Merge branch 'master' into pipe-format-simplify
[mesa.git] / src / mesa / drivers / dri / r300 / r300_tex.c
index a77ceb6636038eac7c238b05ff6cd5108d316b7b..ac3d5b1bec34840ec691910b48ba6c4915c1c457 100644 (file)
@@ -40,7 +40,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #include "main/image.h"
 #include "main/mipmap.h"
 #include "main/simple_list.h"
-#include "main/texformat.h"
 #include "main/texstore.h"
 #include "main/teximage.h"
 #include "main/texobj.h"
@@ -49,7 +48,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 
 #include "r300_context.h"
 #include "r300_state.h"
-#include "r300_ioctl.h"
 #include "radeon_mipmap_tree.h"
 #include "r300_tex.h"
 
@@ -137,7 +135,7 @@ static void r300SetTexFilter(radeonTexObjPtr t, GLenum minf, GLenum magf, GLfloa
                        | R300_TX_MIN_FILTER_ANISO
                        | R300_TX_MIN_FILTER_MIP_LINEAR
                        | aniso_filter(anisotropy);
-               if (RADEON_DEBUG & DEBUG_TEXTURE)
+               if (RADEON_DEBUG & RADEON_TEXTURE)
                        fprintf(stderr, "Using maximum anisotropy of %f\n", anisotropy);
                return;
        }
@@ -176,627 +174,16 @@ static void r300SetTexFilter(radeonTexObjPtr t, GLenum minf, GLenum magf, GLfloa
        }
 }
 
-static void r300SetTexBorderColor(radeonTexObjPtr t, GLubyte c[4])
+static void r300SetTexBorderColor(radeonTexObjPtr t, const GLfloat color[4])
 {
+       GLubyte c[4];
+       CLAMPED_FLOAT_TO_UBYTE(c[0], color[0]);
+       CLAMPED_FLOAT_TO_UBYTE(c[1], color[1]);
+       CLAMPED_FLOAT_TO_UBYTE(c[2], color[2]);
+       CLAMPED_FLOAT_TO_UBYTE(c[3], color[3]);
        t->pp_border_color = PACK_COLOR_8888(c[3], c[0], c[1], c[2]);
 }
 
