#include "main/mtypes.h"
-extern void r300TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp);
+#include "r300_context.h"
+
+extern void r300TranslateFragmentShader(GLcontext *ctx, struct r300_fragment_program *fp);
+
+struct r300_fragment_program *r300SelectFragmentShader(GLcontext *ctx);
#endif