align_min_nr = (min_nr + 1) & ~1;
#if RADEON_OLD_PACKETS
- BEGIN_BATCH_NO_AUTOSTATE(2+ELTS_BUFSZ(align_min_nr)/4);
+ BEGIN_BATCH(2+ELTS_BUFSZ(align_min_nr)/4);
OUT_BATCH_PACKET3_CLIP(RADEON_CP_PACKET3_3D_RNDR_GEN_INDX_PRIM, 0);
OUT_BATCH(rmesa->ioctl.vertex_offset);
OUT_BATCH(rmesa->ioctl.vertex_max);
RADEON_CP_VC_CNTL_COLOR_ORDER_RGBA |
RADEON_CP_VC_CNTL_VTX_FMT_RADEON_MODE);
#else
- BEGIN_BATCH_NO_AUTOSTATE(ELTS_BUFSZ(align_min_nr)/4);
+ BEGIN_BATCH(ELTS_BUFSZ(align_min_nr)/4);
OUT_BATCH_PACKET3_CLIP(RADEON_CP_PACKET3_DRAW_INDX, 0);
OUT_BATCH(vertex_format);
OUT_BATCH(primitive |