r300/compiler: Split off texture fixes to their own file.
[mesa.git] / src / mesa / drivers / dri / r300 / compiler / r300_fragprog.h
index 0ac46dbd9cbdda41dcf3415bcac8f5967ab9e1ac..8b755703be4a5c525c32b5ad917814ffae23e9ea 100644 (file)
@@ -33,9 +33,6 @@
 #ifndef __R300_FRAGPROG_H_
 #define __R300_FRAGPROG_H_
 
-#include "shader/program.h"
-#include "shader/prog_instruction.h"
-
 #include "radeon_compiler.h"
 #include "radeon_program.h"
 
@@ -44,6 +41,4 @@ extern void r300BuildFragmentProgramHwCode(struct r300_fragment_program_compiler
 
 extern void r300FragmentProgramDump(struct rX00_fragment_program_code *c);
 
-extern GLboolean r300_transform_TEX(struct radeon_compiler * c, struct rc_instruction* inst, void* data);
-
 #endif