* Authors:
* Kevin E. Martin <martin@valinux.com>
* Gareth Hughes <gareth@valinux.com>
- * Keith Whitwell <keith@tungstengraphics.com>
+ * Keith Whitwell <keithw@vmware.com>
*/
+#include <stdbool.h>
#include "main/glheader.h"
#include "main/api_arrayelt.h"
+#include "main/api_exec.h"
#include "main/context.h"
-#include "main/simple_list.h"
-#include "main/imports.h"
-#include "main/matrix.h"
+#include "util/simple_list.h"
#include "main/extensions.h"
-#include "main/framebuffer.h"
-#include "main/state.h"
+#include "main/version.h"
+#include "main/vtxfmt.h"
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
#include "radeon_tex.h"
#include "radeon_swtcl.h"
#include "radeon_tcl.h"
-#include "radeon_maos.h"
#include "radeon_queryobj.h"
+#include "radeon_blit.h"
+#include "radeon_fog.h"
-#define need_GL_ARB_occlusion_query
-#define need_GL_EXT_blend_minmax
-#define need_GL_EXT_fog_coord
-#define need_GL_EXT_secondary_color
-#define need_GL_EXT_framebuffer_object
-#include "extension_helper.h"
-
-#define DRIVER_DATE "20061018"
-
-#include "vblank.h"
#include "utils.h"
-#include "xmlpool.h" /* for symbolic values of enum-type options */
-
-/* Extension strings exported by the R100 driver.
- */
-const struct dri_extension card_extensions[] =
-{
- { "GL_ARB_multitexture", NULL },
- { "GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions},
- { "GL_ARB_texture_border_clamp", NULL },
- { "GL_ARB_texture_env_add", NULL },
- { "GL_ARB_texture_env_combine", NULL },
- { "GL_ARB_texture_env_crossbar", NULL },
- { "GL_ARB_texture_env_dot3", NULL },
- { "GL_ARB_texture_mirrored_repeat", NULL },
- { "GL_EXT_blend_logic_op", NULL },
- { "GL_EXT_blend_subtract", GL_EXT_blend_minmax_functions },
- { "GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
- { "GL_EXT_packed_depth_stencil", NULL},
- { "GL_EXT_secondary_color", GL_EXT_secondary_color_functions },
- { "GL_EXT_stencil_wrap", NULL },
- { "GL_EXT_texture_edge_clamp", NULL },
- { "GL_EXT_texture_env_combine", NULL },
- { "GL_EXT_texture_env_dot3", NULL },
- { "GL_EXT_texture_filter_anisotropic", NULL },
- { "GL_EXT_texture_lod_bias", NULL },
- { "GL_EXT_texture_mirror_clamp", NULL },
- { "GL_ATI_texture_env_combine3", NULL },
- { "GL_ATI_texture_mirror_once", NULL },
- { "GL_MESA_ycbcr_texture", NULL },
- { "GL_NV_blend_square", NULL },
- { "GL_SGIS_generate_mipmap", NULL },
- { NULL, NULL }
-};
-
-const struct dri_extension mm_extensions[] = {
- { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions },
- { NULL, NULL }
-};
+#include "util/driconf.h" /* for symbolic values of enum-type options */
extern const struct tnl_pipeline_stage _radeon_render_stage;
extern const struct tnl_pipeline_stage _radeon_tcl_stage;
/* Try and go straight to t&l
*/
- &_radeon_tcl_stage,
+ &_radeon_tcl_stage,
/* Catch any t&l fallbacks
*/
NULL,
};
-static void r100_get_lock(radeonContextPtr radeon)
-{
- r100ContextPtr rmesa = (r100ContextPtr)radeon;
- drm_radeon_sarea_t *sarea = radeon->sarea;
-
- RADEON_STATECHANGE(rmesa, ctx);
- if (rmesa->radeon.sarea->tiling_enabled) {
- rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] |=
- RADEON_COLOR_TILE_ENABLE;
- } else {
- rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] &=
- ~RADEON_COLOR_TILE_ENABLE;
- }
-
- if (sarea->ctx_owner != rmesa->radeon.dri.hwContext) {
