Merge branch 'mesa_7_6_branch' into mesa_7_7_branch
[mesa.git] / src / mesa / drivers / dri / r600 / r700_state.c
index 30cf2dd399d413f8425d8749c83d90ea0b673882..16b05d5cd9a462a00325ab1e5a602565d126a76b 100644 (file)
@@ -46,7 +46,6 @@
 #include "shader/prog_parameter.h"
 #include "shader/prog_statevars.h"
 #include "vbo/vbo.h"
-#include "main/texformat.h"
 
 #include "r600_context.h"
 
 #include "r700_fragprog.h"
 #include "r700_vertprog.h"
 
-
+void r600UpdateTextureState(GLcontext * ctx);
 static void r700SetClipPlaneState(GLcontext * ctx, GLenum cap, GLboolean state);
 static void r700UpdatePolygonMode(GLcontext * ctx);
 static void r700SetPolygonOffsetState(GLcontext * ctx, GLboolean state);
 static void r700SetStencilState(GLcontext * ctx, GLboolean state);
-static void r700SetRenderTarget(context_t *context, int id);
-static void r700SetDepthTarget(context_t *context);
-
-void r700SetDefaultStates(context_t *context) //--------------------
-{
-    
-}
 
-void r700UpdateShaders (GLcontext * ctx)  //----------------------------------
+void r700UpdateShaders(GLcontext * ctx)
 {
     context_t *context = R700_CONTEXT(ctx);
-    GLvector4f dummy_attrib[_TNL_ATTRIB_MAX];
-    GLvector4f *temp_attrib[_TNL_ATTRIB_MAX];
-    int i;
 
     /* should only happenen once, just after context is created */
     /* TODO: shouldn't we fallback to sw here? */
@@ -84,21 +73,6 @@ void r700UpdateShaders (GLcontext * ctx)  //----------------------------------
 
     r700SelectFragmentShader(ctx);
 
-    if (context->radeon.NewGLState) {
-           for (i = _TNL_FIRST_MAT; i <= _TNL_LAST_MAT; i++) {
-                   /* mat states from state var not array for sw */
-                   dummy_attrib[i].stride = 0;
-                   temp_attrib[i] = TNL_CONTEXT(ctx)->vb.AttribPtr[i];
-                   TNL_CONTEXT(ctx)->vb.AttribPtr[i] = &(dummy_attrib[i]);
-           }
-
-           _tnl_UpdateFixedFunctionProgram(ctx);
-
-           for (i = _TNL_FIRST_MAT; i <= _TNL_LAST_MAT; i++) {
-                   TNL_CONTEXT(ctx)->vb.AttribPtr[i] = temp_attrib[i];
-           }
-    }
-
     r700SelectVertexShader(ctx);
     r700UpdateStateParameters(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS);
     context->radeon.NewGLState = 0;
@@ -133,21 +107,6 @@ void r700UpdateViewportOffset(GLcontext * ctx) //------------------
        radeonUpdateScissor(ctx);
 }
 
-/**
- * Tell the card where to render (offset, pitch).
- * Effected by glDrawBuffer, etc
- */
-void r700UpdateDrawBuffer(GLcontext * ctx) /* TODO */ //---------------------
-{
-       context_t *context = R700_CONTEXT(ctx);
-
-       R600_STATECHANGE(context, cb_target);
-       R600_STATECHANGE(context, db_target);
-
-       r700SetRenderTarget(context, 0);
-       r700SetDepthTarget(context);
-}
-
 void r700UpdateStateParameters(GLcontext * ctx, GLuint new_state) //--------------------
 {
        struct r700_fragment_program *fp =
@@ -179,21 +138,29 @@ static void r700InvalidateState(GLcontext * ctx, GLuint new_state) //-----------
     R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
 