-/* try to find a format which will only need a memcopy */
-static const struct gl_texture_format *r300Choose8888TexFormat(GLenum srcFormat,
-                                                              GLenum srcType)
-{
-       const GLuint ui = 1;
-       const GLubyte littleEndian = *((const GLubyte *)&ui);
-
-       if ((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8) ||
-           (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && !littleEndian) ||
-           (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) ||
-           (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_BYTE && littleEndian)) {
-               return &_mesa_texformat_rgba8888;
-       } else if ((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) ||
-                  (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && littleEndian) ||
-                  (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_INT_8_8_8_8) ||
-                  (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_BYTE && !littleEndian)) {
-               return &_mesa_texformat_rgba8888_rev;
-       } else if (srcFormat == GL_BGRA && ((srcType == GL_UNSIGNED_BYTE && !littleEndian) ||
-                                           srcType == GL_UNSIGNED_INT_8_8_8_8)) {
-               return &_mesa_texformat_argb8888_rev;
-       } else if (srcFormat == GL_BGRA && ((srcType == GL_UNSIGNED_BYTE && littleEndian) ||
-                                           srcType == GL_UNSIGNED_INT_8_8_8_8_REV)) {
-               return &_mesa_texformat_argb8888;
-       } else
-               return _dri_texformat_argb8888;
-}
-
-static const struct gl_texture_format *r300ChooseTextureFormat(GLcontext * ctx,
-                                                              GLint
-                                                              internalFormat,
-                                                              GLenum format,
-                                                              GLenum type)
-{
-       r300ContextPtr rmesa = R300_CONTEXT(ctx);
-       const GLboolean do32bpt =
-           (rmesa->texture_depth == DRI_CONF_TEXTURE_DEPTH_32);
-       const GLboolean force16bpt =
-           (rmesa->texture_depth == DRI_CONF_TEXTURE_DEPTH_FORCE_16);
-       (void)format;
-
-#if 0
-       fprintf(stderr, "InternalFormat=%s(%d) type=%s format=%s\n",
-               _mesa_lookup_enum_by_nr(internalFormat), internalFormat,
-               _mesa_lookup_enum_by_nr(type), _mesa_lookup_enum_by_nr(format));
-       fprintf(stderr, "do32bpt=%d force16bpt=%d\n", do32bpt, force16bpt);
-#endif
-
-       switch (internalFormat) {
-       case 4:
-       case GL_RGBA:
-       case GL_COMPRESSED_RGBA:
-               switch (type) {
-               case GL_UNSIGNED_INT_10_10_10_2:
-               case GL_UNSIGNED_INT_2_10_10_10_REV:
-                       return do32bpt ? _dri_texformat_argb8888 :
-                           _dri_texformat_argb1555;
-               case GL_UNSIGNED_SHORT_4_4_4_4:
-               case GL_UNSIGNED_SHORT_4_4_4_4_REV:
-                       return _dri_texformat_argb4444;
-               case GL_UNSIGNED_SHORT_5_5_5_1:
-               case GL_UNSIGNED_SHORT_1_5_5_5_REV:
-                       return _dri_texformat_argb1555;
-               default:
-                       return do32bpt ? r300Choose8888TexFormat(format, type) :
-                           _dri_texformat_argb4444;
-               }
-
-       case 3:
-       case GL_RGB:
-       case GL_COMPRESSED_RGB:
-               switch (type) {
-               case GL_UNSIGNED_SHORT_4_4_4_4:
-               case GL_UNSIGNED_SHORT_4_4_4_4_REV:
-                       return _dri_texformat_argb4444;
-               case GL_UNSIGNED_SHORT_5_5_5_1:
-               case GL_UNSIGNED_SHORT_1_5_5_5_REV:
-                       return _dri_texformat_argb1555;
-               case GL_UNSIGNED_SHORT_5_6_5:
-               case GL_UNSIGNED_SHORT_5_6_5_REV:
-                       return _dri_texformat_rgb565;
-               default:
-                       return do32bpt ? _dri_texformat_argb8888 :
-                           _dri_texformat_rgb565;
-               }
-
-       case GL_RGBA8:
-       case GL_RGB10_A2:
-       case GL_RGBA12:
-       case GL_RGBA16:
-               return !force16bpt ?
-                   r300Choose8888TexFormat(format,
-                                           type) : _dri_texformat_argb4444;
-
-       case GL_RGBA4:
-       case GL_RGBA2:
-               return _dri_texformat_argb4444;
-
-       case GL_RGB5_A1:
-               return _dri_texformat_argb1555;
-
-       case GL_RGB8:
-       case GL_RGB10:
-       case GL_RGB12:
-       case GL_RGB16:
-               return !force16bpt ? _dri_texformat_argb8888 :
-                   _dri_texformat_rgb565;
-
-       case GL_RGB5:
-       case GL_RGB4:
-       case GL_R3_G3_B2:
-               return _dri_texformat_rgb565;
-
-       case GL_ALPHA:
-       case GL_ALPHA4:
-       case GL_ALPHA8:
-       case GL_ALPHA12:
-       case GL_ALPHA16:
-       case GL_COMPRESSED_ALPHA:
-               return _dri_texformat_a8;
-
-       case 1:
-       case GL_LUMINANCE:
-       case GL_LUMINANCE4:
-       case GL_LUMINANCE8:
-       case GL_LUMINANCE12:
-       case GL_LUMINANCE16:
-       case GL_COMPRESSED_LUMINANCE:
-               return _dri_texformat_l8;
-
-       case 2:
-       case GL_LUMINANCE_ALPHA:
-       case GL_LUMINANCE4_ALPHA4:
-       case GL_LUMINANCE6_ALPHA2:
-       case GL_LUMINANCE8_ALPHA8:
-       case GL_LUMINANCE12_ALPHA4:
-       case GL_LUMINANCE12_ALPHA12:
-       case GL_LUMINANCE16_ALPHA16:
-       case GL_COMPRESSED_LUMINANCE_ALPHA:
-               return _dri_texformat_al88;
-
-       case GL_INTENSITY:
-       case GL_INTENSITY4:
-       case GL_INTENSITY8:
-       case GL_INTENSITY12:
-       case GL_INTENSITY16:
-       case GL_COMPRESSED_INTENSITY:
-               return _dri_texformat_i8;
-
-       case GL_YCBCR_MESA:
-               if (type == GL_UNSIGNED_SHORT_8_8_APPLE ||
-                   type == GL_UNSIGNED_BYTE)
-                       return &_mesa_texformat_ycbcr;
-               else
