#define R300_FALLBACK_STENCIL_TWOSIDE (1 << 21)
#define R300_FALLBACK_RENDER_MODE (1 << 22)
#define R300_FALLBACK_FRAGMENT_PROGRAM (1 << 23)
+#define R300_FALLBACK_RADEON_COMMON (1 << 29)
+#define R300_FALLBACK_AOS_LIMIT (1 << 30)
#define R300_FALLBACK_INVALID_BUFFERS (1 << 31)
#define R300_RASTER_FALLBACK_MASK 0xffff0000
-extern void r300SwitchFallback(GLcontext *ctx, uint32_t bit, GLboolean mode);
+#define MASK_XYZW (R300_WRITE_ENA_X | R300_WRITE_ENA_Y | R300_WRITE_ENA_Z | R300_WRITE_ENA_W)
+#define MASK_X R300_WRITE_ENA_X
+#define MASK_Y R300_WRITE_ENA_Y
+#define MASK_Z R300_WRITE_ENA_Z
+#define MASK_W R300_WRITE_ENA_W
+
+#if SWIZZLE_X != R300_INPUT_ROUTE_SELECT_X || \
+ SWIZZLE_Y != R300_INPUT_ROUTE_SELECT_Y || \
+ SWIZZLE_Z != R300_INPUT_ROUTE_SELECT_Z || \
+ SWIZZLE_W != R300_INPUT_ROUTE_SELECT_W || \
+ SWIZZLE_ZERO != R300_INPUT_ROUTE_SELECT_ZERO || \
+ SWIZZLE_ONE != R300_INPUT_ROUTE_SELECT_ONE
+#error Cannot change these!
+#endif
+
+extern const struct tnl_pipeline_stage _r300_render_stage;
+
+extern void r300SwitchFallback(struct gl_context *ctx, uint32_t bit, GLboolean mode);
+
+extern void r300RunRenderPrimitive(struct gl_context * ctx, int start, int end, int prim);
#endif