     _swrast_InvalidateState(ctx, new_state);
-       _swsetup_InvalidateState(ctx, new_state);
-       _vbo_InvalidateState(ctx, new_state);
-       _tnl_InvalidateState(ctx, new_state);
-       _ae_invalidate_state(ctx, new_state);
-
-       if (new_state & (_NEW_BUFFERS | _NEW_COLOR | _NEW_PIXEL)) 
-    {
-        _mesa_update_framebuffer(ctx);
-               /* this updates the DrawBuffer's Width/Height if it's a FBO */
-               _mesa_update_draw_buffer_bounds(ctx);
+    _swsetup_InvalidateState(ctx, new_state);
+    _vbo_InvalidateState(ctx, new_state);
+    _tnl_InvalidateState(ctx, new_state);
+    _ae_invalidate_state(ctx, new_state);
+
+    if (new_state & _NEW_BUFFERS) {
+           _mesa_update_framebuffer(ctx);
+           /* this updates the DrawBuffer's Width/Height if it's a FBO */
+           _mesa_update_draw_buffer_bounds(ctx);
+
+           R600_STATECHANGE(context, cb_target);
+           R600_STATECHANGE(context, db_target);
+    }
 
-               r700UpdateDrawBuffer(ctx);
-       }
+    if (new_state & (_NEW_LIGHT)) {
+           R600_STATECHANGE(context, su);
+           if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION)
+                   SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, PROVOKING_VTX_LAST_bit);
+           else
+                   CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, PROVOKING_VTX_LAST_bit);
+    }
 
-       r700UpdateStateParameters(ctx, new_state);
+    r700UpdateStateParameters(ctx, new_state);
 
     R600_STATECHANGE(context, cl);
     R600_STATECHANGE(context, spi);
@@ -224,6 +191,67 @@ static void r700InvalidateState(GLcontext * ctx, GLuint new_state) //-----------
     context->radeon.NewGLState |= new_state;
 }
 
+static void r700SetDBRenderState(GLcontext * ctx)
+{
+       context_t *context = R700_CONTEXT(ctx);
+       R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+       struct r700_fragment_program *fp = (struct r700_fragment_program *)
+               (ctx->FragmentProgram._Current);
+
+       R600_STATECHANGE(context, db);
+
+       SETbit(r700->DB_SHADER_CONTROL.u32All, DUAL_EXPORT_ENABLE_bit);
+       SETfield(r700->DB_SHADER_CONTROL.u32All, EARLY_Z_THEN_LATE_Z, Z_ORDER_shift, Z_ORDER_mask);
+       /* XXX need to enable htile for hiz/s */
+       SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIZ_ENABLE_shift, FORCE_HIZ_ENABLE_mask);
+       SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE0_shift, FORCE_HIS_ENABLE0_mask);
+       SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE1_shift, FORCE_HIS_ENABLE1_mask);
+
+       if (context->radeon.query.current)
+       {
+               SETbit(r700->DB_RENDER_OVERRIDE.u32All, NOOP_CULL_DISABLE_bit);
+               if (context->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV770)
+               {
+                       SETbit(r700->DB_RENDER_CONTROL.u32All, PERFECT_ZPASS_COUNTS_bit);
+               }
+       }
+       else
+       {
+               CLEARbit(r700->DB_RENDER_OVERRIDE.u32All, NOOP_CULL_DISABLE_bit);
+               if (context->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV770)
+               {
+                       CLEARbit(r700->DB_RENDER_CONTROL.u32All, PERFECT_ZPASS_COUNTS_bit);
+               }
+       }
+
+       if (fp)
+       {
+               if (fp->r700Shader.killIsUsed)
+               {
+                       SETbit(r700->DB_SHADER_CONTROL.u32All, KILL_ENABLE_bit);
+               }
+               else
+               {
+                       CLEARbit(r700->DB_SHADER_CONTROL.u32All, KILL_ENABLE_bit);
+               }
+
+               if (fp->r700Shader.depthIsExported)
+               {
+                       SETbit(r700->DB_SHADER_CONTROL.u32All, Z_EXPORT_ENABLE_bit);
+               }
+               else
+               {
+                       CLEARbit(r700->DB_SHADER_CONTROL.u32All, Z_EXPORT_ENABLE_bit);
+               }
+       }
+}
+
+void r700UpdateShaderStates(GLcontext * ctx)
+{
+       r700SetDBRenderState(ctx);
+       r600UpdateTextureState(ctx);
+}
+
 static void r700SetDepthState(GLcontext * ctx)
 {
        context_t *context = R700_CONTEXT(ctx);
@@ -489,10 +517,10 @@ static void r700SetBlendState(GLcontext * ctx)
                 eqn, COLOR_COMB_FCN_shift, COLOR_COMB_FCN_mask);
 
