#include "enums.h"
#include "image.h"
#include "imports.h"
+#include "light.h"
#include "macros.h"
#include "swrast/s_context.h"
rmesa->swtcl.vertex_attr_count++; \
} while (0)
-static GLuint r300VAPInputRoute0(uint32_t * dst, GLvector4f ** attribptr,
- int *inputs, GLint * tab, GLuint nr)
+static void r300SetVertexFormat( GLcontext *ctx )
{
- GLuint i, dw;
-
- /* type, inputs, stop bit, size */
- for (i = 0; i + 1 < nr; i += 2) {
- dw = (inputs[tab[i]] << 8) | 0x3;
- dw |= ((inputs[tab[i + 1]] << 8) | 0x3) << 16;
- if (i + 2 == nr) {
- dw |= (R300_VAP_INPUT_ROUTE_END << 16);
- }
- dst[i >> 1] = dw;
+ r300ContextPtr rmesa = R300_CONTEXT( ctx );
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ struct vertex_buffer *VB = &tnl->vb;
+ DECLARE_RENDERINPUTS(index_bitset);
+ GLuint InputsRead = 0, OutputsWritten = 0;
+ int vap_fmt_0 = 0;
+ int vap_vte_cntl = 0;
+ int offset = 0;
+ int vte = 0;
+ GLint inputs[VERT_ATTRIB_MAX];
+ GLint tab[VERT_ATTRIB_MAX];
+ int swizzle[VERT_ATTRIB_MAX][4];
+ GLuint i, nr;
+ GLuint sz, vap_fmt_1 = 0;
+
+ DECLARE_RENDERINPUTS(render_inputs_bitset);
+ RENDERINPUTS_COPY(render_inputs_bitset, tnl->render_inputs_bitset);
+ RENDERINPUTS_COPY( index_bitset, tnl->render_inputs_bitset );
+ RENDERINPUTS_COPY(rmesa->state.render_inputs_bitset, render_inputs_bitset);
+
+ vte = rmesa->hw.vte.cmd[1];
+ vte &= ~(R300_VTX_XY_FMT | R300_VTX_Z_FMT | R300_VTX_W0_FMT);
+ /* Important:
+ */
+ if ( VB->NdcPtr != NULL ) {
+ VB->AttribPtr[VERT_ATTRIB_POS] = VB->NdcPtr;
+ vte |= R300_VTX_XY_FMT | R300_VTX_Z_FMT;
}
-
- if (nr & 1) {
- dw = (inputs[tab[nr - 1]] << 8) | 0x3;
- dw |= R300_VAP_INPUT_ROUTE_END;
- dst[nr >> 1] = dw;
+ else {
+ VB->AttribPtr[VERT_ATTRIB_POS] = VB->ClipPtr;
+ vte |= R300_VTX_W0_FMT;
}
- return (nr + 1) >> 1;
-}
-
-static GLuint r300VAPInputRoute1Swizzle(int swizzle[4])
-{
- return (swizzle[0] << R300_INPUT_ROUTE_X_SHIFT) |
- (swizzle[1] << R300_INPUT_ROUTE_Y_SHIFT) |
- (swizzle[2] << R300_INPUT_ROUTE_Z_SHIFT) |
- (swizzle[3] << R300_INPUT_ROUTE_W_SHIFT);
-}
-
-static GLuint r300VAPInputRoute1(uint32_t * dst, int swizzle[][4], GLuint nr)
-{
- GLuint i;
-
- for (i = 0; i + 1 < nr; i += 2) {
- dst[i >> 1] = r300VAPInputRoute1Swizzle(swizzle[i]) | R300_INPUT_ROUTE_ENABLE;
- dst[i >> 1] |= (r300VAPInputRoute1Swizzle(swizzle[i + 1]) | R300_INPUT_ROUTE_ENABLE) << 16;
+ assert( VB->AttribPtr[VERT_ATTRIB_POS] != NULL );
+ rmesa->swtcl.vertex_attr_count = 0;
+
+ /* EMIT_ATTR's must be in order as they tell t_vertex.c how to
+ * build up a hardware vertex.
