#include "r300_ioctl.h"
#include "r300_tex.h"
#include "r300_emit.h"
-#include "r300_render.h"
#include "r300_swtcl.h"
#include "radeon_bocs_wrapper.h"
+#include "radeon_buffer_objects.h"
#include "vblank.h"
#include "xmlpool.h" /* for symbolic values of enum-type options */
#define need_GL_VERSION_2_0
+#define need_GL_ARB_occlusion_query
#define need_GL_ARB_point_parameters
#define need_GL_ARB_vertex_program
#define need_GL_EXT_blend_equation_separate
};
static const struct tnl_pipeline_stage *r300_pipeline[] = {
-
/* Catch any t&l fallbacks
*/
&_tnl_vertex_transform_stage,
&_tnl_texture_transform_stage,
&_tnl_point_attenuation_stage,
&_tnl_vertex_program_stage,
-
- /* Try again to go to tcl?
- * - no good for asymmetric-twoside (do with multipass)
- * - no good for asymmetric-unfilled (do with multipass)
- * - good for material
- * - good for texgen
- * - need to manipulate a bit of state
- *
- * - worth it/not worth it?
- */
-
- /* Else do them here.
- */
- &_r300_render_stage,
- &_tnl_render_stage, /* FALLBACK */
+ &_tnl_render_stage,
0,
};
ctx->Const.MaxTextureMaxAnisotropy = 16.0;
ctx->Const.MaxTextureLodBias = 16.0;
- if (screen->chip_family >= CHIP_FAMILY_RV515)
+ if (screen->chip_family >= CHIP_FAMILY_RV515) {
ctx->Const.MaxTextureLevels = 13;
- else
+ ctx->Const.MaxCubeTextureLevels = 13;
+ ctx->Const.MaxTextureRectSize = 4096;
+ }
+ else {
ctx->Const.MaxTextureLevels = 12;
+ ctx->Const.MaxCubeTextureLevels = 12;
+ ctx->Const.MaxTextureRectSize = 2048;
+ }
ctx->Const.MinPointSize = 1.0;
ctx->Const.MinPointSizeAA = 1.0;
ctx->Const.FragmentProgram.MaxNativeTexIndirections = R300_PFS_MAX_TEX_INDIRECT;
ctx->Const.FragmentProgram.MaxNativeAddressRegs = 0;
}
+
+ if (r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV530)
+ r300->num_z_pipes = 2;
+ else
+ r300->num_z_pipes = r300->radeon.radeonScreen->num_gb_pipes;
}
static void r300ParseOptions(r300ContextPtr r300, radeonScreenPtr screen)
r300InitStateFuncs(&functions);
r300InitTextureFuncs(&functions);
r300InitShaderFuncs(&functions);
+ radeonInitBufferObjectFuncs(&functions);
if (!radeonInitContext(&r300->radeon, &functions,
glVisual, driContextPriv,
_mesa_set_mvp_with_dp4( ctx, GL_TRUE );
- _mesa_set_mvp_with_dp4( ctx, GL_TRUE );
-
/* Initialize the software rasterizer and helper modules.
*/
_swrast_CreateContext(ctx);
r300InitState(r300);
r300InitShaderFunctions(r300);
- if (screen->chip_family == CHIP_FAMILY_RS600 || screen->chip_family == CHIP_FAMILY_RS690 ||
- screen->chip_family == CHIP_FAMILY_RS740) {
- r300->radeon.texture_row_align = 64;
- }
-
r300InitGLExtensions(ctx);
+ make_empty_list(&r300->query.not_flushed_head);
+
return GL_TRUE;
}