r300->hw.is_dirty = GL_TRUE; \
} while(0)
+/* Fire the buffered vertices no matter what.
+ TODO: This has not been implemented yet
+ */
+#define R300_FIREVERTICES( r300 ) \
+do { \
+ \
+ if ( (r300)->cmdbuf.count_used || (r300)->dma.flush ) { \
+ r300Flush( (r300)->radeon.glCtx ); \
+ } \
+ \
+} while (0)
+
+
extern void r300ResetHwState(r300ContextPtr r300);
extern void r300InitState(r300ContextPtr r300);