+ */
+ if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_POS)) {
+ sz = VB->AttribPtr[VERT_ATTRIB_POS]->size;
+ InputsRead |= 1 << VERT_ATTRIB_POS;
+ OutputsWritten |= 1 << VERT_RESULT_HPOS;
+ EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_1F + sz - 1 );
+ offset = sz;
+ } else {
+ offset = 4;
+ EMIT_PAD(4 * sizeof(float));
}
- if (nr & 1) {
- dst[nr >> 1] = r300VAPInputRoute1Swizzle(swizzle[nr - 1]) | R300_INPUT_ROUTE_ENABLE;
+ if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_POINTSIZE )) {
+ EMIT_ATTR( _TNL_ATTRIB_POINTSIZE, EMIT_1F );
+ vap_fmt_0 |= R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT;
+ offset += 1;
}
- return (nr + 1) >> 1;
-}
+ if (RENDERINPUTS_TEST(index_bitset, _TNL_ATTRIB_COLOR0)) {
+ sz = VB->AttribPtr[VERT_ATTRIB_COLOR0]->size;
+ rmesa->swtcl.coloroffset = offset;
+ InputsRead |= 1 << VERT_ATTRIB_COLOR0;
+ OutputsWritten |= 1 << VERT_RESULT_COL0;
+ EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_1F + sz - 1 );
+ offset += sz;
+ }
-static GLuint r300VAPInputCntl0(GLcontext * ctx, GLuint InputsRead)
-{
- /* No idea what this value means. I have seen other values written to
- * this register... */
- return 0x5555;
-}
+ rmesa->swtcl.specoffset = 0;
+ if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 )) {
+ sz = VB->AttribPtr[VERT_ATTRIB_COLOR1]->size;
+ rmesa->swtcl.specoffset = offset;
+ EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_1F + sz - 1 );
+ InputsRead |= 1 << VERT_ATTRIB_COLOR1;
+ OutputsWritten |= 1 << VERT_RESULT_COL1;
+ }
-static GLuint r300VAPInputCntl1(GLcontext * ctx, GLuint InputsRead)
-{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
- GLuint i, vic_1 = 0;
+ if (RENDERINPUTS_TEST_RANGE( index_bitset, _TNL_FIRST_TEX, _TNL_LAST_TEX )) {
+ int i;
+
+ for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
+ if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX(i) )) {
+ sz = VB->TexCoordPtr[i]->size;
+ InputsRead |= 1 << (VERT_ATTRIB_TEX0 + i);
+ OutputsWritten |= 1 << (VERT_RESULT_TEX0 + i);
+ EMIT_ATTR( _TNL_ATTRIB_TEX0+i, EMIT_1F + sz - 1 );
+ vap_fmt_1 |= sz << (3 * i);
+ }
+ }
+ }
+ for (i = 0, nr = 0; i < VERT_ATTRIB_MAX; i++) {
+ if (InputsRead & (1 << i)) {
+ inputs[i] = nr++;
+ } else {
+ inputs[i] = -1;
+ }
+ }
+
+ /* Fixed, apply to vir0 only */
if (InputsRead & (1 << VERT_ATTRIB_POS))
- vic_1 |= R300_INPUT_CNTL_POS;
-
- if (InputsRead & (1 << VERT_ATTRIB_NORMAL))
- vic_1 |= R300_INPUT_CNTL_NORMAL;
-
+ inputs[VERT_ATTRIB_POS] = 0;
if (InputsRead & (1 << VERT_ATTRIB_COLOR0))
- vic_1 |= R300_INPUT_CNTL_COLOR;
-
- rmesa->state.texture.tc_count = 0;
- for (i = 0; i < ctx->Const.MaxTextureUnits; i++)
- if (InputsRead & (1 << (VERT_ATTRIB_TEX0 + i))) {
- rmesa->state.texture.tc_count++;
- vic_1 |= R300_INPUT_CNTL_TC0 << i;
+ inputs[VERT_ATTRIB_COLOR0] = 2;
