if (rmesa) {
int i;
- R200_FIREVERTICES(rmesa);
+ radeon_firevertices(&rmesa->radeon);
for ( i = 0 ; i < rmesa->radeon.glCtx->Const.MaxTextureUnits ; i++ ) {
if ( t == rmesa->state.texture.unit[i].texobj ) {
rmesa->state.texture.unit[i].texobj = NULL;