-                       return &_mesa_texformat_ycbcr_rev;
-
-       case GL_RGB_S3TC:
-       case GL_RGB4_S3TC:
-       case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
-               return &_mesa_texformat_rgb_dxt1;
-
-       case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
-               return &_mesa_texformat_rgba_dxt1;
-
-       case GL_RGBA_S3TC:
-       case GL_RGBA4_S3TC:
-       case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
-               return &_mesa_texformat_rgba_dxt3;
-
-       case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
-               return &_mesa_texformat_rgba_dxt5;
-
-       case GL_ALPHA16F_ARB:
-               return &_mesa_texformat_alpha_float16;
-       case GL_ALPHA32F_ARB:
-               return &_mesa_texformat_alpha_float32;
-       case GL_LUMINANCE16F_ARB:
-               return &_mesa_texformat_luminance_float16;
-       case GL_LUMINANCE32F_ARB:
-               return &_mesa_texformat_luminance_float32;
-       case GL_LUMINANCE_ALPHA16F_ARB:
-               return &_mesa_texformat_luminance_alpha_float16;
-       case GL_LUMINANCE_ALPHA32F_ARB:
-               return &_mesa_texformat_luminance_alpha_float32;
-       case GL_INTENSITY16F_ARB:
-               return &_mesa_texformat_intensity_float16;
-       case GL_INTENSITY32F_ARB:
-               return &_mesa_texformat_intensity_float32;
-       case GL_RGB16F_ARB:
-               return &_mesa_texformat_rgba_float16;
-       case GL_RGB32F_ARB:
-               return &_mesa_texformat_rgba_float32;
-       case GL_RGBA16F_ARB:
-               return &_mesa_texformat_rgba_float16;
-       case GL_RGBA32F_ARB:
-               return &_mesa_texformat_rgba_float32;
-
-       case GL_DEPTH_COMPONENT:
-       case GL_DEPTH_COMPONENT16:
-       case GL_DEPTH_COMPONENT24:
-       case GL_DEPTH_COMPONENT32:
-#if 0
-               switch (type) {
-               case GL_UNSIGNED_BYTE:
-               case GL_UNSIGNED_SHORT:
-                       return &_mesa_texformat_z16;
-               case GL_UNSIGNED_INT:
-                       return &_mesa_texformat_z32;
-               case GL_UNSIGNED_INT_24_8_EXT:
-               default:
-                       return &_mesa_texformat_z24_s8;
-               }
-#else
-               return &_mesa_texformat_z16;
-#endif
-
-       default:
-               _mesa_problem(ctx,
-                             "unexpected internalFormat 0x%x in r300ChooseTextureFormat",
-                             (int)internalFormat);
-               return NULL;
-       }
-
-       return NULL;            /* never get here */
-}
-
-
-/**
- * Allocate an empty texture image object.
- */
-static struct gl_texture_image *r300NewTextureImage(GLcontext *ctx)
-{
-       return CALLOC(sizeof(radeon_texture_image));
-}
-
-/**
- * Free memory associated with this texture image.
- */
-static void r300FreeTexImageData(GLcontext *ctx, struct gl_texture_image *timage)
-{
-       radeon_texture_image* image = get_radeon_texture_image(timage);
-
-       if (image->mt) {
-               radeon_miptree_unreference(image->mt);
-               image->mt = 0;
-               assert(!image->base.Data);
-       } else {
-               _mesa_free_texture_image_data(ctx, timage);
-       }
-    if (image->bo) {
-        radeon_bo_unref(image->bo);
-        image->bo = NULL;
-    }
-}
-
-
-/* Set Data pointer and additional data for mapped texture image */
-static void teximage_set_map_data(radeon_texture_image *image)
-{
-       radeon_mipmap_level *lvl = &image->mt->levels[image->mtlevel];
-       image->base.Data = image->mt->bo->ptr + lvl->faces[image->mtface].offset;
-       image->base.RowStride = lvl->rowstride / image->mt->bpp;
-}
-
-
-/**
- * Map a single texture image for glTexImage and friends.
- */
-static void r300_teximage_map(radeon_texture_image *image, GLboolean write_enable)
-{
-       if (image->mt) {
-               assert(!image->base.Data);
-
-               radeon_bo_map(image->mt->bo, write_enable);
-               teximage_set_map_data(image);
-       }
-}
-
-
-static void r300_teximage_unmap(radeon_texture_image *image)
-{
-       if (image->mt) {
-               assert(image->base.Data);
-
-               image->base.Data = 0;
-               radeon_bo_unmap(image->mt->bo);
-       }
-}
-
-/**
- * Map a validated texture for reading during software rendering.
- */
-static void r300MapTexture(GLcontext *ctx, struct gl_texture_object *texObj)
-{
-       radeonTexObj* t = radeon_tex_obj(texObj);
-       int face, level;
-
-       assert(texObj->_Complete);
-       assert(t->mt);
-
-       radeon_bo_map(t->mt->bo, GL_FALSE);
-       for(face = 0; face < t->mt->faces; ++face) {
-               for(level = t->mt->firstLevel; level <= t->mt->lastLevel; ++level)
-                       teximage_set_map_data(get_radeon_texture_image(texObj->Image[face][level]));
-       }
-}
-
-static void r300UnmapTexture(GLcontext *ctx, struct gl_texture_object *texObj)
-{
-       radeonTexObj* t = radeon_tex_obj(texObj);
-       int face, level;
-
-       assert(texObj->_Complete);
-       assert(t->mt);
-
-       for(face = 0; face < t->mt->faces; ++face) {
-               for(level = t->mt->firstLevel; level <= t->mt->lastLevel; ++level)
-                       texObj->Image[face][level]->Data = 0;
-       }
-       radeon_bo_unmap(t->mt->bo);
-}
-
-/**
- * All glTexImage calls go through this function.
- */
-static void r300_teximage(
-       GLcontext *ctx, int dims,
-       GLint face, GLint level,
-       GLint internalFormat,
-       GLint width, GLint height, GLint depth,
-       GLsizei imageSize,
-       GLenum format, GLenum type, const GLvoid * pixels,
-       const struct gl_pixelstore_attrib *packing,
-       struct gl_texture_object *texObj,
-       struct gl_texture_image *texImage,
-       int compressed)
-{
-       r300ContextPtr rmesa = R300_CONTEXT(ctx);
-       radeonTexObj* t = radeon_tex_obj(texObj);
-       radeon_texture_image* image = get_radeon_texture_image(texImage);
-
-       R300_FIREVERTICES(rmesa);
-
-       t->validated = GL_FALSE;
-
-       /* Choose and fill in the texture format for this image */