+ if (InputsRead & (1 << VERT_ATTRIB_COLOR1))
+ inputs[VERT_ATTRIB_COLOR1] = 3;
+ for (i = VERT_ATTRIB_TEX0; i <= VERT_ATTRIB_TEX7; i++)
+ if (InputsRead & (1 << i))
+ inputs[i] = 6 + (i - VERT_ATTRIB_TEX0);
+
+ for (i = 0, nr = 0; i < VERT_ATTRIB_MAX; i++) {
+ if (InputsRead & (1 << i)) {
+ tab[nr++] = i;
}
-
- return vic_1;
-}
-
-static GLuint r300VAPOutputCntl0(GLcontext * ctx, GLuint OutputsWritten)
-{
- GLuint ret = 0;
-
- if (OutputsWritten & (1 << VERT_RESULT_HPOS))
- ret |= R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT;
-
- if (OutputsWritten & (1 << VERT_RESULT_COL0))
- ret |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_PRESENT;
-
- if (OutputsWritten & (1 << VERT_RESULT_COL1))
- ret |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT;
-
-#if 0
- if (OutputsWritten & (1 << VERT_RESULT_BFC0))
- ret |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_2_PRESENT;
-
- if (OutputsWritten & (1 << VERT_RESULT_BFC1))
- ret |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_3_PRESENT;
-
- if (OutputsWritten & (1 << VERT_RESULT_FOGC)) ;
-#endif
-
- if (OutputsWritten & (1 << VERT_RESULT_PSIZ))
- ret |= R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT;
-
- return ret;
-}
-
-static GLuint r300VAPOutputCntl1(GLcontext * ctx, GLuint OutputsWritten)
-{
- GLuint i, ret = 0;
-
- for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
- if (OutputsWritten & (1 << (VERT_RESULT_TEX0 + i))) {
- ret |= (4 << (3 * i));
+ }
+
+ for (i = 0; i < nr; i++) {
+ int ci;
+
+ swizzle[i][0] = SWIZZLE_ZERO;
+ swizzle[i][1] = SWIZZLE_ZERO;
+ swizzle[i][2] = SWIZZLE_ZERO;
+ swizzle[i][3] = SWIZZLE_ONE;
+
+ for (ci = 0; ci < VB->AttribPtr[tab[i]]->size; ci++) {
+ swizzle[i][ci] = ci;
}
}
- return ret;
-}
-
-static void r300SetVertexFormat( GLcontext *ctx )
-{
- r300ContextPtr rmesa = R300_CONTEXT( ctx );
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- struct vertex_buffer *VB = &tnl->vb;
- DECLARE_RENDERINPUTS(index_bitset);
- GLuint InputsRead = 0, OutputsWritten = 0;
- int vap_fmt_0 = 0;
- int vap_vte_cntl = 0;
- int offset = 0;
- int vte = 0;
- GLint inputs[VERT_ATTRIB_MAX];
- GLint tab[VERT_ATTRIB_MAX];
- int swizzle[VERT_ATTRIB_MAX][4];
- GLuint i, nr;
-
- DECLARE_RENDERINPUTS(render_inputs_bitset);
-
- RENDERINPUTS_COPY(render_inputs_bitset, tnl->render_inputs_bitset);
-
- RENDERINPUTS_COPY( index_bitset, tnl->render_inputs_bitset );
-
- RENDERINPUTS_COPY(rmesa->state.render_inputs_bitset, render_inputs_bitset);
-
- /* Important:
- */
- if ( VB->NdcPtr != NULL ) {
- VB->AttribPtr[VERT_ATTRIB_POS] = VB->NdcPtr;
- }
- else {
- VB->AttribPtr[VERT_ATTRIB_POS] = VB->ClipPtr;
- }
-
- assert( VB->AttribPtr[VERT_ATTRIB_POS] != NULL );
- rmesa->swtcl.vertex_attr_count = 0;
-
- /* EMIT_ATTR's must be in order as they tell t_vertex.c how to
- * build up a hardware vertex.
