r300/compiler: Use memory_pool_array_reserve in r500-fragprog_emit
[mesa.git] / src / mesa / drivers / dri / r300 / compiler / radeon_program_tex.c
index 967fd74b0037c820bdd00f44303eb294a3121682..b4ba0b3f870bba0faf3746cf80d45456ac97b0c5 100644 (file)
 
 #include "radeon_program_tex.h"
 
-#include "../r300_reg.h"
-
 /* Series of transformations to be done on textures. */
 
-static struct rc_src_register shadow_ambient(struct radeon_compiler * c, int tmu)
+static struct rc_src_register shadow_ambient(struct r300_fragment_program_compiler *compiler,
+                                                                                        int tmu)
 {
        struct rc_src_register reg = { 0, };
 
-       reg.File = RC_FILE_CONSTANT;
-       reg.Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_SHADOW_AMBIENT, tmu);
-       reg.Swizzle = RC_SWIZZLE_WWWW;
+       if (compiler->enable_shadow_ambient) {
+               reg.File = RC_FILE_CONSTANT;
+               reg.Index = rc_constants_add_state(&compiler->Base.Program.Constants,
+                                                                                  RC_STATE_SHADOW_AMBIENT, tmu);
+               reg.Swizzle = RC_SWIZZLE_WWWW;
+       } else {
+               reg.File = RC_FILE_NONE;
+               reg.Swizzle = RC_SWIZZLE_0000;
+       }
        return reg;
 }
 
@@ -102,7 +107,7 @@ int radeonTransformTEX(
                                inst->U.I.SrcReg[0].File = RC_FILE_NONE;
                                inst->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_1111;
                        } else {
-                               inst->U.I.SrcReg[0] = shadow_ambient(c, inst->U.I.TexSrcUnit);
+                               inst->U.I.SrcReg[0] = shadow_ambient(compiler, inst->U.I.TexSrcUnit);
                        }
 
                        return 1;
@@ -164,7 +169,7 @@ int radeonTransformTEX(
 
                        inst_cmp->U.I.SrcReg[pass].File = RC_FILE_NONE;
                        inst_cmp->U.I.SrcReg[pass].Swizzle = RC_SWIZZLE_1111;
-                       inst_cmp->U.I.SrcReg[fail] = shadow_ambient(c, inst->U.I.TexSrcUnit);
+                       inst_cmp->U.I.SrcReg[fail] = shadow_ambient(compiler, inst->U.I.TexSrcUnit);
                }
        }
 