- sarea->ctx_owner = rmesa->radeon.dri.hwContext;
-
- if (!radeon->radeonScreen->kernel_mm)
- radeon_bo_legacy_texture_age(radeon->radeonScreen->bom);
- }
-}
-
-static void r100_vtbl_emit_cs_header(struct radeon_cs *cs, radeonContextPtr rmesa)
-{
-}
-
static void r100_vtbl_pre_emit_state(radeonContextPtr radeon)
{
r100ContextPtr rmesa = (r100ContextPtr)radeon;
-
+
/* r100 always needs to emit ZBS to avoid TCL lockups */
rmesa->hw.zbs.dirty = 1;
radeon->hw.is_dirty = 1;
}
-static void r100_vtbl_free_context(GLcontext *ctx)
+static void r100_vtbl_free_context(struct gl_context *ctx)
{
r100ContextPtr rmesa = R100_CONTEXT(ctx);
_mesa_vector4f_free( &rmesa->tcl.ObjClean );
BATCH_LOCALS(radeon);
struct radeon_query_object *query = radeon->query.current;
- BEGIN_BATCH_NO_AUTOSTATE(4);
+ BEGIN_BATCH(4);
OUT_BATCH(CP_PACKET0(RADEON_RB3D_ZPASS_ADDR, 0));
- OUT_BATCH_RELOC(0, query->bo, query->curr_offset, 0, RADEON_GEM_DOMAIN_GTT, 0);
+ OUT_BATCH_RELOC(query->bo, query->curr_offset, 0, RADEON_GEM_DOMAIN_GTT, 0);
END_BATCH();
query->curr_offset += sizeof(uint32_t);
assert(query->curr_offset < RADEON_QUERY_PAGE_SIZE);
static void r100_init_vtbl(radeonContextPtr radeon)
{
- radeon->vtbl.get_lock = r100_get_lock;
- radeon->vtbl.update_viewport_offset = radeonUpdateViewportOffset;
- radeon->vtbl.emit_cs_header = r100_vtbl_emit_cs_header;
radeon->vtbl.swtcl_flush = r100_swtcl_flush;
radeon->vtbl.pre_emit_state = r100_vtbl_pre_emit_state;
radeon->vtbl.fallback = radeonFallback;
radeon->vtbl.free_context = r100_vtbl_free_context;
radeon->vtbl.emit_query_finish = r100_emit_query_finish;
+ radeon->vtbl.check_blit = r100_check_blit;
+ radeon->vtbl.blit = r100_blit;
+ radeon->vtbl.is_format_renderable = radeonIsFormatRenderable;
+ radeon->vtbl.revalidate_all_buffers = r100ValidateBuffers;
}
/* Create the device specific context.
*/
GLboolean
-r100CreateContext( const __GLcontextModes *glVisual,
- __DRIcontextPrivate *driContextPriv,
- void *sharedContextPrivate)
+r100CreateContext( gl_api api,
+ const struct gl_config *glVisual,
+ __DRIcontext *driContextPriv,
+ const struct __DriverContextConfig *ctx_config,
+ unsigned *error,
+ void *sharedContextPrivate)
{
- __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
- radeonScreenPtr screen = (radeonScreenPtr)(sPriv->private);
+ __DRIscreen *sPriv = driContextPriv->driScreenPriv;
+ radeonScreenPtr screen = (radeonScreenPtr)(sPriv->driverPrivate);
struct dd_function_table functions;
r100ContextPtr rmesa;
- GLcontext *ctx;
+ struct gl_context *ctx;
int i;
int tcl_mode, fthrottle_mode;
- assert(glVisual);
+ if (ctx_config->flags & ~(__DRI_CTX_FLAG_DEBUG | __DRI_CTX_FLAG_NO_ERROR)) {
+ *error = __DRI_CTX_ERROR_UNKNOWN_FLAG;
+ return false;
+ }
+
+ if (ctx_config->attribute_mask) {
+ *error = __DRI_CTX_ERROR_UNKNOWN_ATTRIBUTE;
+ return false;
+ }
+
assert(driContextPriv);
assert(screen);
/* Allocate the Radeon context */
- rmesa = (r100ContextPtr) CALLOC( sizeof(*rmesa) );
- if ( !rmesa )
+ rmesa = calloc(1, sizeof(*rmesa));
+ if ( !rmesa ) {
+ *error = __DRI_CTX_ERROR_NO_MEMORY;
return GL_FALSE;
+ }
+ rmesa->radeon.radeonScreen = screen;
r100_init_vtbl(&rmesa->radeon);
/* init exp fog table data */
radeonInitStaticFogData();
-
+
/* Parse configuration files.
* Do this here so that initialMaxAnisotropy is set before we create
* the default textures.