- */
- EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_4F );
- vap_vte_cntl |= R300_VTX_W0_FMT;
- InputsRead |= 1 << VERT_ATTRIB_POS;
- OutputsWritten |= 1 << VERT_RESULT_HPOS;
- offset = 4;
-
- if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_POINTSIZE )) {
- EMIT_ATTR( _TNL_ATTRIB_POINTSIZE, EMIT_1F );
- vap_fmt_0 |= R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT;
- offset += 1;
- }
-
- rmesa->swtcl.coloroffset = offset;
- EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4F );
-
- InputsRead |= 1 << VERT_ATTRIB_COLOR0;
- OutputsWritten |= 1 << VERT_RESULT_COL0;
- offset += 4;
-
- rmesa->swtcl.specoffset = 0;
- if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 ) ||
- RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_FOG )) {
-
- if (_mesa_little_endian()) {
- if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 )) {
- rmesa->swtcl.specoffset = offset;
- EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_4F );
- InputsRead |= 1 << VERT_ATTRIB_COLOR1;
- OutputsWritten |= 1 << VERT_RESULT_COL1;
- }
-
- } else {
- if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 )) {
- rmesa->swtcl.specoffset = offset;
- EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_4F );
- InputsRead |= 1 << VERT_ATTRIB_COLOR1;
- OutputsWritten |= 1 << VERT_RESULT_COL1;
- }
- }
- }
-
- if (RENDERINPUTS_TEST_RANGE( index_bitset, _TNL_FIRST_TEX, _TNL_LAST_TEX )) {
- int i;
-
- for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
- if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX(i) )) {
- InputsRead |= 1 << (VERT_ATTRIB_TEX0 + i);
- OutputsWritten |= 1 << (VERT_RESULT_TEX0 + i);
- EMIT_ATTR( _TNL_ATTRIB_TEX0+i, EMIT_4F );
- }
- }
- }
-
- for (i = 0, nr = 0; i < VERT_ATTRIB_MAX; i++) {
- if (InputsRead & (1 << i)) {
- inputs[i] = nr++;
- } else {
- inputs[i] = -1;
- }
- }
-
- /* Fixed, apply to vir0 only */
- if (InputsRead & VERT_ATTRIB_POS)
- inputs[VERT_ATTRIB_POS] = 0;
- if (InputsRead & (1 << VERT_ATTRIB_COLOR0))
- inputs[VERT_ATTRIB_COLOR0] = 2;
- if (InputsRead & (1 << VERT_ATTRIB_COLOR1))
- inputs[VERT_ATTRIB_COLOR1] = 3;
- for (i = VERT_ATTRIB_TEX0; i <= VERT_ATTRIB_TEX7; i++)
- if (InputsRead & (1 << i))
- inputs[i] = 6 + (i - VERT_ATTRIB_TEX0);
+ R300_NEWPRIM(rmesa);
+ R300_STATECHANGE(rmesa, vir[0]);
+ ((drm_r300_cmd_header_t *) rmesa->hw.vir[0].cmd)->packet0.count =
+ r300VAPInputRoute0(&rmesa->hw.vir[0].cmd[R300_VIR_CNTL_0],
+ VB->AttribPtr, inputs, tab, nr);
+ R300_STATECHANGE(rmesa, vir[1]);
+ ((drm_r300_cmd_header_t *) rmesa->hw.vir[1].cmd)->packet0.count =
+ r300VAPInputRoute1(&rmesa->hw.vir[1].cmd[R300_VIR_CNTL_0], swizzle,
+ nr);
- for (i = 0, nr = 0; i < VERT_ATTRIB_MAX; i++) {
- if (InputsRead & (1 << i)) {
- tab[nr++] = i;
- }
- }
-
- for (i = 0; i < nr; i++) {
- int ci;
-
- swizzle[i][0] = SWIZZLE_ZERO;
- swizzle[i][1] = SWIZZLE_ZERO;
- swizzle[i][2] = SWIZZLE_ZERO;
- swizzle[i][3] = SWIZZLE_ONE;
-
- for (ci = 0; ci < VB->AttribPtr[tab[i]]->size; ci++) {
- swizzle[i][ci] = ci;
- }
- }
-
- if (!RENDERINPUTS_EQUAL( rmesa->tnl_index_bitset, index_bitset)) {
- R300_NEWPRIM(rmesa);
- R300_STATECHANGE(rmesa, vir[0]);
- ((drm_r300_cmd_header_t *) rmesa->hw.vir[0].cmd)->packet0.count =
- r300VAPInputRoute0(&rmesa->hw.vir[0].cmd[R300_VIR_CNTL_0],
- VB->AttribPtr, inputs, tab, nr);
