{"GL_ATI_texture_mirror_once", NULL},
{"GL_MESA_pack_invert", NULL},
{"GL_MESA_ycbcr_texture", NULL},
- {"GL_MESAX_texture_float", NULL},
{"GL_NV_blend_square", NULL},
{"GL_NV_vertex_program", GL_NV_vertex_program_functions},
#if FEATURE_OES_EGL_image