-       texImage->TexFormat = r300ChooseTextureFormat(ctx, internalFormat, format, type);
-       _mesa_set_fetch_functions(texImage, dims);
-
-       if (texImage->TexFormat->TexelBytes == 0) {
-               texImage->IsCompressed = GL_TRUE;
-               texImage->CompressedSize =
-                       ctx->Driver.CompressedTextureSize(ctx, texImage->Width,
-                                          texImage->Height, texImage->Depth,
-                                          texImage->TexFormat->MesaFormat);
-       } else {
-               texImage->IsCompressed = GL_FALSE;
-               texImage->CompressedSize = 0;
-       }
-
-       /* Allocate memory for image */
-       r300FreeTexImageData(ctx, texImage); /* Mesa core only clears texImage->Data but not image->mt */
-
-       if (!t->mt)
-               radeon_try_alloc_miptree(&rmesa->radeon, t, texImage, face, level);
-       if (t->mt && radeon_miptree_matches_image(t->mt, texImage, face, level)) {
-               image->mt = t->mt;
-               image->mtlevel = level - t->mt->firstLevel;
-               image->mtface = face;
-               radeon_miptree_reference(t->mt);
-       } else {
-               int size;
-               if (texImage->IsCompressed) {
-                       size = texImage->CompressedSize;
-               } else {
-                       size = texImage->Width * texImage->Height * texImage->Depth * texImage->TexFormat->TexelBytes;
-               }
-               texImage->Data = _mesa_alloc_texmemory(size);
-       }
-
-       /* Upload texture image; note that the spec allows pixels to be NULL */
-       if (compressed) {
-               pixels = _mesa_validate_pbo_compressed_teximage(
-                       ctx, imageSize, pixels, packing, "glCompressedTexImage");
-       } else {
-               pixels = _mesa_validate_pbo_teximage(
-                       ctx, dims, width, height, depth,
-                       format, type, pixels, packing, "glTexImage");
-       }
-
-       if (pixels) {
-               r300_teximage_map(image, GL_TRUE);
-
-               if (compressed) {
-                       memcpy(texImage->Data, pixels, imageSize);
-               } else {
-                       GLuint dstRowStride;
-                       if (image->mt) {
-                               radeon_mipmap_level *lvl = &image->mt->levels[image->mtlevel];
-                               dstRowStride = lvl->rowstride;
-                       } else {
-                               dstRowStride = texImage->Width * texImage->TexFormat->TexelBytes;
-                       }
-                       if (!texImage->TexFormat->StoreImage(ctx, dims,
-                                               texImage->_BaseFormat,
-                                               texImage->TexFormat,
-                                               texImage->Data, 0, 0, 0, /* dstX/Y/Zoffset */
-                                               dstRowStride,
-                                               texImage->ImageOffsets,
-                                               width, height, depth,
-                                               format, type, pixels, packing))
-                               _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage");
-               }
-
-               r300_teximage_unmap(image);
-       }
-
-       _mesa_unmap_teximage_pbo(ctx, packing);
-
-       /* SGIS_generate_mipmap */
-       if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
-               ctx->Driver.GenerateMipmap(ctx, texObj->Target, texObj);
-       }
-}
-
-
-static GLuint face_for_target(GLenum target)
-{
-       switch (target) {
-       case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
-       case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
-       case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
-       case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
-       case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
-       case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
-               return (GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X;
-       default:
-               return 0;
-       }
-}
-
-
-static void r300TexImage1D(GLcontext * ctx, GLenum target, GLint level,
-                          GLint internalFormat,
-                          GLint width, GLint border,
-                          GLenum format, GLenum type, const GLvoid * pixels,
-                          const struct gl_pixelstore_attrib *packing,
-                          struct gl_texture_object *texObj,
-                          struct gl_texture_image *texImage)
-{
-       r300_teximage(ctx, 1, 0, level, internalFormat, width, 1, 1,
-               0, format, type, pixels, packing, texObj, texImage, 0);
-}
-
-static void r300TexImage2D(GLcontext * ctx, GLenum target, GLint level,
-                          GLint internalFormat,
-                          GLint width, GLint height, GLint border,
-                          GLenum format, GLenum type, const GLvoid * pixels,
-                          const struct gl_pixelstore_attrib *packing,
-                          struct gl_texture_object *texObj,
-                          struct gl_texture_image *texImage)
-{
-       GLuint face = face_for_target(target);
-
-       r300_teximage(ctx, 2, face, level, internalFormat, width, height, 1,
-               0, format, type, pixels, packing, texObj, texImage, 0);
-}
-
-static void r300CompressedTexImage2D(GLcontext * ctx, GLenum target,
-                                    GLint level, GLint internalFormat,
-                                    GLint width, GLint height, GLint border,
-                                    GLsizei imageSize, const GLvoid * data,
-                                    struct gl_texture_object *texObj,
-                                    struct gl_texture_image *texImage)
-{
-       GLuint face = face_for_target(target);
-
-       r300_teximage(ctx, 2, face, level, internalFormat, width, height, 1,
-               imageSize, 0, 0, data, 0, texObj, texImage, 1);
-}
-
-static void r300TexImage3D(GLcontext * ctx, GLenum target, GLint level,
-                          GLint internalFormat,