- R300_STATECHANGE(rmesa, vir[1]);
- ((drm_r300_cmd_header_t *) rmesa->hw.vir[1].cmd)->packet0.count =
- r300VAPInputRoute1(&rmesa->hw.vir[1].cmd[R300_VIR_CNTL_0], swizzle,
- nr);
-
- R300_STATECHANGE(rmesa, vic);
- rmesa->hw.vic.cmd[R300_VIC_CNTL_0] = r300VAPInputCntl0(ctx, InputsRead);
- rmesa->hw.vic.cmd[R300_VIC_CNTL_1] = r300VAPInputCntl1(ctx, InputsRead);
-
- R300_STATECHANGE(rmesa, vof);
- rmesa->hw.vof.cmd[R300_VOF_CNTL_0] = r300VAPOutputCntl0(ctx, OutputsWritten);
- rmesa->hw.vof.cmd[R300_VOF_CNTL_1] = r300VAPOutputCntl1(ctx, OutputsWritten);
-
- rmesa->swtcl.vertex_size =
- _tnl_install_attrs( ctx,
- rmesa->swtcl.vertex_attrs,
- rmesa->swtcl.vertex_attr_count,
- NULL, 0 );
-
- rmesa->swtcl.vertex_size /= 4;
-
- RENDERINPUTS_COPY( rmesa->tnl_index_bitset, index_bitset );
-
- vte = rmesa->hw.vte.cmd[1];
- R300_STATECHANGE(rmesa, vte);
- rmesa->hw.vte.cmd[1] = vte;
- rmesa->hw.vte.cmd[2] = rmesa->swtcl.vertex_size;
- }
+ R300_STATECHANGE(rmesa, vic);
+ rmesa->hw.vic.cmd[R300_VIC_CNTL_0] = r300VAPInputCntl0(ctx, InputsRead);
+ rmesa->hw.vic.cmd[R300_VIC_CNTL_1] = r300VAPInputCntl1(ctx, InputsRead);
+
+ R300_STATECHANGE(rmesa, vof);
+ rmesa->hw.vof.cmd[R300_VOF_CNTL_0] = r300VAPOutputCntl0(ctx, OutputsWritten);
+ rmesa->hw.vof.cmd[R300_VOF_CNTL_1] = vap_fmt_1;
+
+ rmesa->swtcl.vertex_size =
+ _tnl_install_attrs( ctx,
+ rmesa->swtcl.vertex_attrs,
+ rmesa->swtcl.vertex_attr_count,
+ NULL, 0 );
+
+ rmesa->swtcl.vertex_size /= 4;
+
+ RENDERINPUTS_COPY( rmesa->tnl_index_bitset, index_bitset );
+
+
+ R300_STATECHANGE(rmesa, vte);
+ rmesa->hw.vte.cmd[1] = vte;
+ rmesa->hw.vte.cmd[2] = rmesa->swtcl.vertex_size;
}
*/
static void flush_last_swtcl_prim( r300ContextPtr rmesa )
{
- if (RADEON_DEBUG & DEBUG_IOCTL)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- rmesa->dma.flush = NULL;
-
- if (rmesa->dma.current.buf) {
- struct r300_dma_region *current = &rmesa->dma.current;
- GLuint current_offset = GET_START(current);
-
- assert (current->start +
- rmesa->swtcl.numverts * rmesa->swtcl.vertex_size * 4 ==
- current->ptr);
-
- if (rmesa->dma.current.start != rmesa->dma.current.ptr) {
-
- r300EnsureCmdBufSpace( rmesa, rmesa->hw.max_state_size + (8*sizeof(int)), __FUNCTION__);
- r300EmitVertexAOS( rmesa,
- rmesa->swtcl.vertex_size,
- current_offset);
+ if (RADEON_DEBUG & DEBUG_IOCTL)
+ fprintf(stderr, "%s\n", __FUNCTION__);
- r300EmitVbufPrim( rmesa,
- rmesa->swtcl.hw_primitive,
- rmesa->swtcl.numverts);
- }
-
- rmesa->swtcl.numverts = 0;
- current->start = current->ptr;
- }
+ rmesa->dma.flush = NULL;
+
+ if (rmesa->dma.current.buf) {
+ struct r300_dma_region *current = &rmesa->dma.current;
+ GLuint current_offset = GET_START(current);
+
+ assert (current->start +
+ rmesa->swtcl.numverts * rmesa->swtcl.vertex_size * 4 ==
+ current->ptr);
+
+ if (rmesa->dma.current.start != rmesa->dma.current.ptr) {
+
+ r300EnsureCmdBufSpace( rmesa, rmesa->hw.max_state_size + (12*sizeof(int)), __FUNCTION__);
+
+ r300EmitState(rmesa);
+
+ r300EmitVertexAOS( rmesa,
+ rmesa->swtcl.vertex_size,
+ current_offset);
+
+ r300EmitVbufPrim( rmesa,
+ rmesa->swtcl.hw_primitive,
+ rmesa->swtcl.numverts);
+
+ r300EmitCacheFlush(rmesa);
+ }
+
+ rmesa->swtcl.numverts = 0;
+ current->start = current->ptr;
+ }
}
/* Alloc space in the current dma region.
