#include "r300_ioctl.h"
#include "r300_tex.h"
#include "r300_emit.h"
-#include "r300_render.h"
#include "r300_swtcl.h"
#include "radeon_bocs_wrapper.h"
-
+#include "radeon_buffer_objects.h"
+#include "radeon_queryobj.h"
#include "vblank.h"
#include "utils.h"
#include "xmlpool.h" /* for symbolic values of enum-type options */
#define need_GL_VERSION_2_0
+#define need_GL_ARB_occlusion_query
#define need_GL_ARB_point_parameters
#define need_GL_ARB_vertex_program
#define need_GL_EXT_blend_equation_separate
#define need_GL_EXT_blend_func_separate
#define need_GL_EXT_blend_minmax
+#define need_GL_EXT_framebuffer_blit
#define need_GL_EXT_framebuffer_object
#define need_GL_EXT_fog_coord
#define need_GL_EXT_gpu_program_parameters
+#define need_GL_EXT_provoking_vertex
#define need_GL_EXT_secondary_color
#define need_GL_EXT_stencil_two_side
#define need_GL_ATI_separate_stencil
#define need_GL_NV_vertex_program
-#include "extension_helper.h"
+#include "main/remap_helper.h"
-const struct dri_extension card_extensions[] = {
+static const struct dri_extension card_extensions[] = {
/* *INDENT-OFF* */
{"GL_ARB_depth_texture", NULL},
{"GL_ARB_fragment_program", NULL},
+ {"GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions},
{"GL_ARB_multitexture", NULL},
{"GL_ARB_point_parameters", GL_ARB_point_parameters_functions},
{"GL_ARB_shadow", NULL},
{"GL_EXT_packed_depth_stencil", NULL},
{"GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
{"GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions},
+ {"GL_EXT_provoking_vertex", GL_EXT_provoking_vertex_functions },
{"GL_EXT_secondary_color", GL_EXT_secondary_color_functions},
{"GL_EXT_shadow_funcs", NULL},
{"GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions},
};
-const struct dri_extension mm_extensions[] = {
+static const struct dri_extension mm_extensions[] = {
+ { "GL_EXT_framebuffer_blit", GL_EXT_framebuffer_blit_functions },
{ "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions },
{ NULL, NULL }
};
* The GL 2.0 functions are needed to make display lists work with
* functions added by GL_ATI_separate_stencil.
*/
-const struct dri_extension gl_20_extension[] = {
+static const struct dri_extension gl_20_extension[] = {
{"GL_VERSION_2_0", GL_VERSION_2_0_functions },
};
static const struct tnl_pipeline_stage *r300_pipeline[] = {
-
/* Catch any t&l fallbacks
*/
&_tnl_vertex_transform_stage,
&_tnl_texture_transform_stage,
&_tnl_point_attenuation_stage,
&_tnl_vertex_program_stage,
-
- /* Try again to go to tcl?
- * - no good for asymmetric-twoside (do with multipass)
- * - no good for asymmetric-unfilled (do with multipass)
- * - good for material
- * - good for texgen
- * - need to manipulate a bit of state
- *
- * - worth it/not worth it?
- */
-
- /* Else do them here.
- */
- &_r300_render_stage,
- &_tnl_render_stage, /* FALLBACK */
+ &_tnl_render_stage,
0,
};
static void r300_vtbl_pre_emit_atoms(radeonContextPtr radeon)
{
- r300ContextPtr r300 = (r300ContextPtr)radeon;
BATCH_LOCALS(radeon);
- r300->vap_flush_needed = GL_TRUE;
-
cp_wait(radeon, R300_WAIT_3D | R300_WAIT_3D_CLEAN);
BEGIN_BATCH_NO_AUTOSTATE(2);
OUT_BATCH_REGVAL(R300_TX_INVALTAGS, R300_TX_FLUSH);
r300->radeon.Fallback &= ~bit;
}
+static void r300_emit_query_finish(radeonContextPtr radeon)
+{
+ r300ContextPtr r300 = (r300ContextPtr)radeon;
+ struct radeon_query_object *query = radeon->query.current;
+ BATCH_LOCALS(radeon);
+
+ BEGIN_BATCH_NO_AUTOSTATE(3 * 2 *r300->radeon.radeonScreen->num_gb_pipes + 2);
+ switch (r300->radeon.radeonScreen->num_gb_pipes) {
