GLuint v_swz:5;
GLuint s_swz:5;
GLuint negate:1; //XXX: we need to handle negate individually
+ GLuint absolute:1;
+ GLboolean no_use:1;
GLboolean valid:1;
} pfs_reg_t;
+typedef struct r300_fragment_program_swizzle {
+ GLuint length;
+ GLuint src[4];
+ GLuint inst[8];
+} r300_fragment_program_swizzle_t;
+
/* supported hw opcodes */
#define PFS_OP_MAD 0
#define PFS_OP_DP3 1
#define PFS_OP_RSQ 10
#define PFS_OP_REPL_ALPHA 11
#define MAX_PFS_OP 11
-#define OP(n) PFS_OP_##n
#define PFS_FLAG_SAT (1 << 0)
#define PFS_FLAG_ABS (1 << 1)
-extern void translate_fragment_shader(struct r300_fragment_program *rp);
+#define ARG_NEG (1 << 5)
+#define ARG_ABS (1 << 6)
+#define ARG_MASK (127 << 0)
+#define ARG_STRIDE 7
+#define SRC_CONST (1 << 5)
+#define SRC_MASK (63 << 0)
+#define SRC_STRIDE 6
+
+#define NOP_INST0 ( \
+ (R300_FPI0_OUTC_MAD) | \
+ (R300_FPI0_ARGC_ZERO << R300_FPI0_ARG0C_SHIFT) | \
+ (R300_FPI0_ARGC_ZERO << R300_FPI0_ARG1C_SHIFT) | \
+ (R300_FPI0_ARGC_ZERO << R300_FPI0_ARG2C_SHIFT))
+#define NOP_INST1 ( \
+ ((0 | SRC_CONST) << R300_FPI1_SRC0C_SHIFT) | \
+ ((0 | SRC_CONST) << R300_FPI1_SRC1C_SHIFT) | \
+ ((0 | SRC_CONST) << R300_FPI1_SRC2C_SHIFT))
+#define NOP_INST2 ( \
+ (R300_FPI2_OUTA_MAD) | \
+ (R300_FPI2_ARGA_ZERO << R300_FPI2_ARG0A_SHIFT) | \
+ (R300_FPI2_ARGA_ZERO << R300_FPI2_ARG1A_SHIFT) | \
+ (R300_FPI2_ARGA_ZERO << R300_FPI2_ARG2A_SHIFT))
+#define NOP_INST3 ( \
+ ((0 | SRC_CONST) << R300_FPI3_SRC0A_SHIFT) | \
+ ((0 | SRC_CONST) << R300_FPI3_SRC1A_SHIFT) | \
+ ((0 | SRC_CONST) << R300_FPI3_SRC2A_SHIFT))
+
-#endif /* __R300_FRAGPROG_H_ */
+#endif