void radeonSetCliprects(radeonContextPtr radeon);
void radeonUpdateScissor( GLcontext *ctx );
void radeonScissor(GLcontext* ctx, GLint x, GLint y, GLsizei w, GLsizei h);
+void radeonPolygonStipplePreKMS( GLcontext *ctx, const GLubyte *mask );
void radeonWaitForIdleLocked(radeonContextPtr radeon);
extern uint32_t radeonGetAge(radeonContextPtr radeon);
void radeonFlush(GLcontext *ctx);
void radeonFinish(GLcontext * ctx);
void radeonEmitState(radeonContextPtr radeon);
-GLuint radeonCountEmitSize(radeonContextPtr radeon);
+GLuint radeonCountStateEmitSize(radeonContextPtr radeon);
void radeon_clear_tris(GLcontext *ctx, GLbitfield mask);