Merge branch 'master' into opengl-es-v2
[mesa.git] / src / mesa / drivers / dri / r300 / r300_state.c
index 9301543d389d906873f0bf7dc3afd167e33f55a7..c51285aad9313971aa35ab8156f329864a41465f 100644 (file)
@@ -45,7 +45,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #include "main/framebuffer.h"
 #include "main/simple_list.h"
 #include "main/api_arrayelt.h"
-#include "main/texformat.h"
 
 #include "swrast/swrast.h"
 #include "swrast_setup/swrast_setup.h"
@@ -56,7 +55,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #include "tnl/t_vp_build.h"
 
 #include "r300_context.h"
-#include "r300_ioctl.h"
 #include "r300_state.h"
 #include "r300_reg.h"
 #include "r300_emit.h"
@@ -590,7 +588,9 @@ static void r300SetDepthState(GLcontext * ctx)
        r300ContextPtr r300 = R300_CONTEXT(ctx);
 
        R300_STATECHANGE(r300, zs);
-       r300->hw.zs.cmd[R300_ZS_CNTL_0] &= R300_STENCIL_ENABLE|R300_STENCIL_FRONT_BACK;
+       r300->hw.zs.cmd[R300_ZS_CNTL_0] &= (R300_STENCIL_ENABLE |
+                                           R300_STENCIL_FRONT_BACK |
+                                           R500_STENCIL_REFMASK_FRONT_BACK);
        r300->hw.zs.cmd[R300_ZS_CNTL_1] &= ~(R300_ZS_MASK << R300_Z_FUNC_SHIFT);
 
        if (ctx->Depth.Test) {
@@ -604,11 +604,16 @@ static void r300SetDepthState(GLcontext * ctx)
 
 static void r300CatchStencilFallback(GLcontext *ctx)
 {
+       r300ContextPtr rmesa = R300_CONTEXT(ctx);
        const unsigned back = ctx->Stencil._BackFace;
 
-       if (ctx->Stencil._Enabled && (ctx->Stencil.Ref[0] != ctx->Stencil.Ref[back]
-               || ctx->Stencil.ValueMask[0] != ctx->Stencil.ValueMask[back]
-               || ctx->Stencil.WriteMask[0] != ctx->Stencil.WriteMask[back])) {
+       if (rmesa->radeon.radeonScreen->kernel_mm &&
+           (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515)) {
+               r300SwitchFallback(ctx, R300_FALLBACK_STENCIL_TWOSIDE, GL_FALSE);
+       } else if (ctx->Stencil._Enabled &&
+                  (ctx->Stencil.Ref[0] != ctx->Stencil.Ref[back]
+                   || ctx->Stencil.ValueMask[0] != ctx->Stencil.ValueMask[back]
+                   || ctx->Stencil.WriteMask[0] != ctx->Stencil.WriteMask[back])) {
                r300SwitchFallback(ctx, R300_FALLBACK_STENCIL_TWOSIDE, GL_TRUE);
        } else {
                r300SwitchFallback(ctx, R300_FALLBACK_STENCIL_TWOSIDE, GL_FALSE);
@@ -915,11 +920,24 @@ static void r300StencilFuncSeparate(GLcontext * ctx, GLenum face,
        rmesa->hw.zs.cmd[R300_ZS_CNTL_1] |=
            (flag << R300_S_BACK_FUNC_SHIFT);
        rmesa->hw.zs.cmd[R300_ZS_CNTL_2] |= refmask;
+
+       if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) {
+               rmesa->hw.zs.cmd[R300_ZS_CNTL_0] |= R500_STENCIL_REFMASK_FRONT_BACK;
+               R300_STATECHANGE(rmesa, zsb);
+               refmask = ((ctx->Stencil.Ref[back] & 0xff) << R300_STENCILREF_SHIFT)
+                       | ((ctx->Stencil.ValueMask[back] & 0xff) << R300_STENCILMASK_SHIFT);
+
+               rmesa->hw.zsb.cmd[R300_ZSB_CNTL_0] &=
+                       ~((R300_STENCILREF_MASK << R300_STENCILREF_SHIFT) |
+                         (R300_STENCILREF_MASK << R300_STENCILMASK_SHIFT));
+               rmesa->hw.zsb.cmd[R300_ZSB_CNTL_0] |= refmask;
+       }
 }
 
 static void r300StencilMaskSeparate(GLcontext * ctx, GLenum face, GLuint mask)
 {
        r300ContextPtr rmesa = R300_CONTEXT(ctx);
+       const unsigned back = ctx->Stencil._BackFace;
 
        r300CatchStencilFallback(ctx);
 