        SETfield(blend_reg,
-                blend_factor(ctx->Color.BlendSrcRGB, GL_TRUE),
+                blend_factor(ctx->Color.BlendSrcA, GL_TRUE),
                 ALPHA_SRCBLEND_shift, ALPHA_SRCBLEND_mask);
        SETfield(blend_reg,
-                blend_factor(ctx->Color.BlendDstRGB, GL_FALSE),
+                blend_factor(ctx->Color.BlendDstA, GL_FALSE),
                 ALPHA_DESTBLEND_shift, ALPHA_DESTBLEND_mask);
 
        switch (ctx->Color.BlendEquationA) {
@@ -677,6 +705,10 @@ static void r700UpdateCulling(GLcontext * ctx)
             CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, FACE_bit); /* default: ccw */
             break;
     }
+
+    /* Winding is inverted when rendering to FBO */
+    if (ctx->DrawBuffer && ctx->DrawBuffer->Name)
+           r700->PA_SU_SC_MODE_CNTL.u32All ^= FACE_bit;
 }
 
 static void r700UpdateLineStipple(GLcontext * ctx)
@@ -767,9 +799,9 @@ static void r700ColorMask(GLcontext * ctx,
                             (b ? 4 : 0) |
                             (a ? 8 : 0));
 
-       if (mask != r700->CB_SHADER_MASK.u32All) {
+       if (mask != r700->CB_TARGET_MASK.u32All) {
                R600_STATECHANGE(context, cb);
-               SETfield(r700->CB_SHADER_MASK.u32All, mask, OUTPUT0_ENABLE_shift, OUTPUT0_ENABLE_mask);
+               SETfield(r700->CB_TARGET_MASK.u32All, mask, TARGET0_ENABLE_shift, TARGET0_ENABLE_mask);
        }
 }
 
@@ -859,9 +891,9 @@ static void r700PointSize(GLcontext * ctx, GLfloat size)
        size = CLAMP(size, ctx->Const.MinPointSize, ctx->Const.MaxPointSize);
 
        /* format is 12.4 fixed point */
-       SETfield(r700->PA_SU_POINT_SIZE.u32All, (int)(size * 16),
+       SETfield(r700->PA_SU_POINT_SIZE.u32All, (int)(size * 8.0),
                 PA_SU_POINT_SIZE__HEIGHT_shift, PA_SU_POINT_SIZE__HEIGHT_mask);
-       SETfield(r700->PA_SU_POINT_SIZE.u32All, (int)(size * 16),
+       SETfield(r700->PA_SU_POINT_SIZE.u32All, (int)(size * 8.0),
                 PA_SU_POINT_SIZE__WIDTH_shift, PA_SU_POINT_SIZE__WIDTH_mask);
 
 }
@@ -876,11 +908,11 @@ static void r700PointParameter(GLcontext * ctx, GLenum pname, const GLfloat * pa
        /* format is 12.4 fixed point */
        switch (pname) {
        case GL_POINT_SIZE_MIN:
-               SETfield(r700->PA_SU_POINT_MINMAX.u32All, (int)(ctx->Point.MinSize * 16.0),
+               SETfield(r700->PA_SU_POINT_MINMAX.u32All, (int)(ctx->Point.MinSize * 8.0),
                         MIN_SIZE_shift, MIN_SIZE_mask);
                break;
        case GL_POINT_SIZE_MAX:
-               SETfield(r700->PA_SU_POINT_MINMAX.u32All, (int)(ctx->Point.MaxSize * 16.0),
+               SETfield(r700->PA_SU_POINT_MINMAX.u32All, (int)(ctx->Point.MaxSize * 8.0),
                         MAX_SIZE_shift, MAX_SIZE_mask);
                break;
        case GL_POINT_DISTANCE_ATTENUATION:
@@ -1063,6 +1095,7 @@ static void r700UpdateWindow(GLcontext * ctx, int id) //--------------------
        GLfloat tz = v[MAT_TZ] * depthScale;
 
        R600_STATECHANGE(context, vpt);
+       R600_STATECHANGE(context, cl);
 
        r700->viewport[id].PA_CL_VPORT_XSCALE.f32All  = sx;
        r700->viewport[id].PA_CL_VPORT_XOFFSET.f32All = tx;
@@ -1073,6 +1106,18 @@ static void r700UpdateWindow(GLcontext * ctx, int id) //--------------------
        r700->viewport[id].PA_CL_VPORT_ZSCALE.f32All  = sz;
        r700->viewport[id].PA_CL_VPORT_ZOFFSET.f32All = tz;
 