@@ -184,19 +189,17 @@ int radeonTransformTEX(
         *
         * Mirroring is trickier. We're going to start out like repeat:
         *
-        * MUL temp0, texcoord, <scaling factor constant> ; De-mirror across axes
-        * MUL temp0, abs(temp0), 0.5 ; Pattern repeats in [0, 2]
+        * MUL temp, texcoord, <scaling factor constant> ; De-mirror across axes
+        * MUL temp, temp, 0.5 ; Pattern repeats in [0, 2]
         *                            ; so scale to [0, 1]
-        * FRC temp0, temp0 ; Make the pattern repeat
-        * SGE temp1, temp0, 0.5 ; Select components that need to be "reflected"
-        *                       ; across the mirror
-        * MAD temp0, neg(0.5), temp1, temp0 ; Add -0.5 to the
-        *                                   ; selected components
-        * ADD temp0, temp0, temp0 ; Poor man's 2x to undo earlier MUL
+        * FRC temp, temp ; Make the pattern repeat
+        * MAD temp, temp, 2, -1 ; Move the pattern to [-1, 1]
+        * ADD temp, 1, -abs(temp) ; Now comes a neat trick: use abs to mirror the pattern.
+        *                              ; The pattern is backwards, so reverse it (1-x).
         *
         * This gives us coords in [0, 1].
         *
-        * ~ C.
+        * ~ C & M. ;)
         */
        if (inst->U.I.Opcode != RC_OPCODE_KIL &&
                (inst->U.I.TexSrcTarget == RC_TEXTURE_RECT ||
@@ -228,63 +231,84 @@ int radeonTransformTEX(
                                inst_frc->U.I.DstReg.Index = temp;
                                inst_frc->U.I.DstReg.WriteMask = RC_MASK_XYZ;
                                inst_frc->U.I.SrcReg[0] = inst->U.I.SrcReg[0];
-                       } else if (wrapmode == RC_WRAP_MIRROR) {
-                               unsigned temp1;
+                       } else if (wrapmode == RC_WRAP_MIRRORED_REPEAT) {
+                               /*
+                                * Function:
+                                *   f(v) = 1 - abs(frac(v * 0.5) * 2 - 1)
+                                *
+                                * Code:
+                                *   MUL temp, src0, 0.5
+                                *   FRC temp, temp
+                                *   MAD temp, temp, 2, -1
+                                *   ADD temp, 1, -abs(temp)
+                                */
+
+                               struct rc_instruction *inst_mul, *inst_frc, *inst_mad, *inst_add;
+                               unsigned two, two_swizzle;
+
+                               inst_mul = rc_insert_new_instruction(c, inst->Prev);
+
+                               inst_mul->U.I.Opcode = RC_OPCODE_MUL;
+                               inst_mul->U.I.DstReg.File = RC_FILE_TEMPORARY;
+                               inst_mul->U.I.DstReg.Index = temp;
+                               inst_mul->U.I.DstReg.WriteMask = RC_MASK_XYZ;
+                               inst_mul->U.I.SrcReg[0] = inst->U.I.SrcReg[0];
+                               inst_mul->U.I.SrcReg[1].Swizzle = RC_SWIZZLE_HHHH;
+
+                               inst_frc = rc_insert_new_instruction(c, inst->Prev);
+
+                               inst_frc->U.I.Opcode = RC_OPCODE_FRC;
+                               inst_frc->U.I.DstReg.File = RC_FILE_TEMPORARY;
+                               inst_frc->U.I.DstReg.Index = temp;
+                               inst_frc->U.I.DstReg.WriteMask = RC_MASK_XYZ;
+                               inst_frc->U.I.SrcReg[0].File = RC_FILE_TEMPORARY;
+                               inst_frc->U.I.SrcReg[0].Index = temp;
+                               inst_frc->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_XYZ0;
+
+                               two = rc_constants_add_immediate_scalar(&c->Program.Constants, 2, &two_swizzle);
+                               inst_mad = rc_insert_new_instruction(c, inst->Prev);
+
+                               inst_mad->U.I.Opcode = RC_OPCODE_MAD;
+                               inst_mad->U.I.DstReg.File = RC_FILE_TEMPORARY;
+                               inst_mad->U.I.DstReg.Index = temp;
+                               inst_mad->U.I.DstReg.WriteMask = RC_MASK_XYZ;
+                               inst_mad->U.I.SrcReg[0].File = RC_FILE_TEMPORARY;
+                               inst_mad->U.I.SrcReg[0].Index = temp;
+                               inst_mad->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_XYZ0;
+                               inst_mad->U.I.SrcReg[1].File = RC_FILE_CONSTANT;
+                               inst_mad->U.I.SrcReg[1].Index = two;
+                               inst_mad->U.I.SrcReg[1].Swizzle = two_swizzle;
+                               inst_mad->U.I.SrcReg[2].Swizzle = RC_SWIZZLE_1111;
+                               inst_mad->U.I.SrcReg[2].Negate = RC_MASK_XYZ;
+
+                               inst_add = rc_insert_new_instruction(c, inst->Prev);
+
+                               inst_add->U.I.Opcode = RC_OPCODE_ADD;
+                               inst_add->U.I.DstReg.File = RC_FILE_TEMPORARY;
+                               inst_add->U.I.DstReg.Index = temp;
+                               inst_add->U.I.DstReg.WriteMask = RC_MASK_XYZ;
+                               inst_add->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_1111;
+                               inst_add->U.I.SrcReg[1].File = RC_FILE_TEMPORARY;
+                               inst_add->U.I.SrcReg[1].Index = temp;
+                               inst_add->U.I.SrcReg[1].Swizzle = RC_SWIZZLE_XYZ0;
+                               inst_add->U.I.SrcReg[1].Abs = 1;
+                               inst_add->U.I.SrcReg[1].Negate = RC_MASK_XYZ;
+                       } else if (wrapmode == RC_WRAP_MIRRORED_CLAMP) {
                                /*
-                                * MUL temp0, abs(temp0), 0.5
-                                * FRC temp0, temp0
-                                * SGE temp1, temp0, 0.5
-                                * MAD temp0, neg(0.5), temp1, temp0
-                                * ADD temp0, temp0, temp0
+                                * Mirrored clamp modes are bloody simple, we just use abs
+                                * to mirror [0, 1] into [-1, 0]. This works for
+                                * all modes i.e. CLAMP, CLAMP_TO_EDGE, and CLAMP_TO_BORDER.
                                 */
+                               struct rc_instruction *inst_mov;
+
+                               inst_mov = rc_insert_new_instruction(c, inst->Prev);
 
