}
for (i = VERT_RESULT_TEX0; i < VERT_RESULT_TEX6; i++) {
if (vp_out & (1 << i)) {
- out_vtxfmt1 |= 4 << ((i - VERT_RESULT_TEX0) * 3);
out_compsel |= R200_OUTPUT_TEX_0 << (i - VERT_RESULT_TEX0);
}
}
- if ((rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] != out_vtxfmt0) ||
- (rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_1] != out_vtxfmt1) ||
- (rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_COMPSEL] != out_compsel)) {
+ if (rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_COMPSEL] != out_compsel) {
R200_STATECHANGE( rmesa, vtx );
- rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] = out_vtxfmt0;
- rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_1] = out_vtxfmt1;
rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_COMPSEL] = out_compsel;
- /* FIXME: should restore this when disabling vertex programs maybe? */
}
}
* need to put the card into D3D mode to make it work:
*/
R200_STATECHANGE( rmesa, vap );
- /* not sure if it's strictly necessary to disable VAP_PROG_VTX_SHADER_ENABLE in addition to VAP_TCL_ENABLE) */
rmesa->hw.vap.cmd[VAP_SE_VAP_CNTL] &= ~(R200_VAP_TCL_ENABLE|R200_VAP_PROG_VTX_SHADER_ENABLE);
}
rmesa->hw.ctx.cmd[CTX_PP_FOG_COLOR] &= ~R200_FOG_USE_MASK;
rmesa->hw.ctx.cmd[CTX_PP_FOG_COLOR] |= R200_FOG_USE_VTX_FOG;
}
-
+
R200_STATECHANGE( rmesa, vte );
rmesa->hw.vte.cmd[VTE_SE_VTE_CNTL] &= ~(R200_VTX_XY_FMT|R200_VTX_Z_FMT);
rmesa->hw.vte.cmd[VTE_SE_VTE_CNTL] |= R200_VTX_W0_FMT;