#define R300_CONTEXT(ctx) ((r300ContextPtr)(ctx->DriverCtx))
extern void r300DestroyContext(__DRIcontext * driContextPriv);
-extern GLboolean r300CreateContext(const __GLcontextModes * glVisual,
+extern GLboolean r300CreateContext(gl_api api,
+ const __GLcontextModes * glVisual,
__DRIcontext * driContextPriv,
void *sharedContextPrivate);