+       if (ctx->Transform.DepthClamp) {
+               r700->viewport[id].PA_SC_VPORT_ZMIN_0.f32All = MIN2(ctx->Viewport.Near, ctx->Viewport.Far);
+               r700->viewport[id].PA_SC_VPORT_ZMAX_0.f32All = MAX2(ctx->Viewport.Near, ctx->Viewport.Far);
+               SETbit(r700->PA_CL_CLIP_CNTL.u32All, ZCLIP_NEAR_DISABLE_bit);
+               SETbit(r700->PA_CL_CLIP_CNTL.u32All, ZCLIP_FAR_DISABLE_bit);
+       } else {
+               r700->viewport[id].PA_SC_VPORT_ZMIN_0.f32All = 0.0;
+               r700->viewport[id].PA_SC_VPORT_ZMAX_0.f32All = 1.0;
+               CLEARbit(r700->PA_CL_CLIP_CNTL.u32All, ZCLIP_NEAR_DISABLE_bit);
+               CLEARbit(r700->PA_CL_CLIP_CNTL.u32All, ZCLIP_FAR_DISABLE_bit);
+       }
+
        r700->viewport[id].enabled = GL_TRUE;
 
        r700SetScissor(context);
@@ -1144,20 +1189,25 @@ static void r700PolygonOffset(GLcontext * ctx, GLfloat factor, GLfloat units) //
        context_t *context = R700_CONTEXT(ctx);
        R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
        GLfloat constant = units;
+       GLchar depth = 0;
+
+       R600_STATECHANGE(context, poly);
 
        switch (ctx->Visual.depthBits) {
        case 16:
                constant *= 4.0;
+               depth = -16;
                break;
        case 24:
                constant *= 2.0;
+               depth = -24;
                break;
        }
 
        factor *= 12.0;
-
-       R600_STATECHANGE(context, poly);
-
+       SETfield(r700->PA_SU_POLY_OFFSET_DB_FMT_CNTL.u32All, depth,
+                POLY_OFFSET_NEG_NUM_DB_BITS_shift, POLY_OFFSET_NEG_NUM_DB_BITS_mask);
+       //r700->PA_SU_POLY_OFFSET_CLAMP.f32All = constant; //???
        r700->PA_SU_POLY_OFFSET_FRONT_SCALE.f32All = factor;
        r700->PA_SU_POLY_OFFSET_FRONT_OFFSET.f32All = constant;
        r700->PA_SU_POLY_OFFSET_BACK_SCALE.f32All = factor;
@@ -1181,13 +1231,8 @@ static void r700UpdatePolygonMode(GLcontext * ctx)
                /* Handle GL_CW (clock wise and GL_CCW (counter clock wise)
                 * correctly by selecting the correct front and back face
                 */
-               if (ctx->Polygon.FrontFace == GL_CCW) {
-                       f = ctx->Polygon.FrontMode;
-                       b = ctx->Polygon.BackMode;
-               } else {
-                       f = ctx->Polygon.BackMode;
-                       b = ctx->Polygon.FrontMode;
-               }
+               f = ctx->Polygon.FrontMode;
+               b = ctx->Polygon.BackMode;
 
                /* Enable polygon mode */
                SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DUAL_MODE, POLY_MODE_shift, POLY_MODE_mask);
@@ -1288,14 +1333,19 @@ void r700SetScissor(context_t *context) //---------------
        if (context->radeon.state.scissor.enabled) {
                x1 = context->radeon.state.scissor.rect.x1;
                y1 = context->radeon.state.scissor.rect.y1;
-               x2 = context->radeon.state.scissor.rect.x2 - 1;
-               y2 = context->radeon.state.scissor.rect.y2 - 1;
+               x2 = context->radeon.state.scissor.rect.x2;
+               y2 = context->radeon.state.scissor.rect.y2;
+               /* r600 has exclusive BR scissors */
+               if (context->radeon.radeonScreen->kernel_mm) {
+                       x2++;
+                       y2++;
+               }
        } else {
                if (context->radeon.radeonScreen->driScreen->dri2.enabled) {
                        x1 = 0;
                        y1 = 0;
-                       x2 = rrb->base.Width - 1;
-                       y2 = rrb->base.Height - 1;
+                       x2 = rrb->base.Width;
+                       y2 = rrb->base.Height;
                } else {
                        x1 = rrb->dPriv->x;
                        y1 = rrb->dPriv->y;
@@ -1368,112 +1418,9 @@ void r700SetScissor(context_t *context) //---------------
        SETfield(r700->viewport[id].PA_SC_VPORT_SCISSOR_0_BR.u32All, y2,
                 PA_SC_VPORT_SCISSOR_0_BR__BR_Y_shift, PA_SC_VPORT_SCISSOR_0_BR__BR_Y_mask);
 
