{
struct r300_fragment_program_compiler *c = (struct r300_fragment_program_compiler*)cc;
struct regalloc_state s;
+ int temp_reg_offset;
compute_live_intervals(cc, &s);
c->AllocateHwInputs(c, &alloc_input, &s);
- int temp_reg_offset = 0;
+ temp_reg_offset = 0;
for (unsigned i = 0; i < RC_REGISTER_MAX_INDEX; i++) {
if (s.Input[i].Allocated && temp_reg_offset <= s.Input[i].Index)
temp_reg_offset = s.Input[i].Index + 1;