-                          GLint width, GLint height, GLint depth,
-                          GLint border,
-                          GLenum format, GLenum type, const GLvoid * pixels,
-                          const struct gl_pixelstore_attrib *packing,
-                          struct gl_texture_object *texObj,
-                          struct gl_texture_image *texImage)
-{
-       r300_teximage(ctx, 3, 0, level, internalFormat, width, height, depth,
-               0, format, type, pixels, packing, texObj, texImage, 0);
-}
-
-/**
- * Update a subregion of the given texture image.
- */
-static void r300_texsubimage(GLcontext* ctx, int dims, int level,
-               GLint xoffset, GLint yoffset, GLint zoffset,
-               GLsizei width, GLsizei height, GLsizei depth,
-               GLenum format, GLenum type,
-               const GLvoid * pixels,
-               const struct gl_pixelstore_attrib *packing,
-               struct gl_texture_object *texObj,
-               struct gl_texture_image *texImage,
-               int compressed)
-{
-       r300ContextPtr rmesa = R300_CONTEXT(ctx);
-       radeon_texture_image* image = get_radeon_texture_image(texImage);
-
-       R300_FIREVERTICES(rmesa);
-
-       pixels = _mesa_validate_pbo_teximage(ctx, dims,
-               width, height, depth, format, type, pixels, packing, "glTexSubImage1D");
-
-       if (pixels) {
-               GLint dstRowStride;
-               r300_teximage_map(image, GL_TRUE);
-
-               if (image->mt) {
-                       radeon_mipmap_level *lvl = &image->mt->levels[image->mtlevel];
-                       dstRowStride = lvl->rowstride;
-               } else {
-                       dstRowStride = texImage->Width * texImage->TexFormat->TexelBytes;
-               }
-
-               if (!texImage->TexFormat->StoreImage(ctx, dims, texImage->_BaseFormat,
-                               texImage->TexFormat, texImage->Data,
-                               xoffset, yoffset, zoffset,
-                               dstRowStride,
-                               texImage->ImageOffsets,
-                               width, height, depth,
-                               format, type, pixels, packing))
-                       _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage");
-
-               r300_teximage_unmap(image);
-       }
-
-       _mesa_unmap_teximage_pbo(ctx, packing);
-
-       /* GL_SGIS_generate_mipmap */
-       if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
-               ctx->Driver.GenerateMipmap(ctx, texObj->Target, texObj);
-       }
-}
-
-static void r300TexSubImage1D(GLcontext * ctx, GLenum target, GLint level,
-                             GLint xoffset,
-                             GLsizei width,
-                             GLenum format, GLenum type,
-                             const GLvoid * pixels,
-                             const struct gl_pixelstore_attrib *packing,
-                             struct gl_texture_object *texObj,
-                             struct gl_texture_image *texImage)
-{
-       r300_texsubimage(ctx, 1, level, xoffset, 0, 0, width, 1, 1,
-               format, type, pixels, packing, texObj, texImage, 0);
-}
-
-static void r300TexSubImage2D(GLcontext * ctx, GLenum target, GLint level,
-                             GLint xoffset, GLint yoffset,
-                             GLsizei width, GLsizei height,
-                             GLenum format, GLenum type,
-                             const GLvoid * pixels,
-                             const struct gl_pixelstore_attrib *packing,
-                             struct gl_texture_object *texObj,
-                             struct gl_texture_image *texImage)
-{
-       r300_texsubimage(ctx, 2, level, xoffset, yoffset, 0, width, height, 1,
-               format, type, pixels, packing, texObj, texImage, 0);
-}
-
-static void r300CompressedTexSubImage2D(GLcontext * ctx, GLenum target,
-                                       GLint level, GLint xoffset,
-                                       GLint yoffset, GLsizei width,
-                                       GLsizei height, GLenum format,
-                                       GLsizei imageSize, const GLvoid * data,
-                                       struct gl_texture_object *texObj,
-                                       struct gl_texture_image *texImage)
-{
-       r300_texsubimage(ctx, 2, level, xoffset, yoffset, 0, width, height, 1,
-               format, 0, data, 0, texObj, texImage, 1);
-}
-
-static void
-r300TexSubImage3D(GLcontext * ctx, GLenum target, GLint level,
-                 GLint xoffset, GLint yoffset, GLint zoffset,
-                 GLsizei width, GLsizei height, GLsizei depth,
-                 GLenum format, GLenum type,
-                 const GLvoid * pixels,
-                 const struct gl_pixelstore_attrib *packing,
-                 struct gl_texture_object *texObj,
-                 struct gl_texture_image *texImage)
-{
-       r300_texsubimage(ctx, 3, level, xoffset, yoffset, zoffset, width, height, depth,
-               format, type, pixels, packing, texObj, texImage, 0);
-}
-
-
-/**
- * Wraps Mesa's implementation to ensure that the base level image is mapped.
- *
- * This relies on internal details of _mesa_generate_mipmap, in particular
- * the fact that the memory for recreated texture images is always freed.
- */
-static void r300_generate_mipmap(GLcontext* ctx, GLenum target, struct gl_texture_object *texObj)
-{
-       GLuint face = face_for_target(target);
-       radeon_texture_image *baseimage = get_radeon_texture_image(texObj->Image[face][texObj->BaseLevel]);
-
-       r300_teximage_map(baseimage, GL_FALSE);
-       _mesa_generate_mipmap(ctx, target, texObj);
-       r300_teximage_unmap(baseimage);
-}
-
-
-
 /**
  * Changes variables and flags for a state update, which will happen at the
  * next UpdateTextureState
@@ -807,8 +194,9 @@ static void r300TexParameter(GLcontext * ctx, GLenum target,
                             GLenum pname, const GLfloat * params)
 {
        radeonTexObj* t = radeon_tex_obj(texObj);
+       GLenum texBaseFormat;
 