*/
driParseConfigFiles (&rmesa->radeon.optionCache, &screen->optionCache,
- screen->driScreen->myNum, "radeon");
+ screen->driScreen->myNum, "radeon", NULL, NULL, 0);
rmesa->radeon.initialMaxAnisotropy = driQueryOptionf(&rmesa->radeon.optionCache,
"def_max_anisotropy");
- if ( driQueryOptionb( &rmesa->radeon.optionCache, "hyperz" ) ) {
- if ( sPriv->drm_version.minor < 13 )
- fprintf( stderr, "DRM version 1.%d too old to support HyperZ, "
- "disabling.\n", sPriv->drm_version.minor );
- else
- rmesa->using_hyperz = GL_TRUE;
- }
-
- if ( sPriv->drm_version.minor >= 15 )
- rmesa->texmicrotile = GL_TRUE;
+ if (driQueryOptionb(&rmesa->radeon.optionCache, "hyperz"))
+ rmesa->using_hyperz = GL_TRUE;
/* Init default driver functions then plug in our Radeon-specific functions
* (the texture functions are especially important)
*/
_mesa_init_driver_functions( &functions );
- radeonInitTextureFuncs( &functions );
+ _tnl_init_driver_draw_function( &functions );
+ radeonInitTextureFuncs( &rmesa->radeon, &functions );
radeonInitQueryObjFunctions(&functions);
- if (!radeonInitContext(&rmesa->radeon, &functions,
+ if (!radeonInitContext(&rmesa->radeon, api, &functions,
glVisual, driContextPriv,
sharedContextPrivate)) {
- FREE(rmesa);
+ free(rmesa);
+ *error = __DRI_CTX_ERROR_NO_MEMORY;
return GL_FALSE;
}
rmesa->radeon.swtcl.RenderIndex = ~0;
rmesa->radeon.hw.all_dirty = GL_TRUE;
- /* Set the maximum texture size small enough that we can guarentee that
- * all texture units can bind a maximal texture and have all of them in
- * texturable memory at once. Depending on the allow_large_textures driconf
- * setting allow larger textures.
+ ctx = &rmesa->radeon.glCtx;
+
+ driContextSetFlags(ctx, ctx_config->flags);
+
+ /* Initialize the software rasterizer and helper modules.
*/
+ _swrast_CreateContext( ctx );
+ _vbo_CreateContext( ctx, false );
+ _tnl_CreateContext( ctx );
+ _swsetup_CreateContext( ctx );
- ctx = rmesa->radeon.glCtx;
ctx->Const.MaxTextureUnits = driQueryOptioni (&rmesa->radeon.optionCache,
"texture_units");
- ctx->Const.MaxTextureImageUnits = ctx->Const.MaxTextureUnits;
+ ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = ctx->Const.MaxTextureUnits;
ctx->Const.MaxTextureCoordUnits = ctx->Const.MaxTextureUnits;
+ ctx->Const.MaxCombinedTextureImageUnits = ctx->Const.MaxTextureUnits;
- i = driQueryOptioni( &rmesa->radeon.optionCache, "allow_large_textures");
+ ctx->Const.StripTextureBorder = GL_TRUE;
- /* FIXME: When no memory manager is available we should set this
+ /* FIXME: When no memory manager is available we should set this
* to some reasonable value based on texture memory pool size */
- ctx->Const.MaxTextureLevels = 12;
+ ctx->Const.MaxTextureSize = 2048;
ctx->Const.Max3DTextureLevels = 9;
ctx->Const.MaxCubeTextureLevels = 12;
ctx->Const.MaxTextureRectSize = 2048;
* fit in a single dma buffer for indexed rendering of quad strips,
* etc.
*/
- ctx->Const.MaxArrayLockSize =
- MIN2( ctx->Const.MaxArrayLockSize,
- RADEON_BUFFER_SIZE / RADEON_MAX_TCL_VERTSIZE );
+ ctx->Const.MaxArrayLockSize =
+ MIN2( ctx->Const.MaxArrayLockSize,
+ RADEON_BUFFER_SIZE / RADEON_MAX_TCL_VERTSIZE );
rmesa->boxes = 0;
ctx->Const.MaxDrawBuffers = 1;
+ ctx->Const.MaxColorAttachments = 1;
+ ctx->Const.MaxRenderbufferSize = 2048;
- _mesa_set_mvp_with_dp4( ctx, GL_TRUE );
-
- /* Initialize the software rasterizer and helper modules.
