radeon: Unify the style of function pointer calls in structs
[mesa.git] / src / mesa / drivers / dri / radeon / radeon_common_context.c
index 4660d98c9a2ee73570b216e957422a7988b4a161..d981ca24e56063e0b092f3d6af4fc7e7ecfedef7 100644 (file)
@@ -418,12 +418,12 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable,
                        }
                }
 
-               buffers = (*screen->dri2.loader->getBuffersWithFormat)(drawable,
-                                                               &drawable->w,
-                                                               &drawable->h,
-                                                               attachments, i / 2,
-                                                               &count,
-                                                               drawable->loaderPrivate);
+               buffers = screen->dri2.loader->getBuffersWithFormat(drawable,
+                                                                   &drawable->w,
+                                                                   &drawable->h,
+                                                                   attachments, i / 2,
+                                                                   &count,
+                                                                   drawable->loaderPrivate);
        } else if (screen->dri2.loader) {
                i = 0;
                if (draw->color_rb[0])
@@ -437,12 +437,12 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable,
                                attachments[i++] = __DRI_BUFFER_STENCIL;
                }
 
-               buffers = (*screen->dri2.loader->getBuffers)(drawable,
-                                                                &drawable->w,
-                                                                &drawable->h,
-                                                                attachments, i,
-                                                                &count,
-                                                                drawable->loaderPrivate);
+               buffers = screen->dri2.loader->getBuffers(drawable,
+                                                         &drawable->w,
+                                                         &drawable->h,
+                                                         attachments, i,
+                                                         &count,
+                                                         drawable->loaderPrivate);
        }
 
        if (buffers == NULL)