-       if (RADEON_DEBUG & (DEBUG_STATE | DEBUG_TEXTURE)) {
+       if (RADEON_DEBUG & (RADEON_STATE | RADEON_TEXTURE)) {
                fprintf(stderr, "%s( %s )\n", __FUNCTION__,
                        _mesa_lookup_enum_by_nr(pname));
        }
@@ -827,30 +215,23 @@ static void r300TexParameter(GLcontext * ctx, GLenum target,
                break;
 
        case GL_TEXTURE_BORDER_COLOR:
-               r300SetTexBorderColor(t, texObj->_BorderChan);
+               r300SetTexBorderColor(t, texObj->BorderColor);
                break;
 
        case GL_TEXTURE_BASE_LEVEL:
        case GL_TEXTURE_MAX_LEVEL:
        case GL_TEXTURE_MIN_LOD:
        case GL_TEXTURE_MAX_LOD:
-               /* This isn't the most efficient solution but there doesn't appear to
-                * be a nice alternative.  Since there's no LOD clamping,
-                * we just have to rely on loading the right subset of mipmap levels
-                * to simulate a clamped LOD.
-                */
-               if (t->mt) {
-                       radeon_miptree_unreference(t->mt);
-                       t->mt = 0;
-                       t->validated = GL_FALSE;
-               }
+               t->validated = GL_FALSE;
                break;
 
