#include "radeon_debug.h"
#include "radeon_common_context.h"
+#include <stdarg.h>
+#include <stdio.h>
+
static const struct dri_debug_control debug_control[] = {
{"fall", RADEON_FALLBACKS},
{"tex", RADEON_TEXTURE},
{"ioctl", RADEON_IOCTL},
- {"verts", RADEON_RENDER},
+ {"verts", RADEON_VERTS},
{"render", RADEON_RENDER},
{"swrender", RADEON_SWRENDER},
{"state", RADEON_STATE},
}
}
-extern void _radeon_print(const radeon_debug_type_t type,
+void _radeon_print(const radeon_debug_type_t type,
const radeon_debug_level_t level,
const char* message,
- va_list values)
+ ...)
{
GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr radeon = RADEON_CONTEXT(ctx);
- // FIXME: Make this multi thread safe
- fprintf(stderr, "%s", radeon->debug.indent);
+ if (ctx) {
+ radeonContextPtr radeon = RADEON_CONTEXT(ctx);
+ // FIXME: Make this multi thread safe
+ if (radeon->debug.indent_depth)
+ fprintf(stderr, "%s", radeon->debug.indent);
+ }
+ va_list values;
+ va_start( values, message );
vfprintf(stderr, message, values);
+ va_end( values );
}