-                               struct rc_instruction *inst_rect = rc_insert_new_instruction(c, inst->Prev);
-
-                               inst_rect->U.I.Opcode = RC_OPCODE_MUL;
-                               inst_rect->U.I.DstReg.File = RC_FILE_TEMPORARY;
-                               inst_rect->U.I.DstReg.Index = temp;
-                               inst_rect->U.I.SrcReg[0] = inst->U.I.SrcReg[0];
-                               inst_rect->U.I.SrcReg[1].Swizzle = RC_MAKE_SWIZZLE_SMEAR(RC_SWIZZLE_HALF);
-
-                               inst_rect = rc_insert_new_instruction(c, inst->Prev);
-
-                               inst_rect->U.I.Opcode = RC_OPCODE_FRC;
-                               inst_rect->U.I.DstReg.File = RC_FILE_TEMPORARY;
-                               inst_rect->U.I.DstReg.Index = temp;
-                               inst_rect->U.I.SrcReg[0].File = RC_FILE_TEMPORARY;
-                               inst_rect->U.I.SrcReg[0].Index = temp;
-
-                               temp1 = rc_find_free_temporary(c);
-                               inst_rect = rc_insert_new_instruction(c, inst->Prev);
-
-                               inst_rect->U.I.Opcode = RC_OPCODE_SGE;
-                               inst_rect->U.I.DstReg.File = RC_FILE_TEMPORARY;
-                               inst_rect->U.I.DstReg.Index = temp1;
-                               inst_rect->U.I.SrcReg[0].File = RC_FILE_TEMPORARY;
-                               inst_rect->U.I.SrcReg[0].Index = temp;
-                               inst_rect->U.I.SrcReg[1].Swizzle = RC_MAKE_SWIZZLE_SMEAR(RC_SWIZZLE_HALF);
-
-                               inst_rect = rc_insert_new_instruction(c, inst->Prev);
-
-                               inst_rect->U.I.Opcode = RC_OPCODE_MAD;
-                               inst_rect->U.I.DstReg.File = RC_FILE_TEMPORARY;
-                               inst_rect->U.I.DstReg.Index = temp;
-                               inst_rect->U.I.SrcReg[0].File = RC_FILE_TEMPORARY;
-                               inst_rect->U.I.SrcReg[0].Index = temp1;
-                               inst_rect->U.I.SrcReg[1].Swizzle = RC_MAKE_SWIZZLE_SMEAR(RC_SWIZZLE_HALF);
-                               inst_rect->U.I.SrcReg[1].Negate = 1;
-                               inst_rect->U.I.SrcReg[2].File = RC_FILE_TEMPORARY;
-                               inst_rect->U.I.SrcReg[2].Index = temp;
-
-                               inst_rect = rc_insert_new_instruction(c, inst->Prev);
-
-                               inst_rect->U.I.Opcode = RC_OPCODE_ADD;
-                               inst_rect->U.I.DstReg.File = RC_FILE_TEMPORARY;
-                               inst_rect->U.I.DstReg.Index = temp;
-                               inst_rect->U.I.SrcReg[0].File = RC_FILE_TEMPORARY;
-                               inst_rect->U.I.SrcReg[0].Index = temp;
-                               inst_rect->U.I.SrcReg[1].File = RC_FILE_TEMPORARY;
-                               inst_rect->U.I.SrcReg[1].Index = temp;
+                               inst_mov->U.I.Opcode = RC_OPCODE_MOV;
+                               inst_mov->U.I.DstReg.File = RC_FILE_TEMPORARY;
+                               inst_mov->U.I.DstReg.Index = temp;
+                               inst_mov->U.I.DstReg.WriteMask = RC_MASK_XYZ;
+                               inst_mov->U.I.SrcReg[0] = inst->U.I.SrcReg[0];
+                               inst_mov->U.I.SrcReg[0].Abs = 1;
                        }
 
                        /* Preserve W for TXP/TXB. */