ndw -= 5;
OUT_BATCH_REGVAL(R300_VAP_PVS_VECTOR_INDX_REG, addr);
OUT_BATCH(CP_PACKET0(R300_VAP_PVS_UPLOAD_DATA, ndw-1) | RADEON_ONE_REG_WR);
- OUT_BATCH_TABLE(atom->cmd + 1, ndw);
+ OUT_BATCH_TABLE(&atom->cmd[1], ndw);
OUT_BATCH_REGVAL(R300_VAP_PVS_STATE_FLUSH_REG, 0);
END_BATCH();
}
OUT_BATCH(addr);
ndw-=3;
OUT_BATCH(CP_PACKET0(R500_GA_US_VECTOR_DATA, ndw-1) | RADEON_ONE_REG_WR);
- OUT_BATCH_TABLE(atom->cmd + 1, ndw);
+ OUT_BATCH_TABLE(&atom->cmd[1], ndw);
END_BATCH();
}
if (r300->radeon.state.scissor.enabled) {
x1 = r300->radeon.state.scissor.rect.x1;
y1 = r300->radeon.state.scissor.rect.y1;
- x2 = r300->radeon.state.scissor.rect.x2 - 1;
- y2 = r300->radeon.state.scissor.rect.y2 - 1;
+ x2 = r300->radeon.state.scissor.rect.x2;
+ y2 = r300->radeon.state.scissor.rect.y2;
} else {
x1 = 0;
y1 = 0;
return;
}
- if (RADEON_DEBUG & DEBUG_STATE)
+ if (RADEON_DEBUG & RADEON_STATE)
fprintf(stderr,"rrb is %p %d %dx%d\n", rrb, offset, rrb->base.Width, rrb->base.Height);
cbpitch = (rrb->pitch / rrb->cpp);
if (rrb->cpp == 4)
r300->radeon.hw.max_state_size = 2 + 2; /* reserve extra space for WAIT_IDLE and tex cache flush */
mtu = r300->radeon.glCtx->Const.MaxTextureUnits;
- if (RADEON_DEBUG & DEBUG_TEXTURE) {
+ if (RADEON_DEBUG & RADEON_TEXTURE) {
fprintf(stderr, "Using %d maximum texture units..\n", mtu);
}
r300->hw.rb3d_dither_ctl.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_RB3D_DITHER_CTL, 9);
ALLOC_STATE(rb3d_aaresolve_ctl, always, 2, 0);
r300->hw.rb3d_aaresolve_ctl.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_RB3D_AARESOLVE_CTL, 1);
- if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) {
+ if ((r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) ||
+ ( !r300->radeon.radeonScreen->kernel_mm && (
+ (r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_RS400) ||
+ (r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV410) ||
+ (r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_R420) ) ) ) {
ALLOC_STATE(rb3d_discard_src_pixel_lte_threshold, always, 3, 0);
} else {
ALLOC_STATE(rb3d_discard_src_pixel_lte_threshold, never, 3, 0);