#include "macros.h"
#include "enums.h"
#include "program.h"
-#include "nvvertexec.h"
+#include "shader/prog_instruction.h"
+#include "shader/prog_parameter.h"
+#include "shader/prog_statevars.h"
+#include "tnl/tnl.h"
#include "r300_context.h"
#include "r300_program.h"
-#include "program_instruction.h"
#if SWIZZLE_X != VSF_IN_COMPONENT_X || \
SWIZZLE_Y != VSF_IN_COMPONENT_Y || \
struct gl_program_parameter_list *paramList;
if (mesa_vp->IsNVProgram) {
- _mesa_init_vp_per_primitive_registers(ctx);
+ _mesa_load_tracked_matrices(ctx);
for (pi=0; pi < MAX_NV_VERTEX_PROGRAM_PARAMS; pi++) {
*dst++=ctx->VertexProgram.Parameters[pi][0];
struct gl_program_parameter_list *paramList;
int i;
- GLint tokens[6] = { STATE_MATRIX, STATE_MVP, 0, 0, 0, STATE_MATRIX };
+ gl_state_index tokens[STATE_LENGTH] = { STATE_MVP_MATRIX, 0, 0, 0, 0 };
#ifdef PREFER_DP4
tokens[5] = STATE_MATRIX;
#endif
}
- _mesa_memcpy(&vpi[i], prog->Instructions, prog->NumInstructions * sizeof(struct prog_instruction));
+ _mesa_copy_instructions (&vpi[i], prog->Instructions, prog->NumInstructions);
free(prog->Instructions);
vpi = _mesa_alloc_instructions (prog->NumInstructions + 2);
_mesa_init_instructions (vpi, prog->NumInstructions + 2);
/* all but END */
- _mesa_memcpy(vpi, prog->Instructions, (prog->NumInstructions - 1) * sizeof(struct prog_instruction));
+ _mesa_copy_instructions (vpi, prog->Instructions, prog->NumInstructions - 1);
/* END */
- _mesa_memcpy(&vpi[prog->NumInstructions + 1], &prog->Instructions[prog->NumInstructions - 1],
- sizeof(struct prog_instruction));
+ _mesa_copy_instructions (&vpi[prog->NumInstructions + 1],
+ &prog->Instructions[prog->NumInstructions - 1],
+ 1);
vpi_insert = &vpi[prog->NumInstructions - 1];
vpi_insert[i].Opcode = OPCODE_MOV;