#define need_GL_ARB_vertex_program
#define need_GL_EXT_blend_minmax
//#define need_GL_EXT_fog_coord
+#define need_GL_EXT_multi_draw_arrays
#define need_GL_EXT_secondary_color
#define need_GL_EXT_blend_equation_separate
#define need_GL_EXT_blend_func_separate
{"GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions},
{"GL_EXT_blend_subtract", NULL},
// {"GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
+ {"GL_EXT_multi_draw_arrays", GL_EXT_multi_draw_arrays_functions},
{"GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions},
{"GL_EXT_secondary_color", GL_EXT_secondary_color_functions},
{"GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions},