&tex,
sizeof(drm_radeon_texture_t));
if (ret) {
- if (RADEON_DEBUG & DEBUG_IOCTL)
+ if (RADEON_DEBUG & RADEON_IOCTL)
fprintf(stderr, "DRM_RADEON_TEXTURE: again!\n");
usleep(1);
}
&tex,
sizeof(drm_radeon_texture_t));
if (ret) {
- if (RADEON_DEBUG & DEBUG_IOCTL)
+ if (RADEON_DEBUG & RADEON_IOCTL)
fprintf(stderr, "DRM_RADEON_TEXTURE: again!\n");
usleep(1);
}