static void *
r300AllocDmaLowVerts( r300ContextPtr rmesa, int nverts, int vsize )
{
- GLuint bytes = vsize * nverts;
-
- if ( rmesa->dma.current.ptr + bytes > rmesa->dma.current.end )
- r300RefillCurrentDmaRegion( rmesa, bytes);
-
- if (!rmesa->dma.flush) {
- rmesa->radeon.glCtx->Driver.NeedFlush |= FLUSH_STORED_VERTICES;
- rmesa->dma.flush = flush_last_swtcl_prim;
- }
+ GLuint bytes = vsize * nverts;
- ASSERT( vsize == rmesa->swtcl.vertex_size * 4 );
- ASSERT( rmesa->dma.flush == flush_last_swtcl_prim );
- ASSERT( rmesa->dma.current.start +
- rmesa->swtcl.numverts * rmesa->swtcl.vertex_size * 4 ==
- rmesa->dma.current.ptr );
+ if ( rmesa->dma.current.ptr + bytes > rmesa->dma.current.end )
+ r300RefillCurrentDmaRegion( rmesa, bytes);
+ if (!rmesa->dma.flush) {
+ rmesa->radeon.glCtx->Driver.NeedFlush |= FLUSH_STORED_VERTICES;
+ rmesa->dma.flush = flush_last_swtcl_prim;
+ }
- {
- GLubyte *head = (GLubyte *) (rmesa->dma.current.address + rmesa->dma.current.ptr);
- rmesa->dma.current.ptr += bytes;
- rmesa->swtcl.numverts += nverts;
- return head;
- }
-
+ ASSERT( vsize == rmesa->swtcl.vertex_size * 4 );
+ ASSERT( rmesa->dma.flush == flush_last_swtcl_prim );
+ ASSERT( rmesa->dma.current.start +
+ rmesa->swtcl.numverts * rmesa->swtcl.vertex_size * 4 ==
+ rmesa->dma.current.ptr );
+
+ {
+ GLubyte *head = (GLubyte *) (rmesa->dma.current.address + rmesa->dma.current.ptr);
+ rmesa->dma.current.ptr += bytes;
+ rmesa->swtcl.numverts += nverts;
+ return head;
+ }
}
static GLuint reduced_prim[] = {
/**********************************************************************/
static void r300ChooseRenderState( GLcontext *ctx )
{
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
- GLuint index = 0;
- GLuint flags = ctx->_TriangleCaps;
-
- // if (!rmesa->TclFallback || rmesa->Fallback)
-// return;
-
- if (flags & DD_TRI_LIGHT_TWOSIDE) index |= R300_TWOSIDE_BIT;
- if (flags & DD_TRI_UNFILLED) index |= R300_UNFILLED_BIT;
-
- if (index != rmesa->swtcl.RenderIndex) {
- tnl->Driver.Render.Points = rast_tab[index].points;
- tnl->Driver.Render.Line = rast_tab[index].line;
- tnl->Driver.Render.ClippedLine = rast_tab[index].line;
- tnl->Driver.Render.Triangle = rast_tab[index].triangle;
- tnl->Driver.Render.Quad = rast_tab[index].quad;
-
- if (index == 0) {
- tnl->Driver.Render.PrimTabVerts = r300_render_tab_verts;
- tnl->Driver.Render.PrimTabElts = r300_render_tab_elts;
- tnl->Driver.Render.ClippedPolygon = r300_fast_clipped_poly;
- } else {
- tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts;
- tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts;
- tnl->Driver.Render.ClippedPolygon = _tnl_RenderClippedPolygon;
- }
-
- rmesa->swtcl.RenderIndex = index;
- }
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
+ GLuint index = 0;
+ GLuint flags = ctx->_TriangleCaps;
+
+ if (flags & DD_TRI_LIGHT_TWOSIDE) index |= R300_TWOSIDE_BIT;