-       r700->viewport[id].PA_SC_VPORT_ZMIN_0.u32All = 0;
-       r700->viewport[id].PA_SC_VPORT_ZMAX_0.u32All = 0x3F800000;
        r700->viewport[id].enabled = GL_TRUE;
 }
 
-static void r700SetRenderTarget(context_t *context, int id)
-{
-    R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
-
-    struct radeon_renderbuffer *rrb;
-    unsigned int nPitchInPixel;
-
-    rrb = radeon_get_colorbuffer(&context->radeon);
-    if (!rrb || !rrb->bo) {
-           return;
-    }
-
-    R600_STATECHANGE(context, cb_target);
-    R600_STATECHANGE(context, cb);
-
-    /* screen/window/view */
-    SETfield(r700->CB_TARGET_MASK.u32All, 0xF, (4 * id), TARGET0_ENABLE_mask);
-
-    /* color buffer */
-    r700->render_target[id].CB_COLOR0_BASE.u32All = context->radeon.state.color.draw_offset;
-
-    nPitchInPixel = rrb->pitch/rrb->cpp;
-    SETfield(r700->render_target[id].CB_COLOR0_SIZE.u32All, (nPitchInPixel/8)-1,
-             PITCH_TILE_MAX_shift, PITCH_TILE_MAX_mask);
-    SETfield(r700->render_target[id].CB_COLOR0_SIZE.u32All, ( (nPitchInPixel * context->radeon.radeonScreen->driScreen->fbHeight)/64 )-1,
-             SLICE_TILE_MAX_shift, SLICE_TILE_MAX_mask);
-    r700->render_target[id].CB_COLOR0_BASE.u32All = 0;
-    SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, ENDIAN_NONE, ENDIAN_shift, ENDIAN_mask);
-    SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, ARRAY_LINEAR_GENERAL,
-             CB_COLOR0_INFO__ARRAY_MODE_shift, CB_COLOR0_INFO__ARRAY_MODE_mask);
-    if(4 == rrb->cpp)
-    {
-        SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, COLOR_8_8_8_8,
-                 CB_COLOR0_INFO__FORMAT_shift, CB_COLOR0_INFO__FORMAT_mask);
-        SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, SWAP_ALT, COMP_SWAP_shift, COMP_SWAP_mask);
-    }
-    else
-    {
-        SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, COLOR_5_6_5,
-                 CB_COLOR0_INFO__FORMAT_shift, CB_COLOR0_INFO__FORMAT_mask);
-        SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, SWAP_ALT_REV,
-                 COMP_SWAP_shift, COMP_SWAP_mask);
-    }
-    SETbit(r700->render_target[id].CB_COLOR0_INFO.u32All, SOURCE_FORMAT_bit);
-    SETbit(r700->render_target[id].CB_COLOR0_INFO.u32All, BLEND_CLAMP_bit);
-    SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, NUMBER_UNORM, NUMBER_TYPE_shift, NUMBER_TYPE_mask);
-
-    r700->render_target[id].enabled = GL_TRUE;
-}
-
-static void r700SetDepthTarget(context_t *context)
-{
-    R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
-
-    struct radeon_renderbuffer *rrb;
-    unsigned int nPitchInPixel;
-
-    rrb = radeon_get_depthbuffer(&context->radeon);
-    if (!rrb)
-           return;
-
-    R600_STATECHANGE(context, db_target);
-
-    /* depth buf */
-    r700->DB_DEPTH_SIZE.u32All = 0;
-    r700->DB_DEPTH_BASE.u32All = 0;
-    r700->DB_DEPTH_INFO.u32All = 0;
-    r700->DB_DEPTH_VIEW.u32All = 0;
-
-    nPitchInPixel = rrb->pitch/rrb->cpp;
-
-    SETfield(r700->DB_DEPTH_SIZE.u32All, (nPitchInPixel/8)-1,
-             PITCH_TILE_MAX_shift, PITCH_TILE_MAX_mask);
-    SETfield(r700->DB_DEPTH_SIZE.u32All, ( (nPitchInPixel * context->radeon.radeonScreen->driScreen->fbHeight)/64 )-1,
-             SLICE_TILE_MAX_shift, SLICE_TILE_MAX_mask); /* size in pixel / 64 - 1 */
-
-    if(4 == rrb->cpp)
-    {
-        switch (GL_CONTEXT(context)->Visual.depthBits)
-        {
-        case 16:
-        case 24:
-            SETfield(r700->DB_DEPTH_INFO.u32All, DEPTH_8_24,
-                     DB_DEPTH_INFO__FORMAT_shift, DB_DEPTH_INFO__FORMAT_mask);
-            break;
-        default:
-            fprintf(stderr, "Error: Unsupported depth %d... exiting\n",
-                GL_CONTEXT(context)->Visual.depthBits);
-            _mesa_exit(-1);
-        }
-    }
-    else
-    {
-        SETfield(r700->DB_DEPTH_INFO.u32All, DEPTH_16,
-                     DB_DEPTH_INFO__FORMAT_shift, DB_DEPTH_INFO__FORMAT_mask);
-    }
-    SETfield(r700->DB_DEPTH_INFO.u32All, ARRAY_2D_TILED_THIN1,
-             DB_DEPTH_INFO__ARRAY_MODE_shift, DB_DEPTH_INFO__ARRAY_MODE_mask);
-    /* r700->DB_PREFETCH_LIMIT.bits.DEPTH_HEIGHT_TILE_MAX = (context->currentDraw->h >> 3) - 1; */ /* z buffer sie may much bigger than what need, so use actual used h. */
-}
-
 static void r700InitSQConfig(GLcontext * ctx)
 {
     context_t *context = R700_CONTEXT(ctx);
@@ -1676,6 +1623,7 @@ void r700InitState(GLcontext * ctx) //-------------------
 {
     context_t *context = R700_CONTEXT(ctx);
     R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+    int id = 0;
 