        case GL_DEPTH_TEXTURE_MODE:
                if (!texObj->Image[0][texObj->BaseLevel])
                        return;
-               if (texObj->Image[0][texObj->BaseLevel]->TexFormat->BaseFormat
-                   == GL_DEPTH_COMPONENT) {
+               texBaseFormat = texObj->Image[0][texObj->BaseLevel]->_BaseFormat;
+
+               if (texBaseFormat == GL_DEPTH_COMPONENT ||
+                       texBaseFormat == GL_DEPTH_STENCIL) {
                        r300SetDepthTexMode(texObj);
                        break;
                } else {
@@ -871,7 +252,7 @@ static void r300DeleteTexture(GLcontext * ctx, struct gl_texture_object *texObj)
        r300ContextPtr rmesa = R300_CONTEXT(ctx);
        radeonTexObj* t = radeon_tex_obj(texObj);
 
-       if (RADEON_DEBUG & (DEBUG_STATE | DEBUG_TEXTURE)) {
+       if (RADEON_DEBUG & (RADEON_STATE | RADEON_TEXTURE)) {
                fprintf(stderr, "%s( %p (target = %s) )\n", __FUNCTION__,
                        (void *)texObj,
                        _mesa_lookup_enum_by_nr(texObj->Target));
@@ -879,17 +260,24 @@ static void r300DeleteTexture(GLcontext * ctx, struct gl_texture_object *texObj)
 
        if (rmesa) {
                int i;
-               R300_FIREVERTICES(rmesa);
+               struct radeon_bo *bo;
+               bo = !t->mt ? t->bo : t->mt->bo;
+               if (bo && radeon_bo_is_referenced_by_cs(bo, rmesa->radeon.cmdbuf.cs)) {
+                       radeon_firevertices(&rmesa->radeon);
+               }
 
                for(i = 0; i < R300_MAX_TEXTURE_UNITS; ++i)
                        if (rmesa->hw.textures[i] == t)
                                rmesa->hw.textures[i] = 0;
        }
 
