default:
return;
}
-
- /* Mark this texobj as dirty (one bit per tex unit)
- */
- t->dirty_state = R200_TEX_ALL;
}
#else
functions->TexSubImage3D = _mesa_store_texsubimage3d;
#endif
+ functions->GetTexImage = radeonGetTexImage;
+ functions->GetCompressedTexImage = radeonGetCompressedTexImage;
functions->NewTextureObject = r200NewTextureObject;
// functions->BindTexture = r200BindTexture;
functions->DeleteTexture = r200DeleteTexture;