+ case 4:
+ OUT_BATCH_REGVAL(R300_SU_REG_DEST, R300_RASTER_PIPE_SELECT_3);
+ OUT_BATCH_REGSEQ(R300_ZB_ZPASS_ADDR, 1);
+ OUT_BATCH_RELOC(0, query->bo, query->curr_offset+3*sizeof(uint32_t), 0, RADEON_GEM_DOMAIN_GTT, 0);
+ case 3:
+ OUT_BATCH_REGVAL(R300_SU_REG_DEST, R300_RASTER_PIPE_SELECT_2);
+ OUT_BATCH_REGSEQ(R300_ZB_ZPASS_ADDR, 1);
+ OUT_BATCH_RELOC(0, query->bo, query->curr_offset+2*sizeof(uint32_t), 0, RADEON_GEM_DOMAIN_GTT, 0);
+ case 2:
+ if (r300->radeon.radeonScreen->chip_family <= CHIP_FAMILY_RV380) {
+ OUT_BATCH_REGVAL(R300_SU_REG_DEST, R300_RASTER_PIPE_SELECT_3);
+ } else {
+ OUT_BATCH_REGVAL(R300_SU_REG_DEST, R300_RASTER_PIPE_SELECT_1);
+ }
+ OUT_BATCH_REGSEQ(R300_ZB_ZPASS_ADDR, 1);
+ OUT_BATCH_RELOC(0, query->bo, query->curr_offset+1*sizeof(uint32_t), 0, RADEON_GEM_DOMAIN_GTT, 0);
+ case 1:
+ default:
+ OUT_BATCH_REGVAL(R300_SU_REG_DEST, R300_RASTER_PIPE_SELECT_0);
+ OUT_BATCH_REGSEQ(R300_ZB_ZPASS_ADDR, 1);
+ OUT_BATCH_RELOC(0, query->bo, query->curr_offset, 0, RADEON_GEM_DOMAIN_GTT, 0);
+ break;
+ }
+ OUT_BATCH_REGVAL(R300_SU_REG_DEST, R300_RASTER_PIPE_SELECT_ALL);
+ END_BATCH();
+ query->curr_offset += r300->radeon.radeonScreen->num_gb_pipes * sizeof(uint32_t);
+ assert(query->curr_offset < RADEON_QUERY_PAGE_SIZE);
+ query->emitted_begin = GL_FALSE;
+}
+
+static void rv530_emit_query_finish_single_z(radeonContextPtr radeon)
+{
+ BATCH_LOCALS(radeon);
+ struct radeon_query_object *query = radeon->query.current;
+
+ BEGIN_BATCH_NO_AUTOSTATE(8);
+ OUT_BATCH_REGVAL(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_0);
+ OUT_BATCH_REGSEQ(R300_ZB_ZPASS_ADDR, 1);
+ OUT_BATCH_RELOC(0, query->bo, query->curr_offset, 0, RADEON_GEM_DOMAIN_GTT, 0);
+ OUT_BATCH_REGVAL(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_ALL);
+ END_BATCH();
+
+ query->curr_offset += sizeof(uint32_t);
+ assert(query->curr_offset < RADEON_QUERY_PAGE_SIZE);
+ query->emitted_begin = GL_FALSE;
+}
+
+static void rv530_emit_query_finish_double_z(radeonContextPtr radeon)
+{
+ BATCH_LOCALS(radeon);
+ struct radeon_query_object *query = radeon->query.current;
+
+ BEGIN_BATCH_NO_AUTOSTATE(14);
+ OUT_BATCH_REGVAL(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_0);
+ OUT_BATCH_REGSEQ(R300_ZB_ZPASS_ADDR, 1);
+ OUT_BATCH_RELOC(0, query->bo, query->curr_offset, 0, RADEON_GEM_DOMAIN_GTT, 0);
+ OUT_BATCH_REGVAL(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_1);
+ OUT_BATCH_REGSEQ(R300_ZB_ZPASS_ADDR, 1);
+ OUT_BATCH_RELOC(0, query->bo, query->curr_offset + sizeof(uint32_t), 0, RADEON_GEM_DOMAIN_GTT, 0);
+ OUT_BATCH_REGVAL(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_ALL);
+ END_BATCH();
+
+ query->curr_offset += 2 * sizeof(uint32_t);
+ assert(query->curr_offset < RADEON_QUERY_PAGE_SIZE);
+ query->emitted_begin = GL_FALSE;
+}
+
static void r300_init_vtbl(radeonContextPtr radeon)
{
radeon->vtbl.get_lock = r300_get_lock;
radeon->vtbl.swtcl_flush = r300_swtcl_flush;
radeon->vtbl.pre_emit_atoms = r300_vtbl_pre_emit_atoms;
radeon->vtbl.fallback = r300_fallback;
+ if (radeon->radeonScreen->chip_family == CHIP_FAMILY_RV530) {
+ if (radeon->radeonScreen->num_z_pipes == 2)
+ radeon->vtbl.emit_query_finish = rv530_emit_query_finish_double_z;
+ else
+ radeon->vtbl.emit_query_finish = rv530_emit_query_finish_single_z;
+ } else
+ radeon->vtbl.emit_query_finish = r300_emit_query_finish;
}
static void r300InitConstValues(GLcontext *ctx, radeonScreenPtr screen)
/* currently bogus data */
if (r300->options.hw_tcl_enabled) {
- ctx->Const.VertexProgram.MaxInstructions = VSF_MAX_FRAGMENT_LENGTH / 4;
