extern GLboolean r300ValidateBuffers(GLcontext * ctx);
-extern void r300InitTextureFuncs(struct dd_function_table *functions);
+extern void r300InitTextureFuncs(radeonContextPtr radeon, struct dd_function_table *functions);
+
+int32_t r300TranslateTexFormat(gl_format mesaFormat);
+
+unsigned r300IsFormatRenderable(gl_format mesaFormat);
+unsigned r500IsFormatRenderable(gl_format mesaFormat);
#endif /* __r300_TEX_H__ */