-       if (t->mt) {
-               radeon_miptree_unreference(t->mt);
-               t->mt = 0;
+       if (t->bo) {
+               radeon_bo_unref(t->bo);
+               t->bo = NULL;
        }
+
+       radeon_miptree_unreference(&t->mt);
+
        _mesa_delete_texture_object(ctx, texObj);
 }
 
@@ -908,18 +296,18 @@ static struct gl_texture_object *r300NewTextureObject(GLcontext * ctx,
        radeonTexObj* t = CALLOC_STRUCT(radeon_tex_obj);
 
 
-       if (RADEON_DEBUG & (DEBUG_STATE | DEBUG_TEXTURE)) {
+       if (RADEON_DEBUG & (RADEON_STATE | RADEON_TEXTURE)) {
                fprintf(stderr, "%s( %p (target = %s) )\n", __FUNCTION__,
                        t, _mesa_lookup_enum_by_nr(target));
        }
 
        _mesa_initialize_texture_object(&t->base, name, target);
-       t->base.MaxAnisotropy = rmesa->initialMaxAnisotropy;
+       t->base.MaxAnisotropy = rmesa->radeon.initialMaxAnisotropy;
 
        /* Initialize hardware state */
        r300UpdateTexWrap(t);
        r300SetTexFilter(t, t->base.MinFilter, t->base.MagFilter, t->base.MaxAnisotropy);
-       r300SetTexBorderColor(t, t->base._BorderChan);
+       r300SetTexBorderColor(t, t->base.BorderColor);
 
        return &t->base;
 }
@@ -929,28 +317,30 @@ void r300InitTextureFuncs(struct dd_function_table *functions)
        /* Note: we only plug in the functions we implement in the driver
         * since _mesa_init_driver_functions() was already called.
         */
-       functions->NewTextureImage = r300NewTextureImage;
-       functions->FreeTexImageData = r300FreeTexImageData;
-       functions->MapTexture = r300MapTexture;
-       functions->UnmapTexture = r300UnmapTexture;
-
-       functions->ChooseTextureFormat = r300ChooseTextureFormat;
-       functions->TexImage1D = r300TexImage1D;
-       functions->TexImage2D = r300TexImage2D;
-       functions->TexImage3D = r300TexImage3D;
-       functions->TexSubImage1D = r300TexSubImage1D;
-       functions->TexSubImage2D = r300TexSubImage2D;
-       functions->TexSubImage3D = r300TexSubImage3D;
+       functions->NewTextureImage = radeonNewTextureImage;
+       functions->FreeTexImageData = radeonFreeTexImageData;
+       functions->MapTexture = radeonMapTexture;
+       functions->UnmapTexture = radeonUnmapTexture;
+
+       functions->ChooseTextureFormat = radeonChooseTextureFormat_mesa;
+       functions->TexImage1D = radeonTexImage1D;
+       functions->TexImage2D = radeonTexImage2D;
+       functions->TexImage3D = radeonTexImage3D;
+       functions->TexSubImage1D = radeonTexSubImage1D;
+       functions->TexSubImage2D = radeonTexSubImage2D;
+       functions->TexSubImage3D = radeonTexSubImage3D;
+       functions->GetTexImage = radeonGetTexImage;
+       functions->GetCompressedTexImage = radeonGetCompressedTexImage;
        functions->NewTextureObject = r300NewTextureObject;
        functions->DeleteTexture = r300DeleteTexture;
        functions->IsTextureResident = driIsTextureResident;
 
        functions->TexParameter = r300TexParameter;
 
-       functions->CompressedTexImage2D = r300CompressedTexImage2D;
-       functions->CompressedTexSubImage2D = r300CompressedTexSubImage2D;
+       functions->CompressedTexImage2D = radeonCompressedTexImage2D;
+       functions->CompressedTexSubImage2D = radeonCompressedTexSubImage2D;
 
-       functions->GenerateMipmap = r300_generate_mipmap;
+       functions->GenerateMipmap = radeonGenerateMipmap;
 
        driInitTextureFormats();
 }