extern void r200TclFallback( struct gl_context *ctx, GLuint bit, GLboolean mode );
-extern void r200InitStaticFogData( void );
-
-extern float r200ComputeFogBlendFactor( struct gl_context *ctx, GLfloat fogcoord );
-
#define R200_TCL_FALLBACK_RASTER 0x1 /* rasterization */
#define R200_TCL_FALLBACK_UNFILLED 0x2 /* unfilled tris */
#define R200_TCL_FALLBACK_LIGHT_TWOSIDE 0x4 /* twoside tris */