- ctx->Const.VertexProgram.MaxNativeInstructions =
- VSF_MAX_FRAGMENT_LENGTH / 4;
+ ctx->Const.VertexProgram.MaxNativeInstructions = VSF_MAX_FRAGMENT_LENGTH / 4;
+ ctx->Const.VertexProgram.MaxNativeAluInstructions = VSF_MAX_FRAGMENT_LENGTH / 4;
ctx->Const.VertexProgram.MaxNativeAttribs = 16; /* r420 */
- ctx->Const.VertexProgram.MaxTemps = 32;
- ctx->Const.VertexProgram.MaxNativeTemps =
- /*VSF_MAX_FRAGMENT_TEMPS */ 32;
+ ctx->Const.VertexProgram.MaxNativeTemps = 32;
ctx->Const.VertexProgram.MaxNativeParameters = 256; /* r420 */
ctx->Const.VertexProgram.MaxNativeAddressRegs = 1;
}
if (screen->chip_family >= CHIP_FAMILY_RV515) {
ctx->Const.FragmentProgram.MaxNativeTemps = R500_PFS_NUM_TEMP_REGS;
ctx->Const.FragmentProgram.MaxNativeAttribs = 11; /* copy i915... */
- ctx->Const.FragmentProgram.MaxNativeParameters = R500_PFS_NUM_CONST_REGS;
- ctx->Const.FragmentProgram.MaxNativeAluInstructions = R500_PFS_MAX_INST;
- ctx->Const.FragmentProgram.MaxNativeTexInstructions = R500_PFS_MAX_INST;
- ctx->Const.FragmentProgram.MaxNativeInstructions = R500_PFS_MAX_INST;
- ctx->Const.FragmentProgram.MaxNativeTexIndirections = R500_PFS_MAX_INST;
+
+ /* The hardware limits are higher than this,
+ * but the non-KMS DRM interface artificially limits us
+ * to this many instructions.
+ *
+ * We could of course work around it in the KMS path,
+ * but it would be a mess, so it seems wiser
+ * to leave it as is. Going forward, the Gallium driver
+ * will not be subject to these limitations.
+ */
+ ctx->Const.FragmentProgram.MaxNativeParameters = 255;
+ ctx->Const.FragmentProgram.MaxNativeAluInstructions = 255;
+ ctx->Const.FragmentProgram.MaxNativeTexInstructions = 255;
+ ctx->Const.FragmentProgram.MaxNativeInstructions = 255;
+ ctx->Const.FragmentProgram.MaxNativeTexIndirections = 255;
ctx->Const.FragmentProgram.MaxNativeAddressRegs = 0;
} else {
ctx->Const.FragmentProgram.MaxNativeTemps = R300_PFS_NUM_TEMP_REGS;
ctx->Const.FragmentProgram.MaxNativeTexIndirections = R300_PFS_MAX_TEX_INDIRECT;
ctx->Const.FragmentProgram.MaxNativeAddressRegs = 0;
}
+
}
static void r300ParseOptions(r300ContextPtr r300, radeonScreenPtr screen)
if (r300->options.stencil_two_side_disabled)
_mesa_disable_extension(ctx, "GL_EXT_stencil_two_side");
- if (ctx->Mesa_DXTn && !r300->options.s3tc_force_enabled) {
+ if (r300->options.s3tc_force_disabled) {
+ _mesa_disable_extension(ctx, "GL_EXT_texture_compression_s3tc");
+ } else if (ctx->Mesa_DXTn || r300->options.s3tc_force_enabled) {
_mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc");
_mesa_enable_extension(ctx, "GL_S3_s3tc");
- } else if (r300->options.s3tc_force_disabled) {
- _mesa_disable_extension(ctx, "GL_EXT_texture_compression_s3tc");
+ }
+
+ if (!r300->radeon.radeonScreen->drmSupportsOcclusionQueries) {
+ _mesa_disable_extension(ctx, "GL_ARB_occlusion_query");
}
}
r300ParseOptions(r300, screen);
+ r300->radeon.radeonScreen = screen;
r300_init_vtbl(&r300->radeon);
_mesa_init_driver_functions(&functions);
r300InitStateFuncs(&functions);
r300InitTextureFuncs(&functions);
r300InitShaderFuncs(&functions);
+ radeonInitQueryObjFunctions(&functions);
+ radeonInitBufferObjectFuncs(&functions);
if (!radeonInitContext(&r300->radeon, &functions,
glVisual, driContextPriv,
r300InitState(r300);
r300InitShaderFunctions(r300);
- if (screen->chip_family == CHIP_FAMILY_RS600 || screen->chip_family == CHIP_FAMILY_RS690 ||
- screen->chip_family == CHIP_FAMILY_RS740) {
- r300->radeon.texture_row_align = 64;
- }
-
r300InitGLExtensions(ctx);
return GL_TRUE;