uint32_t fallback;
+ struct {
+ struct r300_vertex_program_code vp_code;
+ struct rX00_fragment_program_code fp_code;
+ } blit;
+
DECLARE_RENDERINPUTS(render_inputs_bitset);
};
extern void r300InitDraw(GLcontext *ctx);
+extern void r300_init_texcopy_functions(struct dd_function_table *table);
+
#define r300PackFloat32 radeonPackFloat32
#define r300PackFloat24 radeonPackFloat24