mesa: move max texture image unit constants to gl_program_constants
[mesa.git] / src / mesa / drivers / dri / radeon / radeon_context.c
index e1b83a2d90f2d103c6c9950a578c0a4ea190baad..7dd9109cca785e44242d8348a159291f64b809f1 100644 (file)
@@ -269,7 +269,7 @@ r100CreateContext( gl_api api,
 
    ctx->Const.MaxTextureUnits = driQueryOptioni (&rmesa->radeon.optionCache,
                                                 "texture_units");
-   ctx->Const.MaxTextureImageUnits = ctx->Const.MaxTextureUnits;
+   ctx->Const.FragmentProgram.MaxTextureImageUnits = ctx->Const.MaxTextureUnits;
    ctx->Const.MaxTextureCoordUnits = ctx->Const.MaxTextureUnits;
    ctx->Const.MaxCombinedTextureImageUnits = ctx->Const.MaxTextureUnits;