- */
- _swrast_CreateContext( ctx );
- _vbo_CreateContext( ctx );
- _tnl_CreateContext( ctx );
- _swsetup_CreateContext( ctx );
- _ae_create_context( ctx );
+ ctx->Const.ShaderCompilerOptions[MESA_SHADER_VERTEX].OptimizeForAOS = true;
/* Install the customized pipeline:
*/
_math_matrix_set_identity( &rmesa->tmpmat[i] );
}
- driInitExtensions( ctx, card_extensions, GL_TRUE );
- if (rmesa->radeon.radeonScreen->kernel_mm)
- driInitExtensions(ctx, mm_extensions, GL_FALSE);
- if (rmesa->radeon.radeonScreen->drmSupportsCubeMapsR100)
- _mesa_enable_extension( ctx, "GL_ARB_texture_cube_map" );
- if (rmesa->radeon.glCtx->Mesa_DXTn) {
- _mesa_enable_extension( ctx, "GL_EXT_texture_compression_s3tc" );
- _mesa_enable_extension( ctx, "GL_S3_s3tc" );
- }
- else if (driQueryOptionb (&rmesa->radeon.optionCache, "force_s3tc_enable")) {
- _mesa_enable_extension( ctx, "GL_EXT_texture_compression_s3tc" );
- }
-
- if (rmesa->radeon.radeonScreen->kernel_mm || rmesa->radeon.dri.drmMinor >= 9)
- _mesa_enable_extension( ctx, "GL_NV_texture_rectangle");
-
- if (!rmesa->radeon.radeonScreen->kernel_mm)
- _mesa_disable_extension(ctx, "GL_ARB_occlusion_query");
+ ctx->Extensions.ARB_occlusion_query = true;
+ ctx->Extensions.ARB_texture_border_clamp = true;
+ ctx->Extensions.ARB_texture_cube_map = true;
+ ctx->Extensions.ARB_texture_env_combine = true;
+ ctx->Extensions.ARB_texture_env_crossbar = true;
+ ctx->Extensions.ARB_texture_env_dot3 = true;
+ ctx->Extensions.ARB_texture_filter_anisotropic = true;
+ ctx->Extensions.ARB_texture_mirror_clamp_to_edge = true;
+ ctx->Extensions.ATI_texture_env_combine3 = true;
+ ctx->Extensions.ATI_texture_mirror_once = true;
+ ctx->Extensions.EXT_texture_env_dot3 = true;
+ ctx->Extensions.EXT_texture_filter_anisotropic = true;
+ ctx->Extensions.EXT_texture_mirror_clamp = true;
+ ctx->Extensions.MESA_ycbcr_texture = true;
+ ctx->Extensions.NV_texture_rectangle = true;
+ ctx->Extensions.OES_EGL_image = true;
+
+ ctx->Extensions.EXT_texture_compression_s3tc = true;
+ ctx->Extensions.ANGLE_texture_compression_dxt = true;
/* XXX these should really go right after _mesa_init_driver_functions() */
radeon_fbo_init(&rmesa->radeon);
radeonInitSpanFuncs( ctx );
radeonInitIoctlFuncs( ctx );
- radeonInitStateFuncs( ctx , rmesa->radeon.radeonScreen->kernel_mm );
+ radeonInitStateFuncs( ctx );
radeonInitState( rmesa );
radeonInitSwtcl( ctx );
- _mesa_vector4f_alloc( &rmesa->tcl.ObjClean, 0,
+ _mesa_vector4f_alloc( &rmesa->tcl.ObjClean, 0,
ctx->Const.MaxArrayLockSize, 32 );
fthrottle_mode = driQueryOptioni(&rmesa->radeon.optionCache, "fthrottle_mode");
rmesa->radeon.do_usleeps = (fthrottle_mode == DRI_CONF_FTHROTTLE_USLEEPS);
-
-#if DO_DEBUG
- RADEON_DEBUG = driParseDebugString( getenv( "RADEON_DEBUG" ),
- debug_control );
-#endif
-
tcl_mode = driQueryOptioni(&rmesa->radeon.optionCache, "tcl_mode");
- if (driQueryOptionb(&rmesa->radeon.optionCache, "no_rast")) {
+ if (getenv("RADEON_NO_RAST")) {
fprintf(stderr, "disabling 3D acceleration\n");
FALLBACK(rmesa, RADEON_FALLBACK_DISABLE, 1);
} else if (tcl_mode == DRI_CONF_TCL_SW ||
rmesa->radeon.radeonScreen->chip_flags &= ~RADEON_CHIPSET_TCL;
fprintf(stderr, "Disabling HW TCL support\n");
}
- TCL_FALLBACK(rmesa->radeon.glCtx, RADEON_TCL_FALLBACK_TCL_DISABLE, 1);
+ TCL_FALLBACK(&rmesa->radeon.glCtx, RADEON_TCL_FALLBACK_TCL_DISABLE, 1);
}
if (rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL) {
/* _tnl_need_dlist_norm_lengths( ctx, GL_FALSE ); */
}
+
+ _mesa_override_extensions(ctx);
+ _mesa_compute_version(ctx);
+
+ /* Exec table initialization requires the version to be computed */
+ _mesa_initialize_dispatch_tables(ctx);
+ _mesa_initialize_vbo_vtxfmt(ctx);
+
+ *error = __DRI_CTX_ERROR_SUCCESS;
return GL_TRUE;
}