rcommonEnsureCmdBufSpace(&context->radeon,
context->radeon.hw.max_state_size, __FUNCTION__);
- r700Start3D(context);
r700SendSQConfig(context);
r700SendUCPState(context);
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *vb = &tnl->vb;
+ r700Start3D(context);
+
r700UpdateShaders(ctx);
r700SetScissor(context);
r700SetupShaders(ctx);
- r700SetRenderTarget(context, 0);
- r700SetDepthTarget(context);
-
r700EmitState(ctx);
/* richard test code */