     radeon_firevertices(&context->radeon);
 
@@ -1784,19 +1732,10 @@ void r700InitState(GLcontext * ctx) //-------------------
     r700Enable(ctx, GL_DEPTH_TEST, ctx->Depth.Test);
     r700DepthMask(ctx, ctx->Depth.Mask);
     r700DepthFunc(ctx, ctx->Depth.Func);
-    SETbit(r700->DB_SHADER_CONTROL.u32All, DUAL_EXPORT_ENABLE_bit);
-
     r700->DB_DEPTH_CLEAR.u32All     = 0x3F800000;
-
-    r700->DB_RENDER_CONTROL.u32All  = 0;
     SETbit(r700->DB_RENDER_CONTROL.u32All, STENCIL_COMPRESS_DISABLE_bit);
     SETbit(r700->DB_RENDER_CONTROL.u32All, DEPTH_COMPRESS_DISABLE_bit);
-    r700->DB_RENDER_OVERRIDE.u32All = 0;
-    if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770)
-           SETbit(r700->DB_RENDER_OVERRIDE.u32All, FORCE_SHADER_Z_ORDER_bit);
-    SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIZ_ENABLE_shift, FORCE_HIZ_ENABLE_mask);
-    SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE0_shift, FORCE_HIS_ENABLE0_mask);
-    SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE1_shift, FORCE_HIS_ENABLE1_mask);
+    r700SetDBRenderState(ctx);
 
     r700->DB_ALPHA_TO_MASK.u32All = 0;
     SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET0_shift, ALPHA_TO_MASK_OFFSET0_mask);
@@ -1869,6 +1808,9 @@ void r700InitState(GLcontext * ctx) //-------------------
     /* Set up color compare mask */
     r700->CB_CLRCMP_MSK.u32All = 0xFFFFFFFF;
 
+    /* screen/window/view */
+    SETfield(r700->CB_SHADER_MASK.u32All, 0xF, (4 * id), OUTPUT0_ENABLE_mask);
+
     context->radeon.hw.all_dirty = GL_TRUE;
 
 }