#define SWIZZLE_0000 MAKE_SWIZZLE4(SWIZZLE_ZERO, SWIZZLE_ZERO, SWIZZLE_ZERO, SWIZZLE_ZERO)
#define SWIZZLE_1111 MAKE_SWIZZLE4(SWIZZLE_ONE, SWIZZLE_ONE, SWIZZLE_ONE, SWIZZLE_ONE)
+static inline GLuint get_swz(GLuint swz, GLuint idx)
+{
+ if (idx & 0x4)
+ return idx;
+ return GET_SWZ(swz, idx);
+}
+
+static inline GLuint combine_swizzles4(GLuint src, GLuint swz_x, GLuint swz_y, GLuint swz_z, GLuint swz_w)
+{
+ GLuint ret = 0;
+
+ ret |= get_swz(src, swz_x);
+ ret |= get_swz(src, swz_y) << 3;
+ ret |= get_swz(src, swz_z) << 6;
+ ret |= get_swz(src, swz_w) << 9;
+
+ return ret;
+}
+
+static inline GLuint combine_swizzles(GLuint src, GLuint swz)
+{
+ GLuint ret = 0;
+
+ ret |= get_swz(src, GET_SWZ(swz, SWIZZLE_X));
+ ret |= get_swz(src, GET_SWZ(swz, SWIZZLE_Y)) << 3;
+ ret |= get_swz(src, GET_SWZ(swz, SWIZZLE_Z)) << 6;
+ ret |= get_swz(src, GET_SWZ(swz, SWIZZLE_W)) << 9;
+
+ return ret;
+}
+
+
/**
* Transformation context that is passed to local transformations.
*