(context->chipobj.EmitShader)(ctx,
&(vp->shaderbo),
(GLvoid *)(vp->r700Shader.pProgram),
- vp->r700Shader.uShaderBinaryDWORDSize);
+ vp->r700Shader.uShaderBinaryDWORDSize,\r
+ "VS");
vp->loaded = GL_TRUE;
}
BEGIN_BATCH_NO_AUTOSTATE(unNumParamData + 2);
- OUT_BATCH(CP_PACKET3(R600_IT_SET_ALU_CONST, unNumParamData));
+ R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_ALU_CONST, unNumParamData));
/* assembler map const from very beginning. */
- OUT_BATCH(SQ_ALU_CONSTANT_VS_OFFSET * 4);
+ R600_OUT_BATCH(SQ_ALU_CONSTANT_VS_OFFSET * 4);
unNumParamData = paramList->NumParameters;
for(ui=0; ui<unNumParamData; ui++)
{
- OUT_BATCH(*((unsigned int*)&(paramList->ParameterValues[ui][0])));
- OUT_BATCH(*((unsigned int*)&(paramList->ParameterValues[ui][1])));
- OUT_BATCH(*((unsigned int*)&(paramList->ParameterValues[ui][2])));
- OUT_BATCH(*((unsigned int*)&(paramList->ParameterValues[ui][3])));
+ R600_OUT_BATCH(*((unsigned int*)&(paramList->ParameterValues[ui][0])));
+ R600_OUT_BATCH(*((unsigned int*)&(paramList->ParameterValues[ui][1])));
+ R600_OUT_BATCH(*((unsigned int*)&(paramList->ParameterValues[ui][2])));
+ R600_OUT_BATCH(*((unsigned int*)&(paramList->ParameterValues[ui][3])));
}
END_BATCH();
COMMIT_BATCH();