r300: Remove unnecessary headers.
[mesa.git] / src / mesa / drivers / dri / r300 / r300_shader.c
index 0953d32e3d68583ade2aa26fbba5a7edf467ff8c..a4f9db13ecfd34c35b7d0d2614f9943d39020351 100644 (file)
@@ -1,22 +1,59 @@
-#include "glheader.h"
-#include "macros.h"
-#include "enums.h"
+/*
+ * Copyright 2009 Maciej Cencora <m.cencora@gmail.com>
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
 
-#include "program.h"
+#include "main/glheader.h"
+
+#include "shader/program.h"
 #include "tnl/tnl.h"
 #include "r300_context.h"
-#include "r300_fragprog.h"
+#include "r300_fragprog_common.h"
 
-static void
-r300BindProgram(GLcontext * ctx, GLenum target, struct gl_program *prog)
+static void freeFragProgCache(GLcontext *ctx, struct r300_fragment_program_cont *cache)
 {
-       switch (target) {
-       case GL_VERTEX_PROGRAM_ARB:
-       case GL_FRAGMENT_PROGRAM_ARB:
-               break;
-       default:
-               WARN_ONCE("Target not supported yet!\n");
-               break;
+       struct r300_fragment_program *tmp, *fp = cache->progs;
+
+       while (fp) {
+               tmp = fp->next;
+               rc_constants_destroy(&fp->code.constants);
+               _mesa_free(fp);
+               fp = tmp;
+       }
+}
+
+static void freeVertProgCache(GLcontext *ctx, struct r300_vertex_program_cont *cache)
+{
+       struct r300_vertex_program *tmp, *vp = cache->progs;
+
+       while (vp) {
+               tmp = vp->next;
+               rc_constants_destroy(&vp->code.constants);
+               _mesa_reference_vertprog(ctx, &vp->Base, NULL);
+               _mesa_free(vp);
+               vp = tmp;
        }
 }
 
@@ -24,23 +61,19 @@ static struct gl_program *r300NewProgram(GLcontext * ctx, GLenum target,
                                         GLuint id)
 {
        struct r300_vertex_program_cont *vp;
-       struct r300_fragment_program *fp;
+       struct r300_fragment_program_cont *fp;
 
        switch (target) {
        case GL_VERTEX_STATE_PROGRAM_NV:
        case GL_VERTEX_PROGRAM_ARB:
                vp = CALLOC_STRUCT(r300_vertex_program_cont);
-               return _mesa_init_vertex_program(ctx, &vp->mesa_program,
-                                                target, id);
-       case GL_FRAGMENT_PROGRAM_ARB:
-               fp = CALLOC_STRUCT(r300_fragment_program);
-               fp->ctx = ctx;
-               return _mesa_init_fragment_program(ctx, &fp->mesa_program,
-                                                  target, id);
+               return _mesa_init_vertex_program(ctx, &vp->mesa_program, target, id);
+
        case GL_FRAGMENT_PROGRAM_NV:
-               fp = CALLOC_STRUCT(r300_fragment_program);
-               return _mesa_init_fragment_program(ctx, &fp->mesa_program,
-                                                  target, id);
+       case GL_FRAGMENT_PROGRAM_ARB:
+               fp = CALLOC_STRUCT(r300_fragment_program_cont);
+               return _mesa_init_fragment_program(ctx, &fp->Base, target, id);
+
        default:
                _mesa_problem(ctx, "Bad target in r300NewProgram");
        }
@@ -50,26 +83,38 @@ static struct gl_program *r300NewProgram(GLcontext * ctx, GLenum target,
 
 static void r300DeleteProgram(GLcontext * ctx, struct gl_program *prog)
 {
+       struct r300_vertex_program_cont *vp = (struct r300_vertex_program_cont *)prog;
+       struct r300_fragment_program_cont *fp = (struct r300_fragment_program_cont *)prog;
+
+       switch (prog->Target) {
+               case GL_VERTEX_PROGRAM_ARB:
+                       freeVertProgCache(ctx, vp);
+                       break;
+               case GL_FRAGMENT_PROGRAM_ARB:
+                       freeFragProgCache(ctx, fp);
+                       break;
+       }
+
        _mesa_delete_program(ctx, prog);
 }
 
 static void
 r300ProgramStringNotify(GLcontext * ctx, GLenum target, struct gl_program *prog)
 {
-       struct r300_vertex_program_cont *vp = (void *)prog;
-       struct r300_fragment_program *fp = (struct r300_fragment_program *)prog;
+       struct r300_vertex_program_cont *vp = (struct r300_vertex_program_cont *)prog;
+       struct r300_fragment_program_cont *fp = (struct r300_fragment_program_cont *)prog;
 
        switch (target) {
        case GL_VERTEX_PROGRAM_ARB:
+               freeVertProgCache(ctx, vp);
                vp->progs = NULL;
-               /*vp->translated = GL_FALSE;
-                  memset(&vp->translated, 0, sizeof(struct r300_vertex_program) - sizeof(struct gl_vertex_program)); */
-               /*r300_translate_vertex_shader(vp); */
                break;
        case GL_FRAGMENT_PROGRAM_ARB:
-               fp->translated = GL_FALSE;
+               freeFragProgCache(ctx, fp);
+               fp->progs = NULL;
                break;
        }
+
        /* need this for tcl fallbacks */
        _tnl_program_string(ctx, target, prog);
 }
@@ -77,13 +122,20 @@ r300ProgramStringNotify(GLcontext * ctx, GLenum target, struct gl_program *prog)
 static GLboolean
 r300IsProgramNative(GLcontext * ctx, GLenum target, struct gl_program *prog)
 {
-       return 1;
+       if (target == GL_FRAGMENT_PROGRAM_ARB) {
+               struct r300_fragment_program *fp = r300SelectAndTranslateFragmentShader(ctx);
+
+               return !fp->error;
+       } else {
+               struct r300_vertex_program *vp = r300SelectAndTranslateVertexShader(ctx);
+
+               return !vp->error;
+       }
 }
 
 void r300InitShaderFuncs(struct dd_function_table *functions)
 {
        functions->NewProgram = r300NewProgram;
-       functions->BindProgram = r300BindProgram;
        functions->DeleteProgram = r300DeleteProgram;
        functions->ProgramStringNotify = r300ProgramStringNotify;
        functions->IsProgramNative = r300IsProgramNative;