@@ -931,6 +949,13 @@ static void r300StencilMaskSeparate(GLcontext * ctx, GLenum face, GLuint mask)
            (ctx->Stencil.
             WriteMask[0] & R300_STENCILREF_MASK) <<
             R300_STENCILWRITEMASK_SHIFT;
+       if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) {
+               R300_STATECHANGE(rmesa, zsb);
+               rmesa->hw.zsb.cmd[R300_ZSB_CNTL_0] |=
+                       (ctx->Stencil.
+                        WriteMask[back] & R300_STENCILREF_MASK) <<
+                       R300_STENCILWRITEMASK_SHIFT;
+       }
 }
 
 static void r300StencilOpSeparate(GLcontext * ctx, GLenum face,
@@ -972,7 +997,7 @@ static void r300StencilOpSeparate(GLcontext * ctx, GLenum face,
 static void r300UpdateWindow(GLcontext * ctx)
 {
        r300ContextPtr rmesa = R300_CONTEXT(ctx);
-       __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
+       __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon);
        GLfloat xoffset = dPriv ? (GLfloat) dPriv->x : 0;
        GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0;
        const GLfloat *v = ctx->Viewport._WindowMap.m;
@@ -1025,7 +1050,7 @@ static void r300DepthRange(GLcontext * ctx, GLclampd nearval, GLclampd farval)
 void r300UpdateViewportOffset(GLcontext * ctx)
 {
        r300ContextPtr rmesa = R300_CONTEXT(ctx);
-       __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
+       __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon);
        GLfloat xoffset = (GLfloat) dPriv->x;
        GLfloat yoffset = (GLfloat) dPriv->y + dPriv->h;
        const GLfloat *v = ctx->Viewport._WindowMap.m;
@@ -1286,7 +1311,7 @@ static void r300SetupTextures(GLcontext * ctx)
                fprintf(stderr,
                        "Aiiee ! mtu=%d is greater than R300_MAX_TEXTURE_UNITS=%d\n",
                        mtu, R300_MAX_TEXTURE_UNITS);
-               _mesa_exit(-1);
+               exit(-1);
        }
 
        /* We cannot let disabled tmu offsets pass DRM */
@@ -1743,9 +1768,10 @@ static void r300ResetHwState(r300ContextPtr r300)
        radeon_firevertices(&r300->radeon);
 
        r300ColorMask(ctx,
-                     ctx->Color.ColorMask[RCOMP],
-                     ctx->Color.ColorMask[GCOMP],
-                     ctx->Color.ColorMask[BCOMP], ctx->Color.ColorMask[ACOMP]);
+                     ctx->Color.ColorMask[0][RCOMP],
+                     ctx->Color.ColorMask[0][GCOMP],
+                     ctx->Color.ColorMask[0][BCOMP],
+                      ctx->Color.ColorMask[0][ACOMP]);
 
        r300Enable(ctx, GL_DEPTH_TEST, ctx->Depth.Test);
        r300DepthMask(ctx, ctx->Depth.Mask);
@@ -2014,7 +2040,7 @@ static const GLfloat *get_fragmentprogram_constant(GLcontext *ctx, GLuint index,
                }
 
                case RC_STATE_R300_WINDOW_DIMENSION: {
-                       __DRIdrawablePrivate * drawable = radeon_get_drawable(&rmesa->radeon);
+                       __DRIdrawable * drawable = radeon_get_drawable(&rmesa->radeon);
                        buffer[0] = drawable->w * 0.5f; /* width*0.5 */
                        buffer[1] = drawable->h * 0.5f; /* height*0.5 */
                        buffer[2] = 0.5F;       /* for moving range [-1 1] -> [0 1] */
@@ -2253,6 +2279,14 @@ static void r300InvalidateState(GLcontext * ctx, GLuint new_state)
                R300_STATECHANGE(r300, zb);
        }
 
+       if (new_state & (_NEW_LIGHT)) {
+               R300_STATECHANGE(r300, shade2);
+               if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION)
+                       r300->hw.shade2.cmd[1] |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST;
+               else
+                       r300->hw.shade2.cmd[1] &= ~R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST;
+       }
+
        r300->radeon.NewGLState |= new_state;
 }