i965/fs: Add a little whitespace between shader dumping debug.
[mesa.git] / src / mesa / drivers / dri / r200 / r200_tcl.c
index 84db7c9d4ebddfe9df86f28fabe5b3588d25f095..7aed116f0b3f193ff8915593c26e8ca59d837e6c 100644 (file)
@@ -68,9 +68,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define HAVE_ELTS        1
 
 
-#define HW_POINTS           ((ctx->Point.PointSprite || \
-                               ((ctx->_TriangleCaps & (DD_POINT_SIZE | DD_POINT_ATTEN)) && \
-                               !(ctx->_TriangleCaps & (DD_POINT_SMOOTH)))) ? \
+#define HW_POINTS           (((R200_CONTEXT(ctx))->radeon.radeonScreen->drmSupportsPointSprites && \
+                             !(ctx->_TriangleCaps & DD_POINT_SMOOTH)) ? \
                                R200_VF_PRIM_POINT_SPRITES : R200_VF_PRIM_POINTS)
 #define HW_LINES            R200_VF_PRIM_LINES
 #define HW_LINE_LOOP        0