#include "r300_reg.h"
-#define PVS_VECTOR_OPCODE(op, out_reg_index, out_reg_fields, class) \
- ((op) \
- | ((out_reg_index) << R300_VPI_OUT_REG_INDEX_SHIFT) \
- | ((out_reg_fields) << 20) \
- | ((class) << 8))
-#define PVS_MATH_OPCODE(op, out_reg_index, out_reg_fields, class) \
- ((op) \
- | (1 << 6) /* FIXME: PVS_DST_MATH_INST */ \
- | ((out_reg_index) << R300_VPI_OUT_REG_INDEX_SHIFT) \
- | ((out_reg_fields) << 20) \
- | ((class) << 8))
+void r300SetupVertexProgram(r300ContextPtr rmesa);
-#define PVS_SOURCE_OPCODE(in_reg_index, comp_x, comp_y, comp_z, comp_w, class, negate) \
- (((in_reg_index) << R300_VPI_IN_REG_INDEX_SHIFT) \
- | ((comp_x) << R300_VPI_IN_X_SHIFT) \
- | ((comp_y) << R300_VPI_IN_Y_SHIFT) \
- | ((comp_z) << R300_VPI_IN_Z_SHIFT) \
- | ((comp_w) << R300_VPI_IN_W_SHIFT) \
- | ((negate) << 25) \
- | ((class)))
-
-#if 1
-
-#define VSF_FLAG_X 1
-#define VSF_FLAG_Y 2
-#define VSF_FLAG_Z 4
-#define VSF_FLAG_W 8
-#define VSF_FLAG_XYZ (VSF_FLAG_X | VSF_FLAG_Y | VSF_FLAG_Z)
-#define VSF_FLAG_ALL 0xf
-#define VSF_FLAG_NONE 0
-
-#define VP_OUTMASK_X R300_VPI_OUT_WRITE_X
-#define VP_OUTMASK_Y R300_VPI_OUT_WRITE_Y
-#define VP_OUTMASK_Z R300_VPI_OUT_WRITE_Z
-#define VP_OUTMASK_W R300_VPI_OUT_WRITE_W
-#define VP_OUTMASK_XY (VP_OUTMASK_X|VP_OUTMASK_Y)
-#define VP_OUTMASK_XZ (VP_OUTMASK_X|VP_OUTMASK_Z)
-#define VP_OUTMASK_XW (VP_OUTMASK_X|VP_OUTMASK_W)
-#define VP_OUTMASK_XYZ (VP_OUTMASK_XY|VP_OUTMASK_Z)
-#define VP_OUTMASK_XYW (VP_OUTMASK_XY|VP_OUTMASK_W)
-#define VP_OUTMASK_XZW (VP_OUTMASK_XZ|VP_OUTMASK_W)
-#define VP_OUTMASK_XYZW (VP_OUTMASK_XYZ|VP_OUTMASK_W)
-#define VP_OUTMASK_YZ (VP_OUTMASK_Y|VP_OUTMASK_Z)
-#define VP_OUTMASK_YW (VP_OUTMASK_Y|VP_OUTMASK_W)
-#define VP_OUTMASK_YZW (VP_OUTMASK_YZ|VP_OUTMASK_W)
-#define VP_OUTMASK_ZW (VP_OUTMASK_Z|VP_OUTMASK_W)
-
-#define VP_OUT(instr,outclass,outidx,outmask) \
- (VE_##instr | \
- ((outidx) << R300_VPI_OUT_REG_INDEX_SHIFT) | \
- (PVS_DST_REG_##outclass << 8) | \
- VP_OUTMASK_##outmask)
-
-#define VP_IN(class,idx) \
- (((idx) << R300_VPI_IN_REG_INDEX_SHIFT) | \
- (PVS_SRC_REG_##class << 0) | \
- (PVS_SRC_SELECT_X << R300_VPI_IN_X_SHIFT) | \
- (PVS_SRC_SELECT_Y << R300_VPI_IN_Y_SHIFT) | \
- (PVS_SRC_SELECT_Z << R300_VPI_IN_Z_SHIFT) | \
- (PVS_SRC_SELECT_W << R300_VPI_IN_W_SHIFT))
-#define VP_ZERO() \
- ((PVS_SRC_SELECT_FORCE_0 << R300_VPI_IN_X_SHIFT) | \
- (PVS_SRC_SELECT_FORCE_0 << R300_VPI_IN_Y_SHIFT) | \
- (PVS_SRC_SELECT_FORCE_0 << R300_VPI_IN_Z_SHIFT) | \
- (PVS_SRC_SELECT_FORCE_0 << R300_VPI_IN_W_SHIFT))
-#define VP_ONE() \
- ((PVS_SRC_SELECT_FORCE_1 << R300_VPI_IN_X_SHIFT) | \
- (PVS_SRC_SELECT_FORCE_1 << R300_VPI_IN_Y_SHIFT) | \
- (PVS_SRC_SELECT_FORCE_1 << R300_VPI_IN_Z_SHIFT) | \
- (PVS_SRC_SELECT_FORCE_1 << R300_VPI_IN_W_SHIFT))
-
-#define VP_NEG(in,comp) ((in) ^ (R300_VPI_IN_NEG_##comp))
-#define VP_NEGALL(in,comp) VP_NEG(VP_NEG(VP_NEG(VP_NEG((in),X),Y),Z),W)
-
-#endif
+struct r300_vertex_program * r300SelectAndTranslateVertexShader(GLcontext *ctx);
#endif