int dwords = (rmesa->radeon.cmdbuf.cs->section_ndw - rmesa->radeon.cmdbuf.cs->section_cdw);
if (RADEON_DEBUG & RADEON_IOCTL)
- fprintf(stderr, "%s\n", __FUNCTION__);
+ fprintf(stderr, "%s\n", __func__);
assert( rmesa->radeon.dma.flush == radeonFlushElts );
rmesa->radeon.dma.flush = NULL;
END_BATCH();
if (RADEON_DEBUG & RADEON_SYNC) {
- fprintf(stderr, "%s: Syncing\n", __FUNCTION__);
+ fprintf(stderr, "%s: Syncing\n", __func__);
radeonFinish( &rmesa->radeon.glCtx );
}
BATCH_LOCALS(&rmesa->radeon);
if (RADEON_DEBUG & RADEON_IOCTL)
- fprintf(stderr, "%s %d prim %x\n", __FUNCTION__, min_nr, primitive);
+ fprintf(stderr, "%s %d prim %x\n", __func__, min_nr, primitive);
assert((primitive & RADEON_CP_VC_CNTL_PRIM_WALK_IND));
if (RADEON_DEBUG & RADEON_RENDER)
fprintf(stderr, "%s: header prim %x \n",
- __FUNCTION__, primitive);
+ __func__, primitive);
assert(!rmesa->radeon.dma.flush);
rmesa->radeon.glCtx.Driver.NeedFlush |= FLUSH_STORED_VERTICES;
if (RADEON_DEBUG & (RADEON_PRIMS|RADEON_IOCTL))
fprintf(stderr, "%s: vertex_size 0x%x offset 0x%x \n",
- __FUNCTION__, vertex_size, offset);
+ __func__, vertex_size, offset);
BEGIN_BATCH(7);
OUT_BATCH_PACKET3(RADEON_CP_PACKET3_3D_LOAD_VBPNTR, 2);
int i;
if (RADEON_DEBUG & RADEON_IOCTL)
- fprintf(stderr, "%s\n", __FUNCTION__);
+ fprintf(stderr, "%s\n", __func__);
BEGIN_BATCH(sz+2+(nr * 2));
OUT_BATCH_PACKET3(RADEON_CP_PACKET3_3D_LOAD_VBPNTR, sz - 1);
if ( swmask ) {
if (RADEON_DEBUG & RADEON_FALLBACKS)
- fprintf(stderr, "%s: swrast clear, mask: %x\n", __FUNCTION__, swmask);
+ fprintf(stderr, "%s: swrast clear, mask: %x\n", __func__, swmask);
_swrast_Clear( ctx, swmask );
}