intel: fix the gen 11 compute shader scratch IDs
[mesa.git] / src / mesa / drivers / dri / radeon / radeon_debug.h
index df2f1abfbf2470c10aeab3bfdb137f4fa2c87f21..8f56ec6769b710210742436c8053966ca0feb76f 100644 (file)
@@ -81,18 +81,24 @@ struct radeon_debug {
        char indent[RADEON_MAX_INDENT];
 };
 
-extern radeon_debug_type_t radeon_enabled_debug_types;
-
 /**
  * Compabibility layer for old debug code
  **/
-#define RADEON_DEBUG radeon_enabled_debug_types
+#if defined(RADEON_R200)
+extern radeon_debug_type_t r200_enabled_debug_types;
+#define RADEON_DEBUG r200_enabled_debug_types
+#elif defined(RADEON_R100)
+extern radeon_debug_type_t r100_enabled_debug_types;
+#define RADEON_DEBUG r100_enabled_debug_types
+#else
+#error "Neither RADEON_R100 nor RADEON_R200 are defined."
+#endif
 
 static inline int radeon_is_debug_enabled(const radeon_debug_type_t type,
           const radeon_debug_level_t level)
 {
        return RADEON_DEBUG_LEVEL >= level
-               && (type & radeon_enabled_debug_types);
+               && (type & RADEON_DEBUG);
 }
 
 extern void _radeon_print(const radeon_debug_type_t type,