-/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_tex.h,v 1.1 2002/10/30 12:51:53 alanh Exp $ */
/*
Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
#ifndef __R200_TEX_H__
#define __R200_TEX_H__
-#ifdef GLX_DIRECT_RENDERING
+extern void r200SetTexOffset(__DRIcontext *pDRICtx, GLint texname,
+ unsigned long long offset, GLint depth,
+ GLuint pitch);
extern void r200UpdateTextureState( GLcontext *ctx );
-extern int r200UploadTexImages( r200ContextPtr rmesa, r200TexObjPtr t, GLuint face );
+extern int r200UploadTexImages( r200ContextPtr rmesa, radeonTexObjPtr t, GLuint face );
-extern void r200DestroyTexObj( r200ContextPtr rmesa, r200TexObjPtr t );
+extern void r200DestroyTexObj( r200ContextPtr rmesa, radeonTexObjPtr t );
-extern void r200InitTextureFuncs( GLcontext *ctx );
+extern void r200InitTextureFuncs( struct dd_function_table *functions );
+
+extern void r200UpdateFragmentShader( GLcontext *ctx );
+
+extern void set_re_cntl_d3d( GLcontext *ctx, int unit, GLboolean use_d3d );
-#endif
#endif /* __R200_TEX_H__ */