+ if (flags & DD_TRI_UNFILLED) index |= R300_UNFILLED_BIT;
+
+ if (index != rmesa->swtcl.RenderIndex) {
+ tnl->Driver.Render.Points = rast_tab[index].points;
+ tnl->Driver.Render.Line = rast_tab[index].line;
+ tnl->Driver.Render.ClippedLine = rast_tab[index].line;
+ tnl->Driver.Render.Triangle = rast_tab[index].triangle;
+ tnl->Driver.Render.Quad = rast_tab[index].quad;
+
+ if (index == 0) {
+ tnl->Driver.Render.PrimTabVerts = r300_render_tab_verts;
+ tnl->Driver.Render.PrimTabElts = r300_render_tab_elts;
+ tnl->Driver.Render.ClippedPolygon = r300_fast_clipped_poly;
+ } else {
+ tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts;
+ tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts;
+ tnl->Driver.Render.ClippedPolygon = _tnl_RenderClippedPolygon;
+ }
+
+ rmesa->swtcl.RenderIndex = index;
+ }
}
static void r300RenderStart(GLcontext *ctx)
{
- r300ContextPtr rmesa = R300_CONTEXT( ctx );
- int cmd_reserved = 0;
- int cmd_written = 0;
- drm_radeon_cmd_header_t *cmd = NULL;
-
+ r300ContextPtr rmesa = R300_CONTEXT( ctx );
// fprintf(stderr, "%s\n", __FUNCTION__);
-
+
+ r300ChooseRenderState(ctx);
r300SetVertexFormat(ctx);
+ r300UpdateShaders(rmesa);
r300UpdateShaderStates(rmesa);
- reg_start(R300_RB3D_DSTCACHE_CTLSTAT, 0);
- e32(R300_RB3D_DSTCACHE_UNKNOWN_0A);
-
- reg_start(R300_RB3D_ZCACHE_CTLSTAT, 0);
- e32(R300_RB3D_ZCACHE_UNKNOWN_03);
+ r300EmitCacheFlush(rmesa);
if (rmesa->dma.flush != 0 &&
rmesa->dma.flush != flush_last_swtcl_prim)
- rmesa->dma.flush( rmesa );
+ rmesa->dma.flush( rmesa );
}
static void r300RenderFinish(GLcontext *ctx)
{
- r300ContextPtr rmesa = R300_CONTEXT( ctx );
- int cmd_reserved = 0;
- int cmd_written = 0;
- drm_radeon_cmd_header_t *cmd = NULL;
-
- reg_start(R300_RB3D_DSTCACHE_CTLSTAT, 0);
- e32(R300_RB3D_DSTCACHE_UNKNOWN_0A);
-
- reg_start(R300_RB3D_ZCACHE_CTLSTAT, 0);
- e32(R300_RB3D_ZCACHE_UNKNOWN_03);
}
static void r300RasterPrimitive( GLcontext *ctx, GLuint hwprim )
r300ContextPtr rmesa = R300_CONTEXT(ctx);
rmesa->swtcl.render_primitive = prim;
- if (prim < GL_TRIANGLES || !(ctx->_TriangleCaps & DD_TRI_UNFILLED))
- r300RasterPrimitive( ctx, reduced_prim[prim] );
+
+ if ((prim == GL_TRIANGLES) && (ctx->_TriangleCaps & DD_TRI_UNFILLED))
+ return;
+
+ r300RasterPrimitive( ctx, reduced_prim[prim] );
// fprintf(stderr, "%s\n", __FUNCTION__);
}
_tnl_need_projected_coords( ctx, GL_FALSE );
r300ChooseRenderState(ctx);
+
+ _mesa_validate_all_lighting_tables( ctx );
+
+ tnl->Driver.NotifyMaterialChange =
+ _mesa_validate_all_lighting_tables;
}
void r300DestroySwtcl(GLcontext *ctx)
type = r300PrimitiveType(rmesa, primitive);
num_verts = r300NumVerts(rmesa, vertex_nr, primitive);
- r300EmitState(rmesa);
-
start_packet3(CP_PACKET3(R300_PACKET3_3D_DRAW_VBUF_2, 0), 0);
e32(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